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Bond and Hitman Developer Closing a Studio and Laying Off Staff After Xbox Pulls Funding
IO Interactive, the developer behind Hitman and 007: First Light, is closing one of its studios and laying off staff. This decision comes after Xbox withdrew funding for an unannounced project. The exact number of affected employees is currently unknown.
id Software Allegedly Cut In Half By Xbox Reset
Xbox is undergoing significant layoffs, impacting approximately 1,600 jobs. id Software has been hit particularly hard, with reports suggesting up to half of its staff may be cut, raising concerns about the studio's future projects and direction.
IO Interactive says Project Fantasy isn't dead, but confirms that layoffs are happening
IO Interactive has confirmed layoffs and the closure of its Istanbul studio following the loss of external funding for its online fantasy RPG, Project Fantasy. The studio has regained full ownership of the project and plans to continue developing it independently, shifting focus back to its core internal titles. This news comes after the successful launch of 007 First Light, despite uncertainty regarding future James Bond game development.
Xbox retreats again – but to where? | Opinion
Xbox CEO Asha Sharma announced significant layoffs affecting thousands of employees across various studios as part of a company 'reset' to focus on profitable franchises. This move raises questions about the future of Xbox's first-party strategy, its Game Pass subscription service, and the upcoming console generation, particularly given the high cost of components and the blurring lines between PC and console gaming.
Xbox CEO amidst layoffs: 'I think our core has to be healthy'
Xbox CEO Asha Sharma addressed significant layoffs and a major restructure within the company, stating the core business needs to be healthy. She highlighted the need for new business models, including exploring hardware options like 'buy now, pay later' and expanding availability on mobile and PC. Sharma also noted that Xbox's operating margins are considerably lower than comparable businesses, attributing challenges to surging component costs and overextending studio systems.
IO Interactive regains ownership of Project Fantasy, announces layoffs & office closure
IO Interactive has regained full ownership of its online RPG Project Fantasy after an external finance partnership, reportedly with Xbox, fell through. This development coincides with the closure of IO Interactive's Istanbul office and unspecified layoffs within the company. The developer plans to continue funding Project Fantasy independently.
Xbox Game Pass New Games For July Revealed
Xbox has revealed the first wave of games coming to Game Pass in July 2026, featuring a variety of genres and several day-one releases. Titles like Gears of War: Reloaded, PBA Pro Bowling 2026, and Tony Hawk's Pro Skater 1 + 2 will be available on Xbox Series X, PC, and cloud platforms, with some requiring specific Game Pass tiers.
IO Interactive to shutter Istanbul studio following end of Project Fantasy deal with Xbox
IO Interactive will close its Istanbul studio following the withdrawal of Xbox's funding for its online fantasy RPG, Project Fantasy. The company cited the decision as necessary to maintain its independence as a AAA developer and publisher. IO Interactive has regained full ownership of Project Fantasy and plans to fund and develop it independently.
Hitman and 007 First Light dev IO Interactive regains "full ownership" of its mysterious online RPG project after Xbox reportedly pulled funding
IO Interactive has regained full ownership of its online RPG Project Fantasy after Xbox reportedly pulled its funding. The developer will now independently fund and continue development of the project, while also making staffing changes and closing its Istanbul studio to focus on its core internal titles.
Xbox setting Compulsion and Double Fine free is the only good thing to come out of Microsoft's layoffs
Microsoft's recent layoffs, affecting thousands of employees, have led to Xbox allowing Compulsion Games and Double Fine Productions to become independent. While the mass job losses are devastating, this move is seen as a positive step for fostering innovation in the indie game space, freeing these studios from the constraints of triple-A development.
Doom co-creator John Romero weighs in on Xbox's cuts to id Software, underlines the importance of digital preservation and the studio's history
Doom co-creator John Romero expressed his sorrow over the recent layoffs at id Software, acknowledging the personal impact of such events. He also emphasized the critical importance of preserving id Software's historical contributions to gaming, including its code and assets, as the company faces potential restructuring and rumors about the future of its id Tech engine.
Xbox Game Pass reportedly boasts around 30m subscribers
Xbox Game Pass reportedly has around 30 million subscribers, a figure below Microsoft's 2026 projection of 77 million users. New CEO Asha Sharma acknowledged that while the service and multi-platform strategy have provided value, growth has not met expectations, leading to recent staff cuts and a strategic reset for Xbox. The service has seen fluctuations in subscriber numbers previously, with a price increase in 2025 followed by a reduction that reportedly improved acquisition and retention.
Doom developer id Software "is essentially dead," Duke Nukem 3D co-creator says after layoffs reportedly cut…
Following significant layoffs at Xbox, Apogee co-founder George Broussard stated that id Software is "essentially dead" as a development studio, with most of its programming, testing, and Quake Champions teams reportedly cut. Broussard suggests id Software is now relegated to a support role for Bethesda, lamenting the potential loss of the idTech engine. The article also touches on the broader implications of Microsoft's studio sales and layoffs for independent developers.
Doom creator John Romero praises the devs who carried on id Software's legacy as Microsoft reportedly lays off half of the studio: "The last few games showed real care, skill, and respect"
Doom co-creator John Romero has expressed his sympathy for id Software employees affected by recent layoffs, which reportedly cut the studio in half. Microsoft's Xbox division is undergoing a significant restructure, impacting ZeniMax Studios and its subsidiaries, including id Software, Bethesda Game Studios, and Arkane Studios. Despite reports of Bethesda focusing on its strongest franchises like Doom, Quake, and Wolfenstein, the extensive layoffs at id Software, particularly among coders working on the id Tech engine, raise concerns about the future of these series.
Xbox Makes First Game Pass Lineup Announcement Following Layoffs — and CEO Asha Sharma's Admission That Microsoft's Gaming Strategy Failed to Work Out
Xbox announced its July lineup for Game Pass following recent layoffs and CEO Asha Sharma's admission that Microsoft's gaming strategy has not been successful. This marks the first major announcement from the Xbox business after significant staff reductions.
Xbox has lost five studios – so who is left to make new video games?
Xbox has undergone significant layoffs, impacting approximately 3,200 staff members and leading to five studios divesting from the company. Xbox leadership aims to refocus on core franchises and expand its daily audience to over a billion people through its services. The article details the remaining studios, their current projects, and their future prospects under this new strategy.
"We simply spread ourselves too thin" – Xbox's Asha Sharma on firm's restructuring plans
Xbox CEO Asha Sharma detailed the company's restructuring plans, which include 3,200 layoffs and the divestment of five internal studios: Compulsion Games, Double Fine, Ninja Theory, Undead Labs, and Arkane Lyon. Sharma stated that Xbox "spread itself too thin" with various bets, leading to a weakening of its core business and a need to streamline management and refocus resources.
'Regarding Arkane… how much?' — Xbox is falling apart and as thousands more are hit with layoffs, I think it's time for someone to save the Dishonored and Marvel's Blade developer before it's too late
Amidst widespread layoffs and studio closures at Xbox, there are concerns about the future of Arkane Studios. The article argues for Arkane's acquisition by another company to preserve its legacy of acclaimed titles like Dishonored and Prey, and to ensure the completion of its current project, Marvel's Blade.
IO Interactive closing Istanbul studio after regaining control of Project Fantasy
IO Interactive is closing its Istanbul studio following Xbox's withdrawal of financing for the online RPG Project Fantasy. Although IO Interactive has regained full ownership of the project, the studio must now find a new balance and focus on its main internal titles. The closure is described as a necessary step to ensure the long-term future of the independent AAA developer and publisher.
Xbox Wants To Entertain 1 Billion People Every Day. It Can’t Even Explain How
Xbox CEO Asha Sharma outlined a goal for the company to entertain over one billion people daily, a target that seems ambitious given recent layoffs and the current reach of Xbox services. While mobile games like Candy Crush and Minecraft, along with other Microsoft titles, contribute to daily active users, they fall significantly short of the one billion mark. The strategy for achieving this goal, particularly through mobile gaming and potentially third-party titles, remains unclear.