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Subnautica 2 devs have heard your 'strong request' for combat, but it's not going to happen: 'Subnautica has always been built around vulnerability, exploration, and survival'

Developer Unknown Worlds has addressed player requests for combat in Subnautica 2, stating that the game's core design will remain focused on vulnerability, exploration, and survival. While acknowledging the desire for direct confrontation with hostile creatures, the developers emphasized that avoidance and mitigation tools are intended to be the primary means of defense. The studio also reiterated its commitment to listening to player feedback during the early access period.

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