ZeniMax Online Studios
ZeniMax Online Studios business and news from across the web.
Latest coverage
Double Fine Announces Layoffs For 23 Employees Following Xbox Split
Double Fine Productions, developer of Psychonauts, has laid off 23 employees following its separation from Xbox. Studio founder Tim Schafer stated the move was necessary for the studio's sustainability as an independent company. Xbox confirmed the return of intellectual property and runway for future games to Double Fine and other divested studios like Compulsion Games, Ninja Theory, and Undead Labs.
The Elder Scrolls 6’s Development Roadmap Hasn’t Been Affected by Layoffs, Says Bethesda
Bethesda Game Studios has stated that its development roadmap for The Elder Scrolls 6 remains unaffected by recent Xbox-wide layoffs, despite significant job losses across its studios. While the company assures progress is on track, former employees express concerns about the impact of losing experienced staff. Director Todd Howard and Xbox CCO Matt Booty have previously indicated the game is progressing well, though a release window remains unannounced.
Massively Overthinking: Which MMOs are a lot more popular than most people realize?
This article discusses the phenomenon of Massively Multiplayer Online Role-Playing Games (MMORPGs) that are significantly more popular than mainstream perception suggests. Games like Elder Scrolls Online, Albion Online, RuneScape, and Guild Wars 2 are highlighted for their substantial revenue and player bases, despite often being overlooked by general gaming media. The discussion also touches upon the separate fanbases of Eastern MMORPGs and the tendency for some players to underestimate the continued success of established titles like World of Warcraft.
Elder Scrolls Online’s Microsoft-induced ‘capacity’ issues bring an end to the web version of its cash shop
ZeniMax Online Studios is removing the web version of The Elder Scrolls Online's cash shop to manage team workload, a change attributed to Microsoft's recent layoffs. Players will still be able to purchase crowns and in-game items by logging into the game directly. This decision impacts content creators who relied on the web store for screenshots.
"Honestly, it's still getting worse" - Valve Steam Machine engineer says component prices are still rising, potentially paving the way for a price increase
Valve engineer Yazan Aldehayyat stated that consumer electronics component prices are still rising, potentially leading to price increases for products like the Steam Machine and Steam Deck. This trend is also impacting consoles, with Microsoft, Sony, and Nintendo having already raised prices or planning to do so. Separately, Bethesda Game Studios leader Todd Howard thanked fans for their support following recent announcements about Fallout and The Elder Scrolls projects, emphasizing that the company listens to community feedback.
"Professional lurker" Todd Howard reappears on internet forums following Bethesda's Fallout and Elder Scrolls announcements to thank fans for their support
Bethesda Game Studios leader Todd Howard has returned to Reddit after a six-month absence to thank fans for their support following recent announcements about Fallout and The Elder Scrolls projects. Howard stated that the studio is actively listening to community feedback and that many ideas come from Reddit discussions. This comes amidst news of layoffs within the Xbox division and a renewed focus on Bethesda's major franchises.
MMO Week in Review: Lament for Elder Scrolls Online
Microsoft's decision to lay off a significant portion of The Elder Scrolls Online team has led to further management turnover and a restructuring of the studio. This week's MMO news also covers the early access launch of SpiritVale, the cancellation of Final Fantasy XIV Mobile, and discussions on lessons for Guild Wars 3.
Fallout 5, Remasters and New Games Confirmed, But Can They Save Bethesda?
Bethesda has outlined its future game development plans, confirming Fallout 5 is in pre-production and remasters of Fallout 3 and Fallout: New Vegas are coming. The Elder Scrolls 6 remains the primary focus, with Starfield set to receive ongoing updates and new content. The studio also addressed recent layoffs and fan concerns about its direction.
Bethesda confirms new Fallout 76 expansion, closer partnership with ZOS on Elder Scrolls franchise
Bethesda Game Studios and ZeniMax Online Studios have confirmed a major expansion for Fallout 76 titled Raven Rock, serving as a prequel to Fallout 3. The studios are also entering a closer partnership on the Elder Scrolls franchise, with The Elder Scrolls VI being a priority. Additionally, Fallout 5 is in pre-production, and Bethesda is collaborating with Obsidian Entertainment on a new Fallout project and remasters of Fallout 3 and Fallout: New Vegas.
Does anyone know how to drive this thing?
The article critiques the current state of the video game industry, highlighting a perceived lack of direction and a focus on short-term profits over sustainable development. It points to Sony's struggles with live-service games and Microsoft's costly acquisition spree and subsequent layoffs as examples of poor management. The author argues that this trend of layoffs and uncertainty is detrimental to game development and player experience, contrasting it with companies like Capcom and Larian that have maintained stability and achieved success.
Doom director Hugo Martin says id Software is fine, and anyway, 'what matters the most is that the games are…
id Software studio director Hugo Martin addressed concerns about the studio's size and capabilities following recent Xbox layoffs. He stated that the studio is currently the same size as it was during the development of Doom 2016 and that the idTech engine remains active, with engineers in both Frankfurt and at MachineGames. Martin also commented that successful games benefit everyone, including those who were let go.
Bethesda Boss Talks Elder Scrolls 6, Fallout 5, Xbox Layoffs, And More
Bethesda Game Studios head Todd Howard provided updates on multiple upcoming projects, confirming that The Elder Scrolls 6 is the studio's primary focus and Fallout 5 is in pre-production. He also revealed that Fallout 3 and Fallout: New Vegas will receive full remakes, and that Starfield will get a Starborn DLC. Howard also touched on the recent Xbox layoffs and the ongoing development of Bethesda's franchises.
Comings and Goings
Microsoft is facing legal action from video game unions in the US and Canada over alleged unfair labor practices related to recent Xbox layoffs. ZeniMax Online Studios is also mentioned in connection with these labor disputes.
Fallout 3 and Fallout: New Vegas remasters confirmed, and a new Fallout project with Obsidian
Bethesda Game Studios announced several upcoming projects, including remasters of Fallout 3 and Fallout: New Vegas, and a new Fallout project with Obsidian Entertainment. The Elder Scrolls VI is prioritized over Fallout 5, with both titles being developed on Creation Engine 3. Fallout 76 will receive a prequel story expansion titled Raven Rock, and Starfield will get new Starborn content.
Fallout 5 is in preproduction alongside The Elder Scrolls 6's development, while Fallout 3 and Fallout: New Vegas remasters are on the way, Bethesda confirm
Bethesda has confirmed that Fallout 5 is in preproduction alongside The Elder Scrolls 6, with both games utilizing the new Creation Engine 3. Additionally, remasters of Fallout 3 and Fallout: New Vegas are in development. The studio also detailed ongoing support for Starfield and Fallout 76, including a prequel expansion to Fallout 3 titled Raven Rock.
Unions file unfair labor complaints accusing Microsoft of ‘unlawful’ firings and ‘coercive’ action at Xbox studios
The Communications Workers of America (CWA) union has filed unfair labor practice complaints against Microsoft and Xbox studios, including ZeniMax Online Studios, over recent layoffs. The complaints accuse Microsoft of failing to provide information, modifying contracts, engaging in surveillance, and refusing to bargain with union members. Xbox has stated they are committed to beginning bargaining with the CWA.
Bethesda reveals plans for Fallout 5, The Elder Scrolls 6, and more
Bethesda Game Studios executive producer Todd Howard has outlined the studio's future plans, confirming Fallout 5 and The Elder Scrolls 6 are in development. The studio is also working on remasters of Fallout 3 and Fallout: New Vegas, a Fallout Shelter TV show with Amazon Studios, and continued support for Fallout 76 and Starfield. The company is emphasizing user-generated content and closer collaboration between its studios.
Labor unions challenge Xbox, GameStop CEO says physical game sales are 'irrelevant,' and Glen Schofield retires - Patch Notes #61
Labor unions have filed unfair labor practice charges against Microsoft for allegedly mishandling recent Xbox layoffs, citing "coercive actions" and "unilateral changes." Meanwhile, Dead Space co-creator Glen Schofield has retired from game development, and GameStop CEO Ryan Cohen stated that physical game sales are "irrelevant" to the company's business.
Evening Reading - July 16, 2026
This edition of Shacknews Evening Reading covers various industry news, including layoffs at ZeniMax Online Studios, the Call of Duty League Championship, and NVIDIA's expansion into Japan. It also features reviews for Denshattack! and Buc-ee's, a look back at Two Point Studios' decade, and mentions of Netflix's earnings and Hasbro's deal with Nintendo for Legend of Zelda toys. The article also highlights rotoscoping in indie game development and includes a personal reflection from CEO Asif Khan.
The Elder Scrolls 6 Remains Bethesda’s “Primary Development Focus”: “We’re Where We Planned To Be”
Bethesda has confirmed that The Elder Scrolls 6 remains the studio's primary development focus, with the majority of the team working on the title. Despite concerns about development following layoffs and the use of contractors, the studio stated they are on track with their planned development schedule. While no release date or window has been provided, the game is reportedly playable internally.