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Anthem

News, coverage and analysis tracking Anthem across the outlets.

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Rock Paper ShotgunPositive

Dragon Age: Inquisition's lead narrative designer is making an adventure game world "where the ordinary starts to feel like it is hiding something"

Studio Reset, an independent Canadian studio founded by former BioWare veterans, has announced its debut project: a neon-noir supernatural mystery game. The studio, which includes lead narrative designer Kaelin Lavallée from Dragon Age: Inquisition and former Anthem creative director Kris Schoneberg, aims to modernize the adventure game genre with bold visuals and meaningful replayability, focusing on atmospheric storytelling and intuitive clue-solving.

Gamedeveloper.comVery positive

Former BioWare, Inflexion Games, and Timbre Games developers launch Studio Reset

Studio Reset, a new Canadian indie studio founded by former developers from BioWare, Inflexion Games, and Timbre Games, has officially launched. The studio is working on a neon-noir supernatural mystery title and aims for a sustainable, lean operating model. Key founding members include Kaelin Lavallée, Kris Schoneberg, and Francis Lacuna, who have experience with major franchises like Mass Effect and Dragon Age.

PC GamerPositive

Surprise: The studio making Star Wars: Fate of the Old Republic is full of former BioWare devs

Arcanaut Studios, the developer behind the upcoming Star Wars: Fate of the Old Republic, is heavily staffed by former BioWare employees, including key figures from the original Knights of the Old Republic and Mass Effect series. Casey Hudson, who led development on the original KotOR, is CEO and game director at Arcanaut. The studio's leadership team features numerous individuals with extensive BioWare histories, suggesting a strong focus on recapturing the spirit of those beloved RPGs.

Blues NewsNeutral

Evening Patches

Several games have received official updates and patch notes. Anthem version 1.2.0 is now live, Apex Legends has released its Overclocked patch, and Battlefield 2042 has deployed game update 1.2.3.5.

Blues NewsNeutral

Evening Multiplex

This article highlights recent video game updates and trailers, including a new update trailer for Anthem and a Tracer Pack for the Call of Duty Endowment. A new demo trailer for Slumber Realm was also featured.

Massively OverpoweredNeutral

The Daily Grind: Would you start playing an MMO you know is going to shut down?

This article discusses the dilemma of whether players would start an MMORPG that is known to be shutting down soon. It explores the motivation behind experiencing a game before its inevitable closure and questions how long of a window would prompt such an impulse.

Happy GamerNegative

Gaming’s Collective Memory Loss: How Cyberpunk 2077 and Starfield Got Second Chances

This article discusses the phenomenon of "gaming revisionism," where games like Cyberpunk 2077 and Starfield, initially met with criticism for technical issues and unmet promises, are now being re-evaluated and praised by content creators. It explores how narratives about games are shaped and potentially rewritten over time, influencing collective memory and the perception of industry accountability.

Gaming BoltNeutral

Mass Effect 5 Studio Silent Lately Because It Hasn’t Had “A Lot of Time” For Teases

BioWare franchise head Michael Gamble stated that the studio's silence on the new Mass Effect game is due to focusing on development rather than teasing. He confirmed that past N7 Day artwork and job listings indicate ongoing work, with a new production director reporting to him. Voice actor Jennifer Hale expressed uncertainty about Commander Shepard's return, suggesting fans contact BioWare directly.

PC GamerNegative

After the death of Dragon Age, it's a megaton bummer to go back and hear BioWare's founders talk about the…

This article revisits a 2009 interview with BioWare co-founders Ray Muzyka and Greg Zeschuk regarding Dragon Age: Origins. The founders expressed optimism about the franchise's future and BioWare's creative direction, unaware of the studio's later struggles and their own departures. The piece contrasts the studio's past successes with its more recent challenges.

PC GamerNeutral

Former BioWare producer Mark Darrah says it's valuable to have 'an idiot at the table' during game development—but only if they can remember who the experts are

Former BioWare producer Mark Darrah suggests that having a 'layman' or non-expert in game development discussions can be beneficial for grounding expert-driven decisions. He emphasizes that this external voice is valuable only if they understand when to defer to the specialists and avoid overwhelming the team with unqualified feedback.

EurogamerVery positive

'A real concern for millions and probably hundreds of millions of European citizens' - Stop Killing Games has its day in European Parliament and it seems to go very well

The initiative Stop Killing Games presented its case for regulation in the European Parliament to address the issue of video games becoming unplayable after sale due to discontinued services. The hearing, which garnered over 1 million European citizen signatures, highlighted concerns about consumer rights and the permanent disabling of sold games, with officials pledging to investigate copyright regulations and potential solutions. Founder Ross Scott emphasized that this practice, exemplified by games like The Crew, results in consumers losing access to products they have paid for without adequate recourse.

Massively OverpoweredNeutral

Dragon Age: Inquisition’s multiplayer servers will shut down on PlayStation 3 on April 28

The multiplayer servers for Dragon Age: Inquisition will be shut down on PlayStation 3 on April 28th. This shutdown follows the earlier closure of Anthem's servers. No information was provided regarding server status for other platforms like PlayStation 4 or PC.

PC GamerNegative

How BioWare can make an unlikely comeback, and why it never will: The first step is cancelling Mass Effect

This opinion piece argues that BioWare, despite its past successes, is unlikely to make a significant comeback due to publisher Electronic Arts' pressure for immediate financial returns and an overreliance on established franchises like Mass Effect and Dragon Age. The author suggests the studio needs to find a new identity and embrace experimentation, but believes EA's risk-averse nature will prevent this.

Digital TrendsPositive

5 dead games I still can’t stop thinking about

This article discusses five 'dead games' that, despite player abandonment or functional abandonment, remain memorable due to their strong core concepts or communities. Games like Anthem, Deceive Inc., Gigantic, Titanfall 2, and Paladins: Champions of the Realm are examined for their initial appeal and the reasons for their decline, often citing issues with live-service models, market timing, or lack of sustained support.

DestructoidVery positive

French consumer advocacy group sues Ubisoft for taking The Crew offline, almost two years since Stop Killing Games first protested it

French consumer advocacy group UFC-Que Choisir has filed a lawsuit against Ubisoft over the removal of The Crew, arguing that players were deprived of access to a purchased game. The lawsuit challenges Ubisoft's EULA clauses that limit player rights and seeks to establish property rights over game copies and prevent publishers from revoking access. This action is supported by the Stop Killing Games initiative, which protests the practice of shutting down online-only games.

EurogamerVery positive

"It's all of us against apathy, entropy, and loss of art" - Stop Killing Games has reached the EU Parliament, but what happens now?

The 'Stop Killing Games' initiative has presented its case to the European Parliament, advocating for end-of-life policies for video games to ensure their continued accessibility after server shutdowns. While initially met with a lack of understanding regarding modern gaming, the movement successfully framed the issue as a consumer rights problem, gaining bipartisan support. The initiative aims to preserve games as cultural artifacts, facing challenges in maintaining long-term political engagement against industry interests and the constant emergence of new game closures.

Games PressPositive

DSTARS RETURNS ON MARCH 27-28, 2026 WITH AWARDS AND INDUSTRY TALKS

DStars, an initiative celebrating the Italian video game development industry, will return on March 27-28, 2026, with online events including the DStars Awards 2026 and DStars Connects conference. The awards will recognize Italian studios and professionals, with five games nominated for Game of the Year. The conference will feature talks from industry figures, including Andre Garcia, who has worked on titles like Dragon Age and Assassin's Creed Unity.

Happy GamerPositive

Gamers Are Still Waiting for the Next Great Sci-Fi RPG That Matches BioWare’s Legacy

Many gamers are still waiting for a science fiction RPG that can match the legacy of BioWare's storytelling and world-building, citing games like Mass Effect and Knights of the Old Republic. Despite advancements in technology, the market currently lacks titles that successfully blend deep characters, meaningful choices, and epic scope, leaving fans hopeful for a new standard to be set before the end of the decade.

Rock Paper ShotgunPositive

One of Marathon's more controversial mechanics brings back a neat idea from Anthem

Bungie's Marathon reboot introduces a controversial heat mechanic that limits player abilities and has divided early players. This system, which requires players to manage their temperature using environmental factors like water and weather, is compared to a similar mechanic in BioWare's Anthem. The article also briefly mentions MechWarrior and a former BioWare developer's proposal to revive Anthem.

GamespotVery negative

Highguard Joins The List Of Live-Service Games Axed Within Weeks Of Launch

Several live-service games, including Highguard, Concord, and RumbleVerse, have been shut down shortly after launch due to issues with player retention and funding. This article examines various titles that failed to sustain their player base or business models, leading to premature closures or development halts.