BioShock
News, coverage and analysis tracking BioShock across the outlets.
Latest coverage
BioShock 4 is not cancelled as Take-Two boss owns up to Civilization 7 failings
Take-Two Interactive CEO Strauss Zelnick confirmed that BioShock 4 is not cancelled and is currently in a good development state, though he acknowledged past wasted resources. He also took responsibility for Civilization 7's perceived shortcomings and explained that the delay of the Borderlands 4 Nintendo Switch port is to prioritize fixing the PC version.
Take-Two boss Strauss Zelnick is as "deeply disappointed" as players at the absence of a new BioShock
Take-Two Interactive CEO Strauss Zelnick expressed deep disappointment regarding the prolonged development of the next BioShock game, acknowledging that the company has invested significant resources into exploring creative directions. While the project has faced challenges and potential creative resets, Zelnick is now more optimistic, stating that the team is committed to delivering a great experience rather than just a good one.
BioShock 4 Lost Years Chasing "Dead Ends," Says Take-Two CEO
Take-Two Interactive CEO Strauss Zelnick expressed disappointment over the prolonged development of new BioShock games, stating that the studio has pursued unproductive creative avenues. He remains optimistic about the franchise's future, comparing game development to filmmaking and emphasizing the collaborative nature of the process.
Take-Two CEO “Deeply Disappointed” With The Next BioShock’s Development
Take-Two Interactive CEO Strauss Zelnick expressed deep disappointment with the prolonged development of the next BioShock title, citing wasted time and resources on dead-end creative directions. Leadership changes at developer Cloud Chamber, including Rod Fergusson taking over, have reportedly put the project back on track towards creating a "great" game.
Borderlands 4 Must Be “Fully Addressed” From A Consumer PoV Before Switch 2 Release, Says Take-Two
Take-Two CEO Strauss Zelnick stated that Borderlands 4 will not be released on the Nintendo Switch 2 until its performance on existing platforms is fully optimized from a consumer perspective. Development on the port has been paused, with Zelnick expressing optimism that a Switch 2 version is ultimately achievable. The company is prioritizing ironing out performance kinks on the PC version before considering additional platforms.
Quoteworthy
Take-Two Interactive's CEO expressed deep disappointment regarding the prolonged development time for the new BioShock game, stating that significant time and money were wasted. The executive's comments highlight concerns about the project's lengthy and costly journey.
Evening Interviews
Take-Two Interactive CEO Strauss Zelnick discusses various topics including BioShock, game pricing, and the Grand Theft Auto franchise. The interview also touches upon a disappearing NFL deal and Rebellion's involvement in the industry.
Take-Two chief is 'deeply disappointed' that we still don't have a new BioShock game
Take-Two Interactive CEO Strauss Zelnick expressed deep disappointment regarding the prolonged development of the next BioShock game. He acknowledged the challenges in finding the right creative direction and confirmed that while efforts were made, previous attempts fizzled out. Zelnick is more optimistic about the current project at Cloud Chamber, led by Rod Fergusson, despite recent layoffs and a rework of core aspects.
Proton Experimental and Proton 11 Beta updated to fix issues with the EA App
Valve has released updates for Proton Experimental and Proton 11 Beta, primarily to address issues with the EA App on Linux and SteamOS. The updates include a new version of Xalia, which should resolve lockups when interacting with the EA App. Numerous other game-specific fixes and improvements are also detailed, covering a wide range of titles and functionalities.
Best Science Fiction Games To Explore In 2026
This article highlights some of the best science fiction games available to play, featuring a mix of well-known franchises and underrated titles. It covers games like Starfield, Doom (2016), No Man's Sky, Cyberpunk 2077, and the BioShock series, detailing their developers, release dates, and platforms.
Proton Experimental upgraded to Proton 11 for better Linux gaming compatibility
Valve has updated Proton Experimental to align with the latest stable Proton 11 release, enhancing compatibility for Windows games on Linux and SteamOS. This update includes fixes for various regressions and adds support for numerous previously unplayable titles, alongside improvements to graphics, audio, and controller functionality.
The Last Of Us Star Troy Baker Wants To Start His Own Game Studio, But He Won't Rush It
Actor Troy Baker, known for his roles in The Last of Us and Uncharted, is exploring the possibility of starting his own game studio to tell his own stories. He emphasized a desire to build a trusted team and avoid rushing the process, learning from past industry successes. Baker plans to leverage his extensive experience collaborating with industry veterans like Hideo Kojima and Neil Druckmann.
Night City’s Neon Soul Still Captivates Cyberpunk Players
This article analyzes how Night City in Cyberpunk 2077 functions as a character through its environmental storytelling, using color and lighting to convey narrative and atmosphere. Despite the game's rocky launch, the detailed world design by CD Projekt RED has remained a key draw for players, showcasing sophisticated visual narrative techniques that resonate with a growing player appreciation for environmental depth in games.
Proton 11 Beta arrives to bring enhanced gaming compatibility to Linux / SteamOS
Valve has released Proton 11 Beta, an update to their compatibility layer for running Windows games on Linux and SteamOS. This version is based on Wine 11 and includes enhancements like NTSync for potential performance improvements, alongside an ARM64 build. The update brings numerous game-specific fixes and improvements, including better video playback, text-to-speech accessibility, and controller support for many titles.
Netflix Reveals Its Vision For Gaming, And Teases "Interesting Releases" Coming This Year
Netflix's co-CEO Greg Peters outlined the company's long-term vision for its gaming division, acknowledging past shifts from AAA ambitions to a focus on mobile and party games. While the market opportunity is significant, Netflix is still building its infrastructure and capabilities to deliver compelling gaming experiences that drive subscriptions and engagement, with more interesting releases expected this year.
After Johnny Cage, Karl Urban Wants To Play Another Famous John In A Video Game Movie
Actor Karl Urban, who will play Johnny Cage in the upcoming Street Fighter movie, expressed his desire to portray John Marston in a potential Red Dead Redemption film or TV adaptation. Urban cited Red Dead Redemption as one of his favorite games and mentioned his past role in the Doom movie. The article also touches on Take-Two Interactive's cautious approach to licensing its intellectual properties for adaptations, citing past successes and failures.
The Boys Star Jack Quaid "Would Kill" To Be In A BioShock Adaptation
Actor Jack Quaid, known for The Boys, has expressed a strong desire to be involved in a BioShock adaptation, calling the game's narrative incredible. A BioShock movie is in development at Netflix, with Francis Lawrence directing and production slated for 2027, while the next game in the series is confirmed to be in development by Cloud Chamber.
The Boys star Jack Quaid would "kill" to be in a BioShock adaptation: "Just to be involved even in the…
Actor Jack Quaid, known for his role in The Boys, has expressed a strong desire to be involved in a BioShock adaptation. Quaid cited the game's significant impact on him as a player and its memorable narrative twist as reasons for his interest.
Xbox 360 messenger recreated on website for authentic 2000s era gamer rage
A website has been created to recreate the Xbox 360's voice messaging feature, allowing users to send short audio clips reminiscent of the 2000s online gaming era. Developed by Mike Wing, the tool mimics the original dashboard interface and muffled mic quality, enabling users to share voice messages and engage in digital gamer rage. This revival comes after Microsoft removed the original feature from its consoles.
You Might Never Hold Your Steam Library In Your Hands, But This New Game Is The Next Best Thing
The new PC game Boxroom allows players to virtually organize their Steam library onto shelves within a designed room, mimicking the satisfaction of physical game collection management. A demo is available now, with a full release scheduled for Q2 2026. The game auto-generates boxes with screenshots and allows launching directly into installed titles.