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Ubisoft

Ubisoft business and news from across the web.

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Games IndustryNegative

Ubisoft announces layoffs and the cease of game development at Red Storm Entertainment

Ubisoft has announced significant cost-cutting measures, including 105 layoffs and the cessation of game development at its Red Storm Entertainment studio. The studio will now focus on the Snowdrop engine, IT, and customer relations. Separately, indie publisher Playstack, owned by TruFin, reported strong financial performance with over 85% of its published games achieving a positive return on investment, largely driven by the success of Balatro.

IGNVery negative

Ubisoft Laying Off 100+ Staff and Ending Game Development at Ghost Recon Studio Red Storm Entertainment - IGN

Ubisoft has laid off over 100 employees at Red Storm Entertainment, a studio known for its work on Tom Clancy titles like Ghost Recon and Rainbow Six. The company is also ending game development at the studio, which will now focus on technical work. This is the latest in a series of cost-cutting measures and layoffs across Ubisoft, which has also recently canceled multiple games and closed other studios.

Games PressVery positive

Sustainable Games Alliance drives game engine energy efficiency with new power-saving plugins 

The Sustainable Games Alliance (SGA) has released three new power-saving plugins for Unreal Engine, Unity, and Godot to improve energy efficiency in game development. These plugins dynamically reduce frame rates and rendering resolution during player idle times, potentially extending battery life on handheld devices by up to 15% and reducing carbon emissions. The initiative aims to foster industry-wide collaboration on sustainability.

Tech RadarVery negative

'We found out at the same time as the public' — Capcom and Ubisoft devs were out of the loop on Nvidia DLSS 5 involvement, adding to the AI controversy

Capcom and Ubisoft developers were reportedly unaware of Nvidia's DLSS 5 technology being integrated into their games, discovering it simultaneously with the public. This revelation adds to the ongoing controversy surrounding Nvidia's use of generative AI, with some developers and former industry figures expressing concerns about its impact on game art and character models.

PC GamerNegative

Capcom and Ubisoft developers surprised by DLSS 5 announcement: “We found out at the same time as the public"

Developers at Capcom and Ubisoft have expressed surprise and concern regarding Nvidia's recent DLSS 5 announcement, with many reportedly finding out at the same time as the public. While some executives like Todd Howard and Jun Takeuchi are supportive, others are anxious about the implications of generative AI tools on artistic control and employment within the industry.

IGNPositive

Clair Obscur: Expedition 33 Writer Jennifer Svedberg-Yen Joined the Team After Working in Finance, Teaching Cuban Salsa, and a NASA Experiment: 'Maybe I Can Say I'm a Writer Now' - IGN

Jennifer Svedberg-Yen, a writer for Clair Obscur: Expedition 33, discusses her unconventional path into game development, which included a career in finance, teaching Cuban salsa, and participating in a NASA experiment. She details how her diverse life experiences influenced her writing for the game and her journey from having minimal gaming knowledge to becoming an avid player and achievement hunter.

GamespotVery negative

Ubisoft Just Ceased Game Development At The Studio That Created Rainbow Six - Report

Ubisoft subsidiary Red Storm Entertainment has reportedly laid off over 100 developers and ceased active game development. The studio, co-founded by Tom Clancy and known for creating the Rainbow Six series, will now focus on supporting the Snowdrop game engine, IT services, and customer relations. This shift follows the cancellation of The Division Heartland and a Splinter Cell VR game, and the underperformance of Assassin's Creed Nexus VR.

Gaming BoltNegative

Capcom, Ubisoft Developers and Artists Were Left in the Dark About Nvidia’s DLSS 5 Showcase – Rumor

Developers from studios like Capcom and Ubisoft were reportedly unaware of Nvidia's DLSS 5 technology until its public showcase, leading to surprise and concern, particularly at Capcom due to its historical stance against AI in game development. Nvidia has stated that developers have full artistic control over the neural rendering technology, which aims to enhance lighting and materials in games.

Gaming BoltVery negative

Red Storm Entertainment Suffers 105 Layoffs, Turned Into Support Studio – Rumor

Red Storm Entertainment has reportedly undergone 105 layoffs and has been transitioned into a support studio for Ubisoft's Snowdrop Engine and IT operations. The studio, known for its work on the Rainbow Six and Ghost Recon series, will no longer develop its own games. This move is likely part of Ubisoft's broader restructuring efforts.

Gaming BoltNegative

Death Stranding 2: On the Beach Animator Criticises DLSS 5, Says it “Isn’t Just Some Lighting”

Veteran animator Mike York, who worked on Death Stranding 2: On the Beach and God of War Ragnarök, has criticized Nvidia's DLSS 5 technology, stating it appears to be a complete AI re-render rather than just lighting improvements. Nvidia CEO Jensen Huang defended the technology, claiming critics are wrong and that DLSS 5 fuses game control with generative AI. Reports suggest developers at Capcom and Ubisoft were unaware of the technology before Nvidia's showcase.

Games PressPositive

UBISOFT AND AUTHENTIC ANNOUNCE MULTI-SEASON PARTNERSHIP FOR RIDERS REPUBLIC

Ubisoft and Authentic Brands Group have announced a multi-season partnership for Riders Republic, integrating Authentic's action and outdoor sports brands like Quiksilver and DC Shoes. The collaboration will feature exclusive in-game gear, toys, and apparel across three seasons, starting with Season 18. This initiative aims to enhance the player experience with dynamic seasonal content and brand storytelling.

DestructoidVery negative

Developers had no idea their companies were rolling out AI-infested DLSS 5: ‘We found out at the same time as the public’

Nvidia's upcoming DLSS 5 technology, which uses generative AI for lighting enhancements, has caused controversy due to its departure from traditional upscaling. Developers at partner companies like Capcom and Ubisoft were reportedly unaware of the implementation details until the public announcement, leading to concerns about the use of AI in games and brand dilution.

Metro UKNegative

Capcom developers didn't know about Nvidia DLSS 5 before reveal claims report

Developers at Capcom and Ubisoft were reportedly unaware of their companies' involvement with Nvidia's DLSS 5 technology until its public reveal. The AI upscaler has faced criticism for altering game visuals, with Nvidia CEO Jensen Huang defending the technology. Despite executive support, internal teams at Capcom and Ubisoft were apparently not consulted beforehand.

Retro GamerVery negative

Assassin's Creed Shadows players protest Nvidia's controversial DLSS 5 "AI slop" filter: "It's only gonna tank the franchise's reputation even further"

Players are protesting Nvidia's upcoming DLSS 5 AI rendering technology, which will be featured in Assassin's Creed Shadows. Fans criticize the technology, referring to it as "AI slop" and expressing concerns that it will damage the franchise's reputation. Ubisoft executives, including Charlie and Yves Guillemot, believe the AI technology will enhance immersion and interactivity.

Games IndustryNeutral

Nvidia CEO says critics are "completely wrong" about DLSS 5 technology

Nvidia CEO Jensen Huang has dismissed criticism of the company's new DLSS 5 AI upscaling technology, stating that critics are "completely wrong" and that the feature does not diminish artistic control. Huang explained that DLSS 5 uses generative AI at the geometry level, which is directly controlled by game developers. The article also touches on IO Interactive's publishing division ending its agreement with Build a Rocket Boy for the game MindsEye.

Gamedeveloper.comNeutral

Ubisoft names new Creative House and Creative Network leaders

Ubisoft has announced new leadership appointments to support its Creative House operating model. Julien Bares will manage Creative Houses 3 and 5, overseeing live and casual game brands, while Thomas Andrén will lead the new Creative Network to provide cross-functional support. These changes come as Ubisoft undergoes a significant restructuring, including studio closures and cost-cutting measures.

GamespotNeutral

Gamers Are "Completely Wrong" In Criticisms Of DLSS 5, Nvidia CEO Says

Nvidia CEO Jensen Huang has responded to criticism of the company's new DLSS 5 technology, stating that gamers are "completely wrong." Huang explained that DLSS 5 uses generative AI for content control at the geometry level, not post-processing, and remains optional for developers and players. While some developers like Bethesda Game Studios and Capcom have expressed enthusiasm for its potential in enhancing visuals and immersion, early demonstrations, such as those for Starfield and Resident Evil Requiem, have drawn criticism for their appearance, which developers have stated are early looks that will be further refined.

Nintendo LifePositive

Monopoly: Star Wars Heroes Vs. Villains Brings A Galactic Showdown To Switch 1 & 2 This June

Ubisoft has announced that Monopoly: Star Wars Heroes Vs. Villains will now release on June 30, 2026, for the Nintendo Switch and other platforms. The game features a custom board with iconic Star Wars locations, reimagined gameplay with cinematic moments, and unique character abilities for team-based play in 2v2 or 3v3 modes.

Nintendo LifePositive

Monopoly: Star Wars Heroes Vs. Villains Brings A Galactic Showdown To Switch 1 & 2 This June

Ubisoft and Behavior Interactive are releasing Monopoly: Star Wars Heroes Vs. Villains for the Nintendo Switch and other platforms on June 11, 2026. The game features a team-based twist on classic Monopoly gameplay with iconic Star Wars characters and locations, offering 2v2 and 3v3 modes.

Nintendo LifePositive

Monopoly: Star Wars Heroes Vs. Villains Brings A Galactic Showdown To Switch 1 & 2 This June

Ubisoft and Behavior Interactive have announced Monopoly: Star Wars Heroes Vs. Villains for the Nintendo Switch, launching on June 11, 2026. The game features a custom board with iconic Star Wars locations, unique character abilities, and team-based gameplay modes like 2v2 and 3v3, available both online and in couch co-op.