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Gamespot

Xbox Layoffs “Heavily Impact” The Accessibility Team, Too

Xbox has significantly impacted its Accessibility team with recent layoffs, affecting multiple researchers and testers, including senior user researcher Elisabeth Whyte and accessibility test lead Zach Clothier. Despite these cuts, which represent about 20% of Microsoft's gaming staff, a spokesperson stated that accessibility remains a priority for Xbox. The company plans to continue its work on features like the Adaptive Controller and in-game accessibility options.

PC Gamer

Bethesda Game Studios and ZeniMax hit hard by Xbox layoffs, says union

Microsoft's recent Xbox layoffs have significantly impacted Bethesda Game Studios and its parent company ZeniMax Media, with the Bethesda Game Workers Union reporting that many employees have been let go. Reports indicate that studios like id Software and ZeniMax Online Studios are also cutting a substantial number of staff. These reductions are part of a broader reorganization across various Microsoft gaming divisions to focus on higher priority projects.

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Retro Gamer

Doom, Wolfenstein, and Quake will reportedly join Fallout and Elder Scrolls as Bethesda owner ZeniMax switches focus to its largest franchises amid Xbox restructure

Bethesda owner ZeniMax is reportedly restructuring to focus on its major franchises like Fallout, The Elder Scrolls, Doom, Wolfenstein, and Quake. This shift occurs amid a broader Xbox overhaul that includes layoffs and the sale of other studios. While new entries for Quake and Wolfenstein are implied, id Software and ZeniMax Online Studios are facing significant staff cuts.

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Eurogamer

As ZeniMax also faces cuts, Xbox seeks a "significant overhaul" to focus on Fallout, The Elder Scrolls, Quake, and other big franchises

Microsoft's Xbox division is undergoing a significant overhaul, including layoffs affecting approximately 3200 jobs and restructuring at ZeniMax Media and Bethesda Softworks. The focus will shift to major franchises like Fallout, The Elder Scrolls, Doom, and Quake, potentially impacting the future of other IPs and studios like Arkane.

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Massively Overpovered

Microsoft Xbox is shedding 3200 games industry workers, Blizzard and ZeniMax are affected

Microsoft's Xbox division is undergoing significant layoffs, cutting 3,200 jobs, which represents 20% of its workforce. Affected studios include Blizzard Entertainment and ZeniMax Media, with Ninja Theory, Undead Labs, Double Fine, and Compulsion Games being sold or divested. Xbox CEO Asha Sharma stated the business is not healthy and requires a reset, while acknowledging the unlikelihood of achieving a daily active user count of 1 billion.

Retro Gamer

Xbox acquisitions have been a disaster: "In a typical year, we lost 64 cents for every dollar we invested"

Xbox CEO Asha Sharma revealed that Microsoft's aggressive acquisition strategy has resulted in significant financial losses, with the company losing 64 cents for every dollar invested in typical years since 2018. In response to this unsustainable model, Xbox is undergoing a reset, leading to layoffs and the divestment of several studios, including Compulsion Games, Double Fine, Ninja Theory, and Undead Labs, while others like Arkane Studios are reviewing strategic options.

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Rock Paper Shotgun

ZeniMax's pivot to big series amid Xbox cuts reportedly isn't a death knell for Doom, Quake and Wolfenstein

Xbox has announced significant layoffs and studio restructuring, affecting studios like Double Fine and Arkane, while shifting focus towards established franchises such as Fallout and The Elder Scrolls for ZeniMax Media. Despite these changes, core series like Doom, Quake, and Wolfenstein will continue development. Mojang Studios will now report directly to CEO Asha Sharma, with increased investment planned for Minecraft.

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Metro UK

Xbox cuts 3,200 staff as four studios to exit Microsoft – Arkane under review

Microsoft has announced significant layoffs affecting approximately 3,200 employees within its Xbox division, with 1,600 staff being let go immediately. Four studios, including Ninja Theory and Undead Labs, are becoming independent or being sold off, while Arkane Lyon's future is under review. This restructuring follows a period of rapid developer acquisitions and aims to refocus Xbox's business strategy.

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Rock Paper Shotgun

Xbox are parting ways with Double Fine, Arkane, Undead Labs, Compulsion, and Ninja Theory in the course of thousands of layoffs

Microsoft has announced significant layoffs affecting 3200 employees and is parting ways with five Xbox-owned studios: Double Fine, Arkane, Undead Labs, Compulsion Games, and Ninja Theory. Some studios will become independent or find new ownership, while Arkane's future is uncertain. CEO Asha Sharma cited rising costs, underperforming acquisitions, and a challenging industry landscape as reasons for the "reset."

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PC Gamer

Xbox is laying off 3,200 people and dumping 4 studios

Xbox announced significant layoffs affecting approximately 3,200 employees and the restructuring of four studios: Compulsion Games, Double Fine, Ninja Theory, and Undead Labs. While Compulsion and Double Fine will become independent, Ninja Theory and Undead Labs are being sold to new management. The company also confirmed reductions across Activision, Bethesda, Blizzard, King, Mojang, and Xbox Game Studios, with CEO Asha Sharma citing the business's unhealthy state and slower-than-expected growth from Game Pass and multi-platform releases.

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Gamedeveloper.com

Xbox cutting 3,200 jobs and parting ways with Double Fine, Compulsion, Ninja Theory, and Undead Labs

Microsoft has initiated a significant restructure of its Xbox division, eliminating 3,200 jobs and parting ways with four studios: Double Fine, Compulsion Games, Ninja Theory, and Undead Labs. New Xbox CEO Asha Sharma stated the cuts are necessary due to underperforming bets on Xbox Game Pass and multiplatform releases, as well as a severe hardware crisis impacting component prices. The company aims to streamline operations, reduce management layers, and foster a more efficient development environment.

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Games Industry

Xbox to reduce workforce by 3,200, five studios to be divested

Xbox announced significant workforce reductions affecting 3,200 employees and the divestment of five studios: Compulsion Games, Double Fine, Ninja Theory, Undead Labs, and Arkane. Compulsion Games and Double Fine will become independent, while Ninja Theory and Undead Labs are set for new ownership to continue development on their respective projects. Xbox CEO Asha Sharma stated the company is refocusing its strategy, acknowledging that it cannot be the best home for every studio.

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Eurogamer

Microsoft announces 3200 layoffs and four studio departures in "most significant" Xbox restructuring in history

Microsoft has announced a significant restructuring of its Xbox division, including approximately 3,200 layoffs and the departure of four studios. Compulsion Games and Double Fine Productions will become independent, while Ninja Theory and Undead Labs are seeking new ownership. Arkane Studios is also under review. Xbox CEO Asha Sharma cited business performance and industry challenges as reasons for the changes.

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Gamespot

Xbox Layoffs, Studio Closures, And Spin-Offs: Everything Announced Today

Microsoft has announced significant layoffs and studio restructuring within its Xbox division, impacting 3,200 employees over the current financial year, with 1,600 layoffs starting immediately. Several studios, including Compulsion Games and Double Fine Productions, are transitioning back to independent management, while others like Ninja Theory and Undead Labs are seeking new ownership. The company cited financial underperformance and a need to reset its strategy, focusing investment on higher-priority games and core IPs.

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Gaming Bolt

DOOM, The Elder Scrolls Online Studios “Cutting a Significant Number of Staff” – Rumor

Reports indicate that id Software and ZeniMax Online Studios, both part of ZeniMax Media, are experiencing significant layoffs. While these studios are not closing, a substantial number of staff are being let go. This news follows broader layoffs at Xbox and impacts studios responsible for franchises like DOOM and The Elder Scrolls Online.

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Gaming Bolt

Xbox Layoffs Won’t Stop Work on Doom, Quake and Wolfenstein

Despite significant layoffs impacting Xbox and its ZeniMax Media subsidiaries, work on franchises like Doom, Quake, and Wolfenstein will continue. Xbox CEO Asha Sharma confirmed that ZeniMax will not be reduced to only developing Fallout and The Elder Scrolls. The company is also undergoing management restructuring to streamline decision-making processes.

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Gamespot

Microsoft Could Cancel Marvel’s Blade And Close Its Developer

Microsoft is reportedly considering cancelling the upcoming Marvel's Blade game and potentially closing its developer, Arkane Studios. The game, originally slated for 2026 but delayed to late 2027 and over budget, has not had gameplay footage released since its 2023 announcement. This potential closure is part of broader plans for studio restructuring and layoffs within Xbox, which are expected to begin in July.

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Rock Paper Shotgun

Accidentally thrusting Morrowind to death just got more difficult, thanks to engine reimplemention OpenMW's chunky new update

The OpenMW engine reimplementation for The Elder Scrolls 3: Morrowind has received its 0.51.0 update, introducing significant improvements for modders and gameplay stability. Key changes include fixes for attack-related game-breaking bugs, the ability to create magic effects via the scripting API, and enhanced installation detection for easier setup.

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Retro Gamer

Amid all the closures and layoffs, the global games market has apparently passed $200 billion in yearly revenue for the…

The global games market has surpassed $200 billion in yearly revenue for the first time, reaching $201.6 billion according to Newzoo, an increase of 9.1% year-on-year. Mobile gaming leads this growth, followed by PC and console gaming, despite widespread industry layoffs and studio closures. This financial success contrasts sharply with the recent difficulties faced by many companies and employees within the sector.

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Retro Gamer

Elder Scrolls and Fallout developer Bethesda "will be fine" as "they make all the money," but layoffs for the rest of ZeniMax "have begun," Duke Nukem co-creator says

George Broussard, co-creator of Duke Nukem, has confirmed that layoffs have begun at ZeniMax Media, the parent company of Bethesda Game Studios. While Bethesda is reportedly unaffected due to its profitability, other studios under ZeniMax may face deeper cuts. Broussard attributes these issues partly to mismanagement and recent changes within Microsoft's Xbox division.

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