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Unknown Worlds

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Retro Gamer

Subnautica 2 outpaces Crimson Desert, Slay the Spire 2, and more to become "Steam's fastest-selling 2026 game…

Subnautica 2 has become Steam's fastest-selling game of 2026, selling 4.1 million copies in its first week, with four million of those on Steam. The game has generated $100 million in revenue, with $96 million coming from Steam sales. It is outperforming other major releases like Crimson Desert and Slay the Spire 2 in terms of sales speed.

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Retro Gamer

How to get Enameled Glass in Subnautica 2

This guide explains how to craft enameled glass in Subnautica 2, a difficult item to obtain due to its required components: glass and Creature Enamel. The article details the locations of quartz for glass and Creature Enamel, emphasizing hoarding quartz and utilizing upgraded vehicles for resource gathering.

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Retro Gamer

Subnautica 2 devs aren't "judging players who want combat," but it isn't happening: "Subnautica has always been built around vulnerability"

Unknown Worlds has confirmed that Subnautica 2 will not feature combat, emphasizing the game's core design around vulnerability and exploration. While acknowledging player requests for combat options, the developer plans to improve creature behavior and player mitigation tools rather than introduce weapons. These changes will be implemented through a series of upcoming patches.

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Rock Paper Shotgun

It's not you, would-be Subnautica 2 fish murderers, it's our creature encounters not feeling "fair, readable, and engaging" enough, say Unknown Worlds

Unknown Worlds has addressed community concerns regarding creature encounters in Subnautica 2, acknowledging that some predator interactions feel frustrating rather than engaging. While the studio is committed to non-violent solutions, they will implement adjustments to creature aggression, tool effectiveness, and overall encounter readability in upcoming patches. The developers apologized for any miscommunication and emphasized that Early Access is intended as a collaborative conversation with players.

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Escapist Magazine

Subnautica 2: Devs admit those Marrowbreach and Nibblers are too aggressive – promise rebalance patches to save your little toes

Unknown Worlds, the developer of Subnautica 2, has acknowledged player feedback regarding overly aggressive creatures in the game. The studio plans to release patches to rebalance creature timing, aggro range, and the effectiveness of defensive tools. While the game will maintain its focus on survival through avoidance rather than direct combat, developers aim to make encounters feel fairer and more engaging.

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PC Gamer

Subnautica 2 devs have heard your 'strong request' for combat, but it's not going to happen: 'Subnautica has always been built around vulnerability, exploration, and survival'

Developer Unknown Worlds has addressed player requests for combat in Subnautica 2, stating that the game's core design will remain focused on vulnerability, exploration, and survival. While acknowledging the desire for direct confrontation with hostile creatures, the developers emphasized that avoidance and mitigation tools are intended to be the primary means of defense. The studio also reiterated its commitment to listening to player feedback during the early access period.

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Retro Gamer

Subnautica 2 console commands

This guide explains how to enable console commands in Subnautica 2 on PC using community-created mods. It details the steps for installing the necessary UE4SS mod and the Console Commands mod, allowing players to use cheats for various in-game effects.

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Retro Gamer

Every Subnautica 2 leviathan and where to find them

This guide details the leviathan-class creatures and other deadly fauna present in the early access version of Subnautica 2. It describes the Collector Leviathan and Shiver Leviathan, along with other dangerous creatures like the Deepwing Brooder and Great Jaw, and provides tips for survival and navigation within the game's current map boundaries.

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Gamespot

Subnautica 2 Improvements On The Way, But No, You Can't Fight The Fish

Developer Unknown Worlds is planning improvements for Subnautica 2 based on player feedback, focusing on making predator encounters less frustrating and more engaging without introducing combat. The studio also apologized for past communication issues and emphasized its collaborative approach to early access. This comes amidst a legal dispute between Unknown Worlds and its publisher Krafton regarding bonuses.

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Gamespot

Subnautica 2 Improvements On The Way, But No, You Can't Fight The Fish

Developer Unknown Worlds has outlined upcoming improvements for Subnautica 2, focusing on making predator encounters less frustrating and more engaging without introducing combat. The studio also apologized for past communication issues with the community regarding its early access approach. This news comes amidst a legal dispute between Unknown Worlds and its parent company, Krafton, over leadership changes and bonuses.

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Retro Gamer

Subnautica 2 devs roll out first hotfix, promising "adjustments to the Terms of Service" amid EULA concerns

Unknown Worlds has released the first hotfix for Subnautica 2, addressing issues such as infrequent crashes and concerns surrounding the game's End User License Agreement (EULA). The update includes changes to data collection and promises future adjustments to the Terms of Service in response to player feedback. The game has achieved over two million copies sold in its first week of Early Access.

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Gaming Bolt

Subnautica 2’s First Early Access Hotfix Promises Changes to Terms of Service

Developer Unknown Worlds has released the first hotfix for Subnautica 2's Early Access, addressing issues like AMD graphics card crashes and the Ping feature. The studio also acknowledged player criticism regarding the End User License Agreement (EULA) and promised changes to the Terms of Service and a new FAQ in the near future. The hotfix also enabled analytics tracking after EULA acceptance, which can be disabled in settings.

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Rock Paper Shotgun

Subnautica 2's EULA is causing a bit of a ruckus, but Unknown Worlds say they're "looking into" the current terms

Subnautica 2's End User License Agreement has sparked controversy due to clauses restricting VPN use, potential ownership claims on fan-made content by publisher Krafton, and individual arbitration requirements. Unknown Worlds has stated they are reviewing the EULA following player concerns, assuring players that actions will not be taken against streaming, Linux use via Proton, or modding as long as rules are followed.

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PC Gamer

How to get all Biomods in Subnautica 2, and what each one does

Subnautica 2 features Biomods, which function as player skills, offering both active abilities like dashing and passive buffs for underwater survival. Players unlock these by powering up the Biolab and later by scanning creatures with the Bioscanner upgrade found in the Alien Ruins. The article details all 15 currently available Biomods, their effects, and the specific creatures needed to scan for each.

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Retro Gamer

Where to find Subnautica 2 Troilite

This guide details how to find Troilite in Subnautica 2, a key crafting ingredient for items like the Photovoltaic Charger. Troilite is primarily located in a metal farm below the Alien Power Plant, approximately 450 meters beneath the surface. Players should be aware of dangerous predators like the Epicurean and Electric Geordies in this area.

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PC Gamer

How to repair the Power Plant and enter the Observatory in Subnautica 2

This guide details how to repair the Alien Power Plant in Subnautica 2's early access to unlock the Observatory. The process involves clearing the Angel Comb, acquiring the Axum Vision Adaptation, repairing the Alien Turbine with significant resources like Titanium Ingots, Mangalloy Ingots, and Strontium, and finally activating the Power Plant. Once powered, the Observatory door opens, concluding the current narrative and hinting at future content.

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IGN

Subnautica 2 Players Are Discovering Ways to Defend Themselves From Predatory Fish

Players of Subnautica 2 are actively seeking and sharing methods to defend themselves against predatory fish, as developer Unknown Worlds internally discusses the game's controversial combat mechanics. This player-driven initiative highlights a community response to the in-game challenges.

Massively Overpovered

‘We aren’t a killing game’: Subnautica 2 doesn’t reeeaaally want players mass-murdering fishies

Developers at Unknown Worlds are discussing the combat and creature interaction mechanics for Subnautica 2, aiming to provide robust deterrence options rather than direct player weaponry. The team is exploring ways to make encounters with predators more engaging without encouraging mass culling of underwater wildlife. This comes amidst player feedback and internal discussions about the game's design philosophy regarding player agency and interaction with the environment.

Retro Gamer

How to get Celestine in Subnautica 2

This guide explains how to find Celestine in Subnautica 2, a mid-game resource crucial for crafting items like the Modification Station. Players must reach the Alien Ruins area to locate initial deposits, with deeper and more abundant sources becoming accessible after crafting a Depth Module for their Subnautica 2 tadpole.

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Retro Gamer

Subnautica 2 devs respond to EULA worries, say they'll "obviously never take any action against" streamers and are "looking into" other concerns

Developers at Unknown Worlds have addressed player concerns regarding the End-User License Agreement for Subnautica 2. They stated that streamers will not face action and that other EULA issues are being investigated, aiming to alleviate worries about potential overreach and legal implications.

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