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Sucker Punch Productions

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Gamespot

Meet The Dungeon Master Controlling Ghost Of Yotei’s Lawless Japan

Sucker Punch Productions is evolving its open-world design philosophy for Ghost of Yotei, moving towards a more system-driven approach with an "event deck" acting as a hidden "dungeon master." This system dynamically guides player exploration and encounters, aiming to balance player freedom with structured content delivery. Developers Samuel Holley, Nate Fox, Jason Connell, and Ariadna Martinez discussed how this layered design ensures a compelling experience, with significant effort placed on side content to enrich the player's journey through the game's version of Hokkaido.

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Games Industry

Gamescom Dev 2026 announces first speakers and sessions

Gamescom Dev has announced the initial speakers and sessions for its upcoming conference in August, featuring over 50 confirmed speakers from prominent studios like Sucker Punch Productions, Compulsion Games, and Riot Games. The event, formerly known as Devcom Developer Conference, will host around 220 sessions and has seen a record number of exhibitor registrations.

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Retro Gamer

Ghost of Yotei star says Sucker Punch is "bold" to "leave behind safety and comfort" to tell new stories with fresh characters, but the actor doesn't know "what might come next"

Erika Ishii, the voice actor for Atsu in Ghost of Yotei, describes Sucker Punch Productions as "bold" for venturing into new stories and characters with each installment of their anthology series. While sad to leave her character behind, Ishii expressed confidence in Sucker Punch's ability to deliver another hit, referencing their past successes with the Ghost series, Infamous, and Sly Cooper.

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Two Average Gamers

Is Fortnite Toxic? An Honest Answer Backed by Data (2026) | TAG

Data suggests Fortnite's reputation for toxicity is more nuanced than commonly perceived, with lower rates of identity-based harassment compared to other competitive shooters. While age-driven trash talk and skill-gap frustration are prevalent, especially in modes like Ranked, Epic Games has implemented moderation tools and default communication settings to mitigate harm, particularly for younger players.

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Push Square

'I Didn't Listen to Him': Ex PlayStation Boss Shu Yoshida on Why Jim Ryan 'Fired' Him

Former PlayStation lead Shuhei Yoshida revealed that Jim Ryan removed him from his role as President of SIE Worldwide Studios because he refused to follow "ridiculous" requests. Yoshida stated he was given the choice to either take on a new role leading an indie initiative or leave the company, and he ultimately embraced the indie focus.

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Games Industry

Clair Obscur: Expedition 33 and Dispatch lead at BAFTA Awards 2026

Clair Obscur: Expedition 33 and Dispatch each won three awards at the BAFTA Awards 2026. Clair Obscur secured Best Game, Debut Game, and Performer in a Leading Role for Jennifer English, while Dispatch won for Animation, Audio Achievement, and Performer in a Supporting Role for Jeffrey Wright. Ilkka Paananen, CEO of Supercell, received a BAFTA Fellowship.

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Gaming Bolt

Shuhei Yoshida Says Former SIE CEO Wanted to Remove Him From First-Party Development

Shuhei Yoshida revealed in an interview that former Sony Interactive Entertainment CEO Jim Ryan removed him from his first-party development role in 2019 because Yoshida refused to follow Ryan's "ridiculous" requests. Yoshida, who had led first-party development for 11 years and worked on titles like Ghost of Tsushima, was then moved to support indie game development. He stated that this transition was more significant to him personally than leaving the company later to work freelance, where he now has the freedom to discuss other platforms like Nintendo and Xbox.

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Eurogamer

Ghost of Yōtei's Hell Mode boss battle difficulty is now live

Sucker Punch Productions has released Patch 1.601 for Ghost of Yōtei, introducing the challenging "Hell Mode" for boss battles and new class cosmetics. The update also includes Raid matchmaking, a "Gear Retirement" feature, and various performance and stability fixes.

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Checkpoint Gaming

Clair Obscur and Dispatch triumph at the BAFTA game awards

The 22nd annual BAFTA Game Awards honored outstanding creative achievements, with Sandfall Interactive's Clair Obscur: Expedition 33 and Adhoc Studios' Dispatch taking home multiple awards, including Best Game for Clair Obscur. Supercell CEO Ilkka Paananen received an Academy Fellowship for his contributions to mobile gaming. The ceremony also faced controversy regarding the last-minute removal of a trailer for the game The Quiet Things.

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Gamespot

Triple-I Initiative Showcase 2026: Castlevania, Dead As Disco, And Every Game Shown

The Triple-I Initiative Showcase featured 40 game announcements, including world premieres and DLC for existing titles. Highlights included new looks at Castlevania: Belmont's Curse, Dead as Disco, and Windrose, alongside reveals for games like Final Sentence and Crop. Several titles announced release dates or entered early access, with many coming to PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch.

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Gaming Bolt

Ghost of Yōtei: Legends’ Raid Won’t Have Matchmaking at Launch

Sucker Punch Productions has announced that the first raid for Ghost of Tsushima: Legends will not feature matchmaking at launch, with the feature planned for release a few weeks later. Players are encouraged to use the game's official Discord to find groups for the raid, which is expected to offer high-tier loot and cosmetics.

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Retro Gamer

Ghost of Yotei Legends' upcoming Raid won't launch with matchmaking, despite devs warning it's impossible…

Sucker Punch Productions has announced that the upcoming Raid mode for Ghost of Tsushima: Legends will not feature matchmaking at launch, with plans to implement it a few weeks later. The developer encourages players to coordinate with friends or the community, as the Raid is designed to require a full four-player team and significant coordination.

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Gaming Bolt

Ghost of Yōtei: Legends’ Raid Against Lord Saito Goes Live on April 10th

Sucker Punch Productions announced that the first raid for Ghost of Yōtei: Legends, titled "Lord Saito," will launch on April 10th. This high-end co-op content requires four players and will pit them against Lord Saito and "The Dragon." The studio has not yet specified entry requirements, but it is expected to be similar to previous "Incursions" content.

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Push Square

PS5's Brilliant Ghost of Yotei Legends Expands with 'Hardcore' Raid Next Week

Sucker Punch Productions has announced that a new endgame raid for Ghost of Tsushima: Legends will be released on April 10th. This challenging raid requires four players and features a battle against the Dragon and Lord Saito. The raid will be included in the game's next patch.

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The Sixth Axis

What We Played – Crimson Desert, Rushing Beat X & Screamer

Several individuals share their recent gaming experiences across a variety of titles. Crimson Desert is noted as phenomenal by some, while others find it less engaging. Other games discussed include Kena: Bridge of Spirits, Virtua Fighter 5 Ultimate Showdown, Sovereign Syndicate, Sephiria, Rushing Beat X Return of Brawl Brothers, The Pale Beyond, South of Midnight, Resident Evil Village, Screamer, Marathon, Ghost of Tsushima: Legends, Super Mario Bros. Wonder, Project Songbird, Resident Evil 7: Biohazard, and Pokémon FireRed.

Checkpoint Gaming

Hades II and Date Everything leading the charge at the 2026 Gayming Awards nominations

Hades II and Date Everything! lead the nominations for the sixth annual Gayming Awards, with each title receiving three nods. The awards celebrate games representing the LGBTQIA+ community. Other nominated games include Hollow Knight: Silksong and South of Midnight.

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Engadget

The Steam Spring Sale is here with discounts on Arc Raiders, Hades 2 and much more

The Steam Spring Sale is now live, featuring discounts on a wide range of games until March 26. Notable deals include Arc Raiders for $32, Hades 2 for under $23, and Ghost of Tsushima on PC for $36. Several titles are available at 90 percent off, such as Teenage Mutant Ninja Turtles: Splintered Fate and Fallout New Vegas.

Happy Gamer

Ghost of Yotei Devs Celebrate Cutting Features: Why Less Is More

Developers at Sucker Punch Productions are celebrating the removal of features during the development of Ghost of Yotei, a sequel to Ghost of Tsushima. This approach, involving weekly meetings where deleted features are met with applause, is seen by some as a commitment to quality over quantity, while others express concern about potentially cut content or view it as PR spin.

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Gaming Bolt

Ghost of Yōtei Studio Encouraged Developers to be Proud of Cutting Out Unnecessary Content

Sucker Punch Productions encouraged developers to celebrate cutting unnecessary content from Ghost of Yōtei, fostering a positive environment for content trimming. Co-creative director Jason Connell explained that weekly celebrations of removed features helped maintain morale and focus development. The team also discussed how a cut rock-climbing mechanic, inspired by The Legend of Zelda: Breath of the Wild, did not align with the game's wandering ronin theme.

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Retro Gamer

Ghost of Yotei dev says cutting features from games is "really important," so Sucker Punch had weekly meetings where "people would clap" every time something got deleted

Sucker Punch Productions' co-creative director Jason Connell discussed the importance of cutting features during game development for Ghost of Yotei. He explained that the studio fosters a positive environment around feature removal, even celebrating it, to ensure the game remains focused and efficient, especially given their leaner team size.

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