Call of Duty
News, coverage and analysis tracking Call of Duty across the outlets.
Latest coverage
Bungie's at a crossroads: Should Destiny 3 be a live service, just a campaign, or something else entirely?
This article discusses the future of the Destiny franchise, questioning whether Destiny 3 should adopt a live service model, focus solely on a campaign, or return to a more traditional expansion-based release schedule. The author reflects on the pros and cons of Destiny 2's current live service approach and the challenges of sustaining such a model for Bungie and its aging player base.
Realistic new FPS feels like Ready or Not and Payday, and has been played millions of times - but it's made in Roblox
TTK Testing, a realistic tactical squad FPS developed in Roblox by Sable Digital, has gained significant traction with six million visits. The game draws inspiration from titles like Ready or Not and Payday, featuring modern-military aesthetics and mechanics such as leaning and callouts. The developers plan to introduce multiple game modes, including PvE survival and competitive multiplayer, with new weapons and maps on the way.
The greatest FPS mode of all time is endangered
The article discusses the decline of the Capture the Flag (CTF) game mode in modern first-person shooters, highlighting its historical significance and unique appeal. While CTF was once a staple, its rarity in current titles is attributed to the rise of service games and genre specialization, with few developers offering the variety that supported CTF's prominence.
Varför indiespel är det viktigaste vi har
Indie games are crucial for innovation in the gaming industry because they allow for risk-taking that is too expensive for AAA developers. While large studios focus on safe, predictable titles, indie developers can experiment with unique ideas, leading to the creation of new genres and trends. This is reflected in Steam's revenue, where indie games constitute a significant portion of sales, demonstrating player preference for creative and novel experiences over blockbuster sequels.
"One view of the future is that Roblox grows and eats gaming" - Epic Games boss Tim Sweeney delivers impassioned speech about the future of gaming
Epic Games CEO Tim Sweeney delivered a speech at the State of Unreal event, expressing concern over the rising costs and failing audiences in the AAA game business. He highlighted the growing importance of social gaming experiences and user-generated content platforms like Roblox, suggesting they represent a significant shift in the industry's future. Sweeney also discussed Epic's vision for a connected ecosystem powered by Unreal Engine, despite the company itself facing layoffs.
'Many people want to use VPNs for privacy—that is important—but we know that some children use them to get around restrictions': UK government considering VPN ban
The UK government is considering new restrictions on Virtual Private Networks (VPNs), potentially banning their use for individuals under 16 to prevent them from bypassing age verification checks on social media. While acknowledging the privacy benefits of VPNs for adults, the government is researching their use by children to circumvent online restrictions. Further statements on potential VPN regulations are expected in July.
Xbox's latest tactics display 'a basic misunderstanding of how the interactive entertainment world moves', says former PlayStation exec
Former PlayStation executive Shawn Layden believes Xbox's recent strategic decisions demonstrate a fundamental misunderstanding of the interactive entertainment industry. He criticizes the company's studio closures, reliance on live service games, and industry consolidation. Former Activision CEO Bobby Kotick also previously advised Microsoft CEO Satya Nadella against entering the gaming market, citing a lack of creative DNA.
Xbox is Punishing its Studios For Following Previous Orders – Report
A report indicates that Xbox is punishing its studios for following previous directives, leading to significant layoffs and studio closures. This follows major investments like the Activision Blizzard acquisition and the push for Game Pass, with some studios being criticized for prioritizing the subscription service over individual game sales. The situation has created an environment of fear and uncertainty, impacting game development.
Microsoft's games are bigger than Xbox. So just scrap Xbox.
This article argues that Microsoft should discontinue the Xbox as a hardware platform due to its financial unsustainability and focus instead on its game development studios. The author suggests spinning off the gaming division into an independent entity to maximize revenue from its vast portfolio of games like Call of Duty and Minecraft, decoupling them from expensive console hardware.
How About a New PS5 SSD Upgrade? That'll Be $3,000
SanDisk has released new 8TB SSDs compatible with the PlayStation 5 and PS5 Pro, with prices reaching up to $2,960. These prices represent a significant increase compared to similar SSDs from less than a year ago, a trend impacting various gaming consoles including Xbox Series X|S and the upcoming Nintendo Switch 2.
Treyarch studio head steps down after 22 years
Mark Gordon, studio head at Treyarch, has retired after 22 years with the Call of Duty maker. During his tenure, Gordon contributed to titles like Call of Duty 3 and the entire Black Ops series. Kevin Hendrickson and Yale Miller will take over as co-studio heads. The article also touches on past studio issues, significant investment in the Call of Duty franchise, and recent performance concerns.
In a week of Xbox leadership changes, longtime Treyarch boss Mark Gordon is retiring from the Call of Duty studio to "focus on his next chapter"
Mark Gordon, studio head at Treyarch for 22 years, is retiring from the Call of Duty developer. Gordon was instrumental in the development of titles like Call of Duty: World at War and the Black Ops series. Treyarch veterans Kevin Hendrickson and Yale Miller will take over as co-studio heads following his departure.
Surprise PS4 System Update 13.52 Brings Bad News for Some
Sony Interactive Entertainment has released PlayStation 4 system software update 13.52, which includes security fixes aimed at patching exploits and deterring modding and hacking attempts. While the official patch notes are brief, this update is seen as a move to further secure the console, despite its age and the existence of prior jailbreaks. The update comes as support for last-gen platforms like the PS4 continues to diminish for newer game releases.
Comings and Goings
Mark Gordon, head of the Call of Duty studio Treyarch, has stepped down from his position. The article notes this change in leadership within the prominent game development studio.
Treyarch Head Mark Gordon Steps Down from Call of Duty Studio
Treyarch studio head Mark Gordon is stepping down from his role after 22 years with the Call of Duty developer. The departure marks a significant change for the long-standing studio.
Treyarch studio head Mark Gordon to depart
Treyarch studio head Mark Gordon is stepping down after 22 years with the Call of Duty developer. Gordon, who served as studio head since 2016 and previously as chief technology officer, will be replaced by Kevin Hendrickson and Yale Miller as co-studio heads. His tenure saw the development of numerous Call of Duty titles, including the Black Ops series.
Treyarch boss Mark Gordon resigns after 22 years
Treyarch studio head Mark Gordon is resigning after 22 years with the company. Gordon, who joined in 2005 and became studio head in 2016, oversaw numerous Call of Duty titles. Kevin Hendrickson and Yale Miller will take over as co-studio heads.
Say hello to EA Advertising, which will let your favourite brands 'integrate' ads to 'enhance' your…
Electronic Arts has launched EA Advertising, a new platform enabling brands to integrate advertisements into its games. Initially targeting sports titles like EA Sports FC and Madden NFL, these "in-game integrations" will feature dynamic placements, branded content, and reward-driven objectives. EA claims its games reach over 120 million players monthly, presenting a significant opportunity for advertisers to "enhance" player experiences.
Xbox’s real exclusivity problem is they don’t make games people want - Reader’s Feature
A reader argues that Xbox's primary issue is a lack of desirable games, not its exclusivity policies. Despite owning major studios like Activision Blizzard and Bethesda, the author believes Xbox has been mismanaged for over a decade, leading to a decline in relevance and a lack of compelling titles that justify purchasing an Xbox Series X console.
Modern Warfare 4 brings back campaign mode early access after 2 year hiatus from CoD
Modern Warfare 4 will feature the return of campaign mode with early access, marking its first appearance in two years for the Call of Duty series. This announcement comes with the promise of players being able to access the campaign a full week ahead of the official release.