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The Outer Worlds and Fallout New Vegas studio Obsidian is reportedly losing a quarter of its staff in Xbox layoffs
Obsidian Entertainment, the studio behind The Outer Worlds and Fallout New Vegas, is reportedly laying off approximately a quarter of its staff, around 60-70 employees. These cuts are part of broader layoffs at Xbox, which impacted 3200 jobs across various Microsoft-owned studios. The layoffs affect multiple disciplines, including senior talent, and come as Obsidian continues work on Grounded 2 and The Outer Worlds 2 DLC.
What exactly is going on with Marvel's Blade? Arkane Lyon's fate remains unclear in the wake of Xbox's controversial 'reset'
Microsoft's Xbox division is undergoing significant layoffs and studio restructuring, impacting Arkane Lyon and its in-development game, Marvel's Blade. While the studio is in consultation due to French labor laws, reports suggest Blade is safe from cancellation despite being over-budget and internally delayed. Todd Howard of Bethesda Game Studios recently expressed positive impressions of the game.
While several Xbox studios regained independence or found new owners yesterday, Arkane's staff must negotiate their own future
Xbox has announced significant restructuring, spinning off five studios and implementing widespread layoffs. While some studios regain independence or find new owners, the fate of Arkane Studios, specifically Arkane Lyon in France, remains undecided as negotiations involving Microsoft, studio management, and employee representatives are ongoing. This situation highlights differing labor law protections between France and the US, with Arkane Lyon's future potentially involving sale, management buyout, or closure.
Report: Roughly half of the id Software team have been laid off
id Software, the developer of Doom: The Dark Ages, has reportedly laid off approximately 50 percent of its staff, equating to over 90 employees. This follows Xbox's announcement of eliminating 3,200 roles across its video game division. Bethesda president Jill Braff stated that the company is restructuring around its biggest franchises, including Fallout, The Elder Scrolls, Wolfenstein, Doom, and Quake.
'My Heart's With All of You' — John Romero Says id Software Has 'Done a Great Job' Moving the Studio's Legacy Forward and Hopes Someone Is Working to Preserve It All Amid Xbox Layoffs
John Romero expressed his support for id Software, stating the studio has done a great job with its legacy and hopes for its preservation amidst recent Xbox layoffs. He commented on the impact of these cuts on the company.
Former Xbox boss Don Mattrick once reportedly suggested Halo 4 should have a real-money auction house like Diablo 3 infamously did
Former Xbox boss Don Mattrick reportedly suggested that Halo 4 should feature a real-money auction house for in-game items, similar to Diablo 3's controversial experiment. This idea was met with internal disbelief by the development team, who recognized the potential negative impact on the game's reputation and completion status. Halo 4 ultimately launched without such a feature, and Mattrick departed Microsoft in 2013.
Blizzard devs in the dark for now as president of the World of Warcraft and Diablo studio says they "can expect to hear more" soon about Microsoft's plan for the studio as Xbox faces 3,200 job cuts
Amid significant layoffs impacting approximately 3,200 positions at Xbox, Blizzard Entertainment president Johanna Faries has communicated to staff that more details regarding the studio's future under Microsoft will be shared soon. While Blizzard's major franchises like World of Warcraft and Diablo appear largely untouched for now, the company is bracing for potential restructuring and changes in the coming months.
The Games You Should be Playing in July – TheXboxHub Official Podcast #230
TheXboxHub Official Podcast Episode 330 discusses upcoming game releases for July and recent gaming industry news. Hosts Gareth, Paul, and Darren cover titles like Halo, Assassin's Creed IV: Black Flag, Grand Theft Auto VI, and more, alongside significant changes at Xbox and PlayStation's potential shift away from physical discs.
Zenimax "reaffirms commitment" to ESO, as Xbox layoffs cut deep
ZeniMax Online Studios has reaffirmed its commitment to The Elder Scrolls Online following significant layoffs at Xbox, which impacted several long-term employees at the MMO studio. While the immediate focus remains on Season One and its planned content, the studio acknowledges that future roadmaps will be adjusted due to the reduced staff. Uncertainty exists regarding the game's long-term functionality and future updates.
United Videogame Workers union announces fund for laid-off employees
The United Videogame Workers union has launched the Game Worker Hardship Fund to assist video game industry employees in the US and Canada impacted by layoffs since 2024. The fund offers financial aid up to $5,000 USD and is supported by union fees. This initiative comes amid recent job cuts at companies like Xbox, Electronic Arts, Bungie, and Behaviour Interactive, highlighting a precarious period for the industry.
Latest Xbox layoffs hit id Software as Doom: The Dark Ages' DLC launches, around half of the staff potentially cut
Xbox is implementing significant layoffs, impacting id Software heavily just as its new DLC for Doom: The Dark Ages is set to launch. Reports suggest around half of id Software's staff, potentially including most coders, may have been cut. This follows broader workforce reductions across ZeniMax studios and other Xbox-owned entities, raising concerns about the future of the id Tech engine and the studio's development capabilities.
Xbox Moves On From 4 Studios and Layoffs Off Thousands of Others
Xbox has announced significant restructuring, impacting over 1600 employees and planning for another 1600 over the next two fiscal years. Four studios—Double Fine Productions, Compulsion Games, Ninja Theory, and Undead Labs—will become independent or be acquired by new entities, retaining their intellectual property. Numerous other studios, including Zenimax Online, Id Software, Obsidian, and Bethesda Game Studios, are also undergoing substantial layoffs as Xbox refocuses on its major franchises like Call of Duty, The Elder Scrolls, Fallout, Halo, and Minecraft.
Xbox's layoffs come with a push to focus on series like Fallout, so naturally New Vegas devs Obsidian have reportedly lost around a quarter of their staff
Xbox has reportedly laid off approximately 1600 employees and is shifting focus to lucrative series like Fallout. As part of these cuts, Obsidian Entertainment, known for Fallout: New Vegas, has lost around a quarter of its staff, with 60-70 employees let go. This news comes amid broader industry trends of significant layoffs and uncertainty for remaining developers.
Bethesda pivots to "franchise-centric" planning model amid Xbox restructure
Bethesda is shifting to a franchise-centric planning model to focus on long-term growth and stability, as announced by CEO Jill Braff. This change occurs amidst a broader Xbox restructuring that includes 3,200 job cuts and downsizing at several studios like ZeniMax Online Studios and Arkane Lyon.
Report – Xbox cuts around 25% of Obsidian staff
Xbox has initiated significant layoffs across its studios, with Obsidian Entertainment reportedly losing around 25% of its staff, impacting producers, artists, designers, and more. This is part of Microsoft's larger plan to lay off 3,200 employees by June 2027, though Blizzard Entertainment teams have been spared for now. The restructuring aims to shift focus away from smaller acquired studios, but the arbitrary nature of the cuts is causing concern over lost expertise.
Zenimax omorganiseras för att fokusera på sina stora varumärken
ZeniMax Media is undergoing a significant restructuring to concentrate on its major franchises like The Elder Scrolls, Fallout, Wolfenstein, Doom, and Quake. This reorganization follows recent layoffs at Xbox and involves some studios becoming independent or being sold, though ZeniMax itself retains its studios.
Xbox to cut 3200 jobs in the new financial year
Microsoft's Xbox division is undergoing its most significant restructure in history, with approximately 3,200 jobs being cut over the next fiscal year, including 1,600 immediately. Five game development studios are also departing, with Double Fine and Compulsion Games becoming independent, while Ninja Theory, Undead Labs, and Arkane Studios are in various stages of negotiation or consultation for new ownership. Xbox CEO Asha Sharma cited unhealthy business margins and a strategic shift towards AI investment as reasons for the cuts.
Games Inbox: Is the Xbox doomed to failure?
Readers express concerns about the future of Xbox, citing recent studio closures and a reliance on aging franchises like Halo and Gears of War. The discussion also touches on the shift towards digital-only games, the impact on game preservation, and the potential for companies like Sony to influence Kickstarter campaigns.
How XBOX Layoffs Impact Studios
Reports indicate that recent Xbox layoffs have affected several Microsoft studios, with Blizzard Entertainment's president reportedly sending an email to staff. The extent of the impact on these studios is still being assessed.
How Leaving XBOX Impacts Studios
Following recent announcements of layoffs at Xbox, Double Fine Productions and Compulsion Games have become independent studios once again. Double Fine Productions has released a statement regarding this change on Bluesky.