Skip to content
feed.gg
Company60 articles

Strange Scaffold

Strange Scaffold business and news from across the web.

Latest coverage

newest first, grouped by day
Shack NewsPositive

El Paso, Elsewhere 2 gets its first playable demo

Strange Scaffold has released the first playable demo for El Paso, Elsewhere 2, a sequel to their 2023 neo-noir shooter. The demo, available on Steam, features new weapons and environments, and introduces players to the protagonist James Savage's new adventure into the Void. The full game is slated for a 2027 release on PC and Xbox Series X|S.

Escapist MagazinePositive

Gods With Badges Makes Bodycam Footage a Tactical Choice

Strange Scaffold announced Gods With Badges, a narrative tactics game where players can disable a police officer's bodycam for new combat and dialogue options, impacting the story. The game, which began as Artificer's Hard Justice project, is scheduled for a 2027 release on PC via Steam. The mechanic of disabling the bodycam is central to gameplay and narrative consequences.

EurogamerPositive

Strange Scaffold announces Gods With Badges, a tactics game where you decide when to switch off your bodycam

Strange Scaffold has announced Gods With Badges, a narrative tactics game set to release on PC in 2027. Players control a disgraced police officer in a dystopian city, making dialogue and combat choices that shape their reputation. The game features isometric turn-based combat and a unique mechanic where players can disable their body camera for tactical advantages.

GamespotPositive

Strange Scaffold Saved This New Tactics Game From Cancellation

The narrative-driven tactics game Gods With Badges, originally canceled by Artificer, has been saved by developer Strange Scaffold. Strange Scaffold, known for El Paso, Elsewhere, is reinterpreting the project, which follows a disgraced police officer in a dystopian city. The game is set to release on PC in 2027 and will feature choice-driven conversations and turn-based combat.

GamespotPositive

Triple-I Initiative October 2026: Everything Announced At The Showcase

The Triple-I Initiative showcase featured a variety of new game announcements and updates, including Aftergods, Waltz and Jam, Among Us Story: On Guard, and Brotato: Primal Dread. Many of these titles are slated for release on PC, PlayStation 5, and Xbox Series X|S, with some also heading to Nintendo Switch and mobile platforms. Several games also have demos available on Steam.

Rock Paper ShotgunNeutral

After trading space babies and running people over with a truck, Strange Scaffold want you to organise a haunted library in Something is Wrong with the Library

Strange Scaffold announced their latest game, Something is Wrong with the Library, which centers on organizing a haunted library where deceased people have been placed within the walls as a result of gentrification. The game will feature real book titles and utilize the Dewey Decimal System, though the article notes the controversial history of its creator. It is set to release by the end of the year on PC.

GamespotPositive

Putting Together A Game Showcase Means Treating 45 Minutes Like A Puzzle

Evil Empire's co-founder Benjamin Laulan discusses the meticulous process of curating the Triple-I Initiative video game showcases, emphasizing respect for viewer time with a 45-minute, trailer-only format. The initiative focuses on high-quality indie games and aims to be a cornerstone of marketing campaigns, with plans to expand reach and collaborations.

PC GamerPositive

Steam's tidying game trend is about to get the haunted meat it's been missing

Developer Strange Scaffold announced Something is Wrong with the Library, a tidying game set in a haunted library where players must reshelve books using the Dewey Decimal System while dealing with supernatural horrors. The game is expected to launch before the end of 2026 and features a 'Modular Chaos System' for varied playthroughs.

GamespotPositive

The Triple-I Initiative Showcase Is Getting A Second Event In 2026

The Triple-I Initiative Showcase will return on October 8th with a second event in 2024, following its annual presentation format. This showcase will feature eight world premieres and announcements from various developers and publishers, including Team17, Amanita Design, and Strange Scaffold, with reveals for games like Dave the Diver and Risk of Rain 2. The event, organized by Evil Empire, focuses purely on game trailers.

Nintendo EverythingPositive

I Am Your Beast coming to Nintendo Switch 2 and Switch

Strange Scaffold announced that their fast-paced covert revenge thriller FPS, I Am Your Beast, will be released on October 20, 2026, for both the Nintendo Switch 2 and Nintendo Switch. The game features a fully voiced story campaign, comic book-inspired art, and a soundtrack by RJ Lake.

Nintendo EverythingVery positive

Truck-kun is Supporting Me From Another World coming to Nintendo Switch 2

Frosty Pop and Strange Scaffold announced that Truck-kun is Supporting Me From Another World will be released on Nintendo Switch on September 14, 2026. This absurdist driving game blends capitalist satire with an isekai premise, where players help a buff elf named Carissa return home by unlocking a Galactic Gate and defeating a Skeleton King.

The Xbox HubNeutral

Truck-kun is Supporting Me from Another World?! Review | TheXboxHub

Truck-kun is Supporting Me from Another World?! is a unique isekai anime-inspired game where players cause vehicular destruction to help a resurrected pedestrian level up in another dimension. Despite its fun and weird premise, the game suffers from repetitive objectives, technical issues like frame rate stutters during police chases, and unresponsive controls, leading to a repetitive experience.

Retro GamerNegative

We won't get "the next FromSoftware" or "another Remedy or Larian" at this rate, warns veteran…

Veteran game developer Xalavier Nelson Jr. warns that industry consolidation and financial uncertainty are preventing new studios like Larian or Remedy from emerging. He argues that the current environment, exacerbated by issues like rising console prices due to AI-driven RAM shortages, stunts the growth of developers and limits their ability to practice and refine their craft over decades. Nelson Jr. emphasizes the need for audiences to actively support and evangelize the games and creators they love to foster a healthier development ecosystem.

The Xbox HubVery positive

Truck-kun is Supporting Me From Another World?! Crashes Onto Xbox And PC In The Year’s Weirdest Launch

Truck-kun is Supporting Me From Another World?!, a unique action-driving-comedy game from Strange Scaffold and Frosty Pop, has launched on Xbox Series X|S and PC. The game centers around the anime trope of being hit by a truck and transported to another world, but here the player controls a magical delivery truck to help the protagonist return home by completing deliveries and causing vehicular mayhem. The developers describe it as an "OVA-sized" take on the isekai formula, blending humor with themes of friendship and purpose.

Checkpoint GamingPositive

Truck-kun is Supporting Me from Another World?! Review – So I put my foot on overdrive

Truck-kun is Supporting Me from Another World?! is a humorous take on the isekai genre, where players control a truck driver who must run over pedestrians to send them to a fantasy world. While the game features excellent character design and a fitting ska-inspired soundtrack, its enjoyment is hampered by a significant grind and sudden difficulty spikes. The driving mechanics and accessibility options are praised, but the lack of control remapping is a notable drawback.

Shack NewsVery positive

Truck-kun is Supporting Me From Another World?! review: Isekai me into some work/life balance

Truck-kun is Supporting Me From Another World?! is an absurd and memorable game from Strange Scaffold that blends vehicular mayhem with the isekai genre. Players control Driver, who accidentally sends his friend Carissa to a fantasy world, and must then run over people in the real world to send them as monsters for Carissa to defeat. Despite some grindy progression and a single environment, the game offers a humorous and touching story about work-life balance, with a runtime of around four hours.

Rock Paper ShotgunNeutral

This week in PC games: a battle royale detective game, a broken Y2K metaverse, a laptop tycoon sim, and a new Company of Heroes RTS

This week's PC game releases include a variety of genres, such as the battle royale detective game CipherMind, the Y2K metaverse puzzle-platformer Broken Reality 2000, and the laptop building tycoon simulator. Other notable titles span horror, real-time strategy, and roguelike deckbuilders, offering diverse experiences for PC players.

Nintendo EverythingPositive

Space Warlord Baby Trading Simulator gets surprise Nintendo Switch 2 release

Space Warlord Baby Trading Simulator, an arcade stock market satire, has been released on Nintendo Switch. The game challenges players to trade alien baby stocks across seven planets, hire consultants, and navigate a ruthless capitalist system. It is developed by Strange Scaffold, the creators of Space Warlord Organ Trading Simulator.

Gamedeveloper.comPositive

Phantom inspiration and the ethical auteur

Strange Scaffold creative director Xalavier Nelson Jr. discusses his studio's latest game, El Paso, Elsewhere, and broader issues in game development, including career longevity and knowledge transfer. Nelson highlights the disparity in creative output between film directors and game directors within their first ten years, attributing it to industry practices.

Super Jump MagazinePositive

American McGee Interview: Dreadful Land, Plushie Dreadful

American McGee, known for American McGee's Alice and Alice: Madness Returns, discusses his return to the game industry with Dreadful Land and his plushie line, Plushie Dreadful. He reflects on how his personal aesthetic became a brand and the evolving landscape of indie game marketing, from studio-centric branding to game-centric studio branding. McGee is also exploring licensing his Dreadful Land intellectual property for future game development.