1666: Amsterdam
News, coverage and analysis tracking 1666: Amsterdam across the outlets.
Latest coverage
1666: Amsterdam Early Access Starts on August 25th, Day and Night Activities Detailed
Panache Digital Games announced that 1666: Amsterdam will launch its early access on August 25th for PC via Steam and the Epic Games Store. The game features a day-night cycle where players can search for clues during the day and confront enemies at night. The early access period is expected to last about a year, offering approximately 15 hours of gameplay for the first part of the campaign.
1666: Amsterdam sets PC early access release date for later this August
Panache Digital Games has announced that its witchcraft-inspired action-adventure game, 1666: Amsterdam, will launch into early access on PC via Steam and Epic Games Store on August 25, 2026. The game blends sorcery with combat, investigation, exploration, and stealth elements.
1666: Amsterdam has the makings of something brilliant but I came away from its preview with a bad feeling as it's early access release creeps too close for comfort
A preview of 1666: Amsterdam reveals a game with ambitious exploration and narrative ideas, set in 17th Century Amsterdam. Despite a decade in development and innovative mechanics like possessing a cat, the preview highlighted concerns about combat depth and potential bugs, particularly with a boss encounter glitching out. The game is slated for an early access release on August 25, with developers prioritizing iterative progression over perfection.
Former Assassin's Creed lead's new game has a roguelike twist with randomized abilities that reset on death, and your witchy protagonist will look great using them
Patrice Désilets, the creator of Assassin's Creed, is developing a new game called 1666: Amsterdam, which features roguelike elements. Players will discover randomized abilities found in jewelry box coffers, but these perks reset upon death, forcing a restart with a new set of skills. The game is set to launch on August 25.
With gen AI assets cut from Assassin's Creed creator's new game demo, lead admits "we didn't even realize it was AI anymore because we were used to seeing it"
Patrice Désilets, former lead of Assassin's Creed, has committed to removing all AI-generated assets from his new game, 1666: Amsterdam, following player concerns. The developer apologized for the oversight, stating that the AI art was not sufficiently retouched and will not be present in the final product. The game is set to launch into Early Access on PC via Steam on August 25.
I've seen much more of 1666: Amsterdam, and the witchy game by the creator of Assassin's Creed has some surprising features
1666: Amsterdam, the long-gestating project from Assassin's Creed creator Patrice Désilets and his studio Panache Digital, is set to enter early access on August 25th. The game features a unique blend of action combat, exploration across multiple timelines in 1666 Amsterdam, and a roguelite structure for its boss encounters. Despite some performance issues and a 'scruffy' feel in its current build, the game offers a distinct experience with ambitious systems and artistic direction.
Assassin's Creed creator's dark and witchy action game 1666: Amsterdam is out in early access sooner than we expected
Assassin's Creed creator Patrice Désilets' game 1666: Amsterdam will launch in early access on August 25 for PC via Steam and the Epic Games Store. Developed by Panache Digital, the game features around 10 hours of gameplay in its early access state, with plans for a full release later. Players will control a witch named Noa in 1666 and a civilian named Aaron in 1999, whose timelines and souls become intertwined.
1666 Amsterdam's early access launches this month, and I'm equal parts excited and worried
Panache Digital Games has announced that 1666: Amsterdam will launch its early access on August 25, 2025. The author expresses excitement for the game's witchy aesthetics and setting but also concern regarding performance issues and the potential pitfalls of early access for a single-player title.
1666: Amsterdam hands-on preview - Assassin’s Creed creator casts a spell
1666: Amsterdam, the historical fantasy game from Assassin's Creed creator Patrice Désilets's studio Panache Digital Games, is heading to PC in early access on August 25, 2026. The game features witchcraft and allows players to switch between controlling a witch named Noa and her cat companion, Aaron, in a detailed recreation of Amsterdam. Despite a troubled development history and some rough edges, the game aims for a roguelike structure with randomized spells and an evolving narrative shaped by player feedback.
No Game Has Ever Needed Early Access More Than 1666: Amsterdam
1666: Amsterdam, developed by Panache, shows promise with its stunning recreation of historical Amsterdam and intriguing narrative elements, but suffers from significant structural issues. The preview highlights clunky combat, baffling writing, and restrictive traversal mechanics, making its planned early access release crucial for refinement. Despite these flaws, the game's visual artistry and the director's pedigree from the Assassin's Creed series offer hope for its future.
1666: Amsterdam Hands-On Preview
This article provides a preview of the upcoming action-adventure game 1666: Amsterdam. Further details about the game's content and features are not available in the provided text.
1666 Amsterdam feels like the Assassin's Creed game that never was, and fighting witch hunters with my…
1666 Amsterdam, developed by Panache Digital Games and helmed by Assassin's Creed creator Patrice Désilets, offers a unique blend of action, stealth, and narrative. Players control Noa, a witch in 1666 Amsterdam, utilizing a broom as a melee weapon and a feline familiar named Aaron for reconnaissance and interaction. The game features a dual narrative, a novel magic system with Lux and Nux essences, and a roguelike ability progression system, aiming for an Early Access release on August 25.
1666: Amsterdam is weaving witchcraft into supernatural action, stealth & investigation
Panache Digital Games' upcoming third-person action-adventure, 1666: Amsterdam, features a witch protagonist and her cat familiar navigating different time periods to battle disguised demonic beings. Players will utilize witchcraft, stealth, and investigation to uncover enemies, with combat and exploration elements showcased in a recent preview. The game is planned for release on PC.
Actionäventyret 1666: Amsterdam presenterar två huvudkaraktärer i ny trailer
Panache Digital Games has released a new trailer for their upcoming action-adventure game, 1666: Amsterdam, introducing two main characters. The game, set in 17th-century Amsterdam, 1999, and the present day, features a witch named Noa and a man named Aaron who finds himself trapped in a cat's body. A prologue is available on Steam, and the full game is planned for early access release later this year.
Something for the Weekend – 01/08/26
This week's gaming news includes Sony's cautious approach to physical media, Nvidia's reported graphics card price increase, and Double Fine regaining independence with layoffs. New game announcements include Thimbleweed Park 2 and a Croc 2 remaster, with Crazy Taxi: World Tour and Marathon's PvE mode receiving updates. PlayStation Plus August 2026 Essential games were revealed, and Xbox Network experienced downtime due to a licensing service issue.
A former Assassin's Creed dev is making a ghost-hunting horror mystery based on visits to abandoned convents, in which your greatest weapon is a chunky instant camera
Former Assassin's Creed Unity director Jesse Malcolm Sweet is developing Sisters of Solitude, a top-down 8-bit pixel art horror mystery game inspired by visits to abandoned convents. Players will explore haunted locations, use tools like an EMF detector and instant camera to find clues and capture spirits, and uncover the mystery of a murdered Mother Superior. The game is set to release this year.
Evening Multiplex
This article showcases official trailers for upcoming games and events. Featured are the "Official Dual Protagonists- Gameplay Feature Video #2" for 1666: Amsterdam, the "Official Summer Screams Event 2026 Trailer" for Dead by Daylight, and a trailer for JDM: Japanese Drift Master focusing on the character Ayumi.
1666: Amsterdam trailer explores its two lead characters and story
A new trailer for 1666: Amsterdam showcases its two lead characters, Noa and Aaron, and their intertwined story across different time periods. The game, developed by Panache Digital Games, founded by Patrice Désilets, features magic-based combat and time-traveling elements, building upon the narrative introduced in its prologue.
What We Played – Culdcept Begins, Tears of Metal & Halo: Campaign Evolved
Several writers share their recent gaming experiences, including Culdcept Begins, Granblue Fantasy Relink, and a modded Elden Ring. Others have revisited Final Fantasy 7 Rebirth, played new titles like Tears of Metal and Shards of Order, and explored classics on the AYN Thor. Remakes like Metal Gear Solid Delta and Halo, along with previews of 1666: Amsterdam, are also discussed.
Evening Multiplex
This article presents official trailers for upcoming games, including a devlog for '1666: Amsterdam' showcasing the painting of three distinct eras and a journey trailer for 'Shadow of the Road'.