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GamespotPositive

Hideo Kojima Says Every Publisher Told Him His Idea For OD Was “Crazy”

Hideo Kojima revealed that multiple publishers rejected his horror game concept OD, deeming it "crazy" and unfeasible. The game, developed in partnership with Xbox, is described as a "new game system" and aims to be as scary as possible, with a feature to help players who get too frightened. OD will feature celebrity actors and is part of Xbox's effort to support diverse game development.

GamespotPositive

Save $20 On This Wuchang: Fallen Feathers Xbox Controller During Prime Day

Amazon's Prime Day event is offering a $20 discount on the GameSir G7 Pro wireless controller, Wuchang: Fallen Feathers Edition, bringing its price down to $80. This special edition controller, a collaboration between GameSir and Xbox for developer Leenzee, is compatible with Xbox Series X|S, PC, and mobile devices. The controller features Hall Effect sticks and triggers, customizable back buttons, and remote console activation.

Retro GamerPositive

Hideo Kojima says his pitch for OD sounded "crazy" to every publisher except Xbox

Hideo Kojima revealed that his pitch for the upcoming horror game OD was initially met with skepticism from most publishers, who considered the concept 'crazy.' However, former Xbox CEO Phil Spencer understood and supported the project. OD is being developed by Kojima Productions in collaboration with horror director Jordan Peele and is described as a unique horror experience that goes beyond conventional scariness.

EurogamerPositive

Xbox is publishing Kojima's mysterious horror game OD because apparently no one else wanted it - they didn't understand the concept

Xbox is publishing Hideo Kojima's upcoming horror title OD, a project that many publishers reportedly rejected due to its unconventional concept. Kojima described OD as a new form of media blending games and film, starring Sophia Lillis, Hunter Schafer, and Udo Kier, with input from director Jordan Peele. Phil Spencer was instrumental in bringing the project to Xbox after Kojima pitched it to numerous companies who found the concept "crazy".

Metro UKNeutral

Xbox boss declares Call Of Duty is bigger than Marvel and the MCU

Xbox boss Asha Sharma has claimed that the Call of Duty franchise is financially larger than the Marvel Cinematic Universe, citing revenue figures. While acknowledging Call of Duty's significant financial success, the article notes that the MCU has generated more cultural fervor and hype, particularly with recent trailer view counts. Sharma also highlighted the success of Xbox's video game adaptations like Fallout and Minecraft, and announced plans for a Sea of Thieves live-action movie.

Push SquareNeutral

Even Sea of Thieves Is Getting a Movie Adaptation, with a Marvel Filmmaker Involved

A live-action movie adaptation of the online multiplayer pirate adventure game Sea of Thieves is in development, with Marvel filmmaker Destin Daniel Cretton set to produce. Xbox's Matt Booty commented on the game's social and cooperative nature, suggesting the film will likely focus on a light-hearted pirate adventure with an ensemble cast.

FZ.sePositive

Kojimas OD ska ge oss en "överdos av rädsla"

Hideo Kojima's upcoming horror game OD aims to deliver an "overdose of fear" with a new game system designed to push the boundaries of the genre. Despite initial challenges in finding partners due to the concept's novelty, the project has garnered support from Xbox leadership, with Phil Spencer and Asha Sharma expressing enthusiasm for its unique approach.

Gaming BoltPositive

Call of Duty is “Bigger Than The Marvel Cinematic Universe”, Claims Xbox CEO

Xbox CEO Asha Sharma and CCO Matt Booty discussed the immense success and cultural impact of Xbox's franchises in an interview with Entertainment Weekly. Sharma claimed Call of Duty is larger than the Marvel Cinematic Universe, while Booty detailed upcoming adaptations for Gears of War and the continued investment in Halo.

Gaming BoltPositive

OD Will Have a System For Players That Are Too Scared to Continue, Says Hideo Kojima

Hideo Kojima discussed his upcoming Xbox-exclusive horror game OD, revealing a system designed for players who might find the game too scary. He also shared that the concept for OD originated during the development of Death Stranding, and many companies rejected the idea as too unconventional. The game is being developed with Unreal Engine and MetaHuman, and is expected to utilize Microsoft's cloud technology.

Gaming BoltVery positive

Gears of War Netflix Film Explores Delta Squad’s Early Days

Netflix is developing a Gears of War film with director David Leitch, which will explore the origin story of Delta Squad and their fight against the Locust. Xbox CCO Matt Booty emphasized the game's themes of brotherhood and teamwork as central to the narrative.

Retro GamerPositive

On The Elder Scrolls 6, Todd Howard says "we know we need to get it right and it's been a long time"

Todd Howard, game director for The Elder Scrolls 6 at Bethesda Game Studios, acknowledged the long development time for the highly anticipated title. He stated that the studio knows they "need to get it right" and that the majority of the studio is working on the project. Xbox CEO Asha Sharma is reportedly keen on shortening development cycles, while Xbox chief content officer Matt Booty has seen the game in motion and described it as "amazing."

XBOXPositive

Xbox at 25: Gaming Giant Seeks to Level Up Play and Hollywood Adaptations

Xbox is celebrating its 25th anniversary, reflecting on its journey and looking towards future growth in both gaming and Hollywood adaptations. The company aims to enhance its gaming offerings and expand its presence in entertainment.

Retro GamerPositive

Xbox has over a dozen film and TV adaptations in the works, including a Sea of Thieves movie from Spider-Man's…

Xbox is developing a live-action movie based on the pirate adventure game Sea of Thieves, in partnership with Destin Daniel Cretton's production company Hisako Films. This adaptation is part of Xbox's broader slate of video game-to-screen projects, which includes upcoming films for Gears of War and Death Stranding, and a TV show for Wolfenstein. No director or writer has been attached to the Sea of Thieves movie yet.

Shack NewsPositive

Sea of Thieves live action movie is in development

A live-action movie based on the video game Sea of Thieves is in development, with Destin Daniel Cretton's production company Hisako Films attached. While Cretton is not directing, the project is moving forward with a focus on the game's distinct tone and social community aspects. Xbox is actively pursuing video game adaptations, having already seen success with properties like Halo and Fallout.

PC GamerVery negative

Ori creator declares Xbox Game Pass a mediocre slop factory that's 'a little like Communism'

Moon Studios CEO Thomas Mahler criticized Xbox Game Pass, calling it a 'mediocre slop factory' and comparing its strategy to Communism. He argued that the service lacks sufficient compelling exclusive titles to justify its subscription cost, leading to a decline in subscribers after a price increase. Mahler also expressed disappointment with the quality of recent first-party Xbox releases, citing Starfield as an example of a game that failed to meet expectations.

Shack NewsNeutral

Fable voice actors & cast

Playground Games' upcoming title Fable features a star-studded cast of voice actors bringing its characters to life. Notable performers include Hayley Atwell as Isabel, Richard Ayoade as Dave the Giant, and Matt King as Humphry. The article lists the confirmed voice actors for various characters, including the player-controlled Hero of Briar Hill, with some actors lending their voices to multiple NPCs.

Gaming BoltVery negative

Ori Studio Head Says Game Pass Would Have Worked if Xbox Could “Understand What’s a Good Game”

Moon Studios CEO Thomas Mahler believes Xbox Game Pass could have succeeded if Microsoft had focused on quality over quantity, comparing it unfavorably to premium streaming services. He criticized Xbox's first-party output, citing Starfield as an example of a game that failed to meet the potential of its predecessor, and suggested that Xbox leadership needs a better understanding of what constitutes a "good game" to truly connect with gamers.

Gaming BoltVery negative

Obsidian Entertainment is Facing a Class Action Lawsuit for Wage Theft, Breaking Labor Laws

Obsidian Entertainment is facing a class action lawsuit alleging systematic wage and hour violations, including unpaid overtime, denied breaks, and failure to reimburse business expenses. The lawsuit, filed in California, claims the studio engaged in wage theft, impacting non-exempt employees. Obsidian denies the allegations and is seeking dismissal or forced arbitration.

Gaming BoltPositive

After Years of Live-Service Chasing, Single-Player Games Are Winning Again

The article discusses the shift in the gaming industry from a strong focus on live-service games back towards single-player experiences. While live-service games can be highly lucrative, many publishers struggled to implement them successfully, leading to a resurgence in demand for complete, finished single-player titles. This trend is evident in recent showcases from Sony and Xbox, which highlight promising single-player games as key platform definers.

Blues NewsVery negative

Quoteworthy

The director of Ori believes that Xbox Game Pass could have been more successful if the platform had not released what he described as 'mediocre content like a factory'. This suggests a critique of the quantity over quality approach to game releases on the service.