Assassin's Creed Shadows
News, coverage and analysis tracking Assassin's Creed Shadows across the outlets.- Sony's new PSSR update has me wanting a PS5 Pro more than ever, so here's the deal I'm going forSony has released a new PlayStation Spectral Super Resolution (PSSR) update for the PS5 Pro, enhancing visual clarity and performance in supported games. The author expresses a desire to upgrade to the PS5 Pro due to these improvements, noting available discounts and bundle deals that make the console more accessible. The update is rolling out in phases, and not all games will immediately support the new technology.
- Capcom and Ubisoft developers surprised by DLSS 5 announcement: “We found out at the same time as the public"Developers at Capcom and Ubisoft have expressed surprise and concern regarding Nvidia's recent DLSS 5 announcement, with many reportedly finding out at the same time as the public. While some executives like Todd Howard and Jun Takeuchi are supportive, others are anxious about the implications of generative AI tools on artistic control and employment within the industry.
- Death Stranding 2 developer offers nuanced take on Resident Evil Requiem's DLSS 5 makeover: "No, no, no, no,…Senior animator Mike York expressed strong disapproval of Nvidia's new AI-powered DLSS 5 rendering model, particularly its impact on character models in Resident Evil Requiem. He described the changes as an AI re-render rather than simple graphical enhancements, citing altered facial features and lighting.
- Capcom developers didn't know about Nvidia DLSS 5 before reveal claims reportDevelopers at Capcom and Ubisoft were reportedly unaware of their companies' involvement with Nvidia's DLSS 5 technology until its public reveal. The AI upscaler has faced criticism for altering game visuals, with Nvidia CEO Jensen Huang defending the technology. Despite executive support, internal teams at Capcom and Ubisoft were apparently not consulted beforehand.
- NVIDIA DLSS 5 Sparks Massive Backlash — The Future of Gaming or AI “Slop”? | Invision Game CommunityNVIDIA has announced DLSS 5, introducing real-time neural rendering that reconstructs and enhances game visuals using AI. This significant shift has sparked backlash from gamers and developers concerned about "AI slop," loss of artistic intent, and increased hardware demands, despite NVIDIA stating the technology is optional and controllable by developers. Potential adoption by games like Starfield and Hogwarts Legacy is noted, with a Fall 2026 launch window expected.
- Assassin's Creed Shadows players protest Nvidia's controversial DLSS 5 "AI slop" filter: "It's only gonna tank the franchise's reputation even further"Players are protesting Nvidia's upcoming DLSS 5 AI rendering technology, which will be featured in Assassin's Creed Shadows. Fans criticize the technology, referring to it as "AI slop" and expressing concerns that it will damage the franchise's reputation. Ubisoft executives, including Charlie and Yves Guillemot, believe the AI technology will enhance immersion and interactivity.
- Kritikerna har "helt fel" om DLSS 5 – kontrollen finns hos utvecklarnaNvidia CEO Jensen Huang refutes criticism that its new DLSS 5 technology produces AI-generated-looking characters, stating that developers retain full control. He clarifies that DLSS 5, referred to as neural rendering, combines generative AI with content control and is set for release this fall. Games like Resident Evil Requiem, Starfield, and Assassin's Creed Shadows are slated to implement the technology.
- Gamers Are "Completely Wrong" In Criticisms Of DLSS 5, Nvidia CEO SaysNvidia CEO Jensen Huang has responded to criticism of the company's new DLSS 5 technology, stating that gamers are "completely wrong." Huang explained that DLSS 5 uses generative AI for content control at the geometry level, not post-processing, and remains optional for developers and players. While some developers like Bethesda Game Studios and Capcom have expressed enthusiasm for its potential in enhancing visuals and immersion, early demonstrations, such as those for Starfield and Resident Evil Requiem, have drawn criticism for their appearance, which developers have stated are early looks that will be further refined.
- Nvidia DLSS 5 reveal: PC Gamer reacts... not wholly positivelyNvidia's recent reveal of DLSS 5 technology has sparked mixed reactions, with many criticizing its heavy-handed application of AI filters on character models, leading to concerns about homogenizing game graphics and artistic intent. While Nvidia claims developers will have full control, early demonstrations have been perceived as overly aggressive, overshadowing the technology's potential for revolutionary rendering advancements. The discussion highlights a tension between AI-driven photorealism and the preservation of unique artistic styles in video games.
- CD Projekt once again declares Cyberpunk 2077 will not be getting any more playable content as it announces new PlayStation patch featuring Sony's updated PSSR tech — 'For transparency: this update will not be introducing any new in-game content'CD Projekt Red has confirmed that Cyberpunk 2077 will not receive any further playable content updates, but will soon get an update for the PlayStation 5 Pro that incorporates Sony's updated PSSR upscaling technology. This patch is solely focused on leveraging the PS5 Pro's hardware capabilities and will not introduce new in-game content. The studio reiterated its stance against further DLC or expansions for the game.
- Sony's updated PSSR upscaling tech is finally available for even more PS5 Pro games, including Crimson Desert, Silent Hill f, Dragon Age: The Veilguard, and moreSony has released a new PlayStation 5 software patch that enhances its PSSR upscaling technology for a wide range of PS5 Pro games. The update aims to improve image stability, clarity, and performance, with more titles like Crimson Desert and Assassin’s Creed Shadows set to receive it soon. Developers from Konami, BioWare, and Remedy Entertainment have praised the improvements for their respective games.
- Nvidia new AI tech turns video game graphics into slop as fans are outragedNvidia's new DLSS 5 technology, which incorporates generative AI, has faced significant backlash from gamers who claim it degrades visual quality, turning game graphics into "AI slop." Despite Nvidia's assurances that developers retain artistic control, early examples like Resident Evil Requiem show altered character appearances, leading to widespread criticism and negative reception online. Publishers like Capcom and Ubisoft have expressed support, with the technology slated for a wider release this autumn.
- Nvidia reveals DLSS's AI upscaled graphics filter, gets roundly mocked by pretty much everyone on the InternetNvidia's new DLSS 5 AI upscaling technology, which adds an optional filter to enhance visual fidelity, has been met with widespread criticism and mockery online. Users and developers have pointed out that the filter drastically alters character appearances, often in unflattering ways, overriding artistic direction. Despite Nvidia's claims of developer control, the initial reception suggests a significant disconnect between the company's vision and public perception of AI's role in game graphics.
- 'This Will All Be Under Our Artists' Control': Bethesda Commits to 'Further Adjusting' DLSS 5 Use in Starfield Following 'AI Slop' Backlash - IGNBethesda has stated that its artists will have full control over the implementation of Nvidia's DLSS 5 technology in Starfield, following backlash from players who criticized the AI-generated facial visuals. The company will be further adjusting the lighting and final effects to ensure they align with the game's artistic vision, emphasizing that the use of DLSS 5 will be optional.
- A PS5 system update has brought upgraded PSSR to Silent Hill 2, Alan Wake 2 and moreA recent PlayStation 5 system update has expanded the availability of the upgraded PlayStation Spectral Super Resolution (PSSR) technology. This enhancement aims to improve image stability and clarity in supported games, including Silent Hill 2, Alan Wake 2, and Final Fantasy VII Rebirth, with more titles and the upcoming PS5 Pro expected to benefit further.
- Nvidia's DLSS 5 Teases AI-Powered, Photo-Realistic Lighting--And The Backlash Is StrongNvidia has announced DLSS 5, a new AI-powered technology that aims to create photorealistic lighting and material changes at a per-pixel level. While demonstrated with striking results on games like Resident Evil Requiem and Starfield, the announcement has drawn significant backlash from some developers and players who feel it alters artistic intent and applies an "airbrush filter." The technology is slated for release later this year and requires high-end hardware, with early previews suggesting substantial VRAM demands.
- Nvidia unveils its controversial DLSS 5 AI upscaling featureNvidia has announced DLSS 5, its latest AI upscaling technology, which aims to enhance lighting and textures in games. However, the feature has drawn criticism for its impact on character faces, with some games like Starfield showing altered facial structures. While optional, DLSS 5 utilizes generative AI and will be supported by major publishers, with a release expected in the fall.
- PSSR på PS5 Pro uppgraderat – spel som Crimson Desert, Silent Hill f, Cyberpunk 2077 stöds nu eller snartThe PlayStation Spectral Super Resolution (PSSR) upscaling technology on the PlayStation 5 Pro has received an upgrade, promising improved stability, sharper details, and more consistent performance. Several games, including Crimson Desert, Silent Hill 2, Silent Hill f, and Cyberpunk 2077, are now supported or will be soon, with titles like Control, Alan Wake 2, and Final Fantasy VII Rebirth already patched.
- Nvidia visar upp "fotorealistiska" DLSS 5 – möts av kritikNvidia has unveiled DLSS 5, an AI-driven technology promising photorealistic lighting and materials for games, set to release this fall. While Nvidia touts it as a breakthrough, the announcement has been met with significant criticism online, with some users likening it to an "AI filter." However, outlets like Digital Foundry express enthusiasm for its potential to advance graphics, while Nvidia asserts that developers retain full control over game aesthetics.
- The Most Impressive Characters Played by Sydney SweeneyThis article highlights ten standout roles of actress Sydney Sweeney, showcasing her range and ability to portray diverse characters beyond typical stereotypes. It details her performances in upcoming projects like the Christy Martin biopic and past roles in Immaculate, Reality, Once Upon a Time in Hollywood, The White Lotus, Euphoria, Sharp Objects, The Handmaid's Tale, Everything Sucks!, and Clementine, emphasizing her growing impact as a performer.