BioShock 4 Lost Years Chasing "Dead Ends," Says Take-Two CEO
Take-Two Interactive CEO Strauss Zelnick expressed disappointment over the prolonged development of new BioShock games, stating that the studio has pursued unproductive creative avenues. He remains optimistic about the franchise's future, comparing game development to filmmaking and emphasizing the collaborative nature of the process.
Gamespot
- Entities
- Kelley Gilmore
- BioShock
- Strauss Zelnick
- Take-Two Interactive
- Cloud Chamber
- Video Game Industry
- Game Development
- Rod Fergusson
Original source
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