Alan Wake 2
News, coverage and analysis tracking Alan Wake 2 across the outlets.
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Remedy's Arhi Makkonen on designing the "biggest world we have ever done" for Control Resonant
Remedy Entertainment's senior level designer Arhi Makkonen discusses the significant design shifts for Control Resonant, including its expansive open-world Manhattan setting and a new focus on melee combat. He highlights the challenges and creative solutions involved in guiding players through the "biggest world we have ever done," where characters possess advanced movement abilities like wall-walking and gravity manipulation.
Weekend PC Download Deals for Sept. 11: Blizzcon 2026
This weekend's PC gaming deals include sales on World of Warcraft and Diablo 4, free titles like Astral Ascent and Luftrausers, and discounts on various new releases across multiple storefronts. The Steam Programming Fest is also ongoing, featuring computer-themed titles.
"Why do we need more graphics?": 2010's Alan Wake was as photoreal as videogames ever needed to be, reckons original Thief designer
Former Thief designer Randy Smith Evergreen argues that photorealistic graphics in video games reached their peak with 2010's Alan Wake, suggesting further advancements are unnecessary and costly. He believes the visual fidelity achieved then was sufficient for immersion, and subsequent graphical arms races are a waste of resources, particularly for immersive sims.
Arhi Makkonen on designing a moulding and hissing New York for Control Resonant
Remedy Entertainment's Senior Level Designer, Arhi Makkonen, discusses the intricate process of designing the warped New York setting for Control Resonant. The interview highlights the challenges of integrating supernatural elements with a recognizable urban environment and the importance of level design in guiding players through complex spaces, especially with advancements like ray tracing.
Thief designer thinks the graphics arms race should have ended with 2010's Alan Wake: 'The fidelity curve has…
Thief designer Randy Smith Evergreen believes the graphics arms race in video games should have concluded with 2010's Alan Wake, arguing that current fidelity levels are excessive and serve little practical purpose. He suggests that games like Alan Wake achieved sufficient photorealism, and further advancements are costly without significantly enhancing the player experience, particularly for immersive sims.
The 19 most exciting video game releases of September 2026
September 2026 is set to be a massive month for video game releases, with over a dozen highly anticipated titles launching across various platforms. The month features new entries in established franchises like Onimusha and Fire Emblem, alongside promising new IPs such as Crimson Moon and Orbitals. Notable releases include Marvel's Wolverine, Dune: Awakening, and the full console launch of Valheim.
Massive Valve leak unearths 12TB of unreleased builds for games like Portal 2, alongside a whiff of Half-Life 2: Episode…
A massive 12TB leak of internal Valve game builds and assets from 2003 to 2013 has surfaced online, including unreleased versions of Portal 2, Left 4 Dead, and Counter-Strike: Global Offensive, as well as materials potentially related to Half-Life 2: Episode Three and the unreleased game F-Stop. The leak is attributed to Valve's outdated content-delivery system rather than a hacking incident.
Nvidia brings ray-traced Nanite, native anti-cheat, and DLSS 4.5 to Gamescom 2026 lineup
Nvidia announced several new technologies at Gamescom, including DLSS 4.5 Ray Reconstruction, RTX Spark support from major publishers like Electronic Arts and Ubisoft, and RTX Mega Geometry for Unreal Engine 5's Nanite system. Gears of War: E-Day will be the first title to feature RTX Mega Geometry, enabling full-detail ray tracing for Nanite. The company also detailed updates for its GeForce Now cloud platform and RTX Remix modding toolkit.
DLSS 4.5 Ray Reconstruction is a definite improvement but path traced fidelity is still not a 100% solved issue
Nvidia's DLSS 4.5 Ray Reconstruction feature significantly improves visual artifacting in ray-traced and path-traced games by utilizing a new AI-based denoiser. While not a complete solution for path tracing fidelity, the update enhances lighting accuracy, temporal stability, and detail reconstruction, functioning across all GeForce RTX GPUs.
Nvidia DLSS 4.5 Ray Reconstruction, out now, ups shadow quality and more accurately illuminates trash bags
Nvidia has released DLSS 4.5 Ray Reconstruction, an update to its AI upscaling technology that enhances ray-traced shadows and lighting. This new version utilizes a deeper Transformer model for improved accuracy and responsiveness, and features a more efficient AI denoiser. The technology will be implemented in upcoming games like 007: First Light and Control.
The most anticipated video games of 2026 and whether they’ll be hits or not - Reader's Feature
This reader feature analyzes the potential commercial and critical success of highly anticipated video games scheduled for release around 2026. It discusses titles like Grand Theft Auto 6, Control Resonant, Marvel's Wolverine, and Star Wars: Galactic Racer, predicting their performance based on factors such as developer reputation, genre trends, and release timing amidst a crowded market.
Weekend PC Download Deals for Aug. 21: The Humble Store Summer Sale continues
This article rounds up various PC game deals available from multiple digital storefronts, including Humble Store, Battle.net, GamesPlanet, Ubisoft Store, Green Man Gaming, Epic Games Store, Amazon Luna, Fanatical, Gamebillet, GOG.com, and Steam. Notable sales include Humble Store's Summer Sale, Battle.net's August Game Deals, and Ubisoft's Gamescom sale, featuring discounts on a wide range of titles.
FZ Play dör, dör och dör igen i Mortal Shell 2 ikväll
The article highlights the release of Mortal Shell 2, a game described as a 'metal-Dark Souls,' where streamer Wakkaah will be playing and likely dying repeatedly. It also briefly mentions other gaming news, including alleged Grand Theft Auto VI gameplay leaks and sales figures for Alan Wake 2.
Snabbkollen: Realistiska eller tramsiga simulatorer?
This article discusses the appeal of both realistic and 'silly' simulator games, asking readers for their preferences. It also includes a roundup of recent gaming news, including leaks, release date announcements, and developer interviews.
Control Resonance has Gone Gold, Physical Release Delayed to October — Too Much Gaming | Video Games Reviews, News, & Guides
Remedy Entertainment's upcoming game, Control Resonant, has gone gold, but its physical release has been delayed to October 15th. The digital version will still launch on September 24th for PlayStation 5, Xbox Series X|S, and PC. This delay affects Remedy's first major release since Alan Wake 2, following the less successful multiplayer title FBC: Firebreak.
Alan Wake 2 Gets FSR 4, FSR Frame Generation Support With Latest Update
Remedy Entertainment has released a new update for Alan Wake 2, primarily for PC players, introducing support for FSR 4 and FSR Frame Generation. Console versions on PlayStation 5 and Xbox Series X/S receive bug fixes, including resolving an issue with the Crossbow Cult Stash and potential crashes. The update also leverages the Agility SDK for improved graphics features on PC.
Game Subscriptions You Might Secretly Already Have
This article explores how consumers might already have access to game subscriptions through services they already use, beyond typical gaming platforms like Xbox Game Pass or PlayStation Plus. It highlights offerings from Netflix, The New York Times, Rockstar's GTA+, Amazon Luna, and Epic Games Store's free weekly titles, detailing the types of games available through each.
Control Resonant Has Gone Gold, But Its Physical Release is Delayed to October 15th
Remedy Entertainment has announced that Control Resonant has gone gold, but its physical release has been delayed to October 15th. The game will launch digitally on September 24th for Xbox Series X/S, PlayStation 5, and PC, featuring a greater emphasis on melee combat compared to its predecessor. The delay for the physical version is attributed to needing more time for delivery.
Alan Wake 2 har till slut nått 3 miljoner sålda exemplar
Remedy Entertainment announced that Alan Wake 2 has sold over 3 million copies, making it the company's fastest-selling game. While the game has now recouped its development and marketing costs, Remedy's overall revenue is lower due to the absence of a major release in the reporting period, unlike the previous year which included FBC: Firebreak.
Max Payne 1 and 2 remake is still happening, but publisher Rockstar won't let Remedy say any more
Remedy Entertainment confirmed that the remake of Max Payne 1 and 2 is still in full production, but Rockstar Games, as the publisher, is controlling all communication regarding the project. Remedy's CEO stated they cannot comment on the remake until Rockstar does, despite multiple investor questions. The developer has released other titles like Alan Wake 2 and Control since the Max Payne remake was initially announced.