Gamers Are "Completely Wrong" In Criticisms Of DLSS 5, Nvidia CEO Says
Nvidia CEO Jensen Huang has responded to criticism of the company's new DLSS 5 technology, stating that gamers are "completely wrong." Huang explained that DLSS 5 uses generative AI for content control at the geometry level, not post-processing, and remains optional for developers and players. While some developers like Bethesda Game Studios and Capcom have expressed enthusiasm for its potential in enhancing visuals and immersion, early demonstrations, such as those for Starfield and Resident Evil Requiem, have drawn criticism for their appearance, which developers have stated are early looks that will be further refined.
- Entities
- Neural Rendering
- The Elder Scrolls IV: Oblivion Remastered
- AI
- Assassin's Creed Shadows
- Hogwarts Legacy
- Resident Evil Requiem
- Bethesda
- Charlie Guillemot
- Fallout
- Jun Takeuchi
- Game Development
- The Elder Scrolls
- Jensen Huang
- Todd Howard
- Starfield
This article was reported and published by Gamespot. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.