Camelot Unchained
News, coverage and analysis tracking Camelot Unchained across the outlets.
Latest coverage
MMO Week in Review: Funcom’s folly
Funcom has confirmed significant layoffs and the stepping down of its CEO as part of a restructuring effort. The company will now focus on its existing titles, Dune: Awakening and Conan Exiles. This news comes amidst a broader week of MMO updates, including RuneScape halting its Reignited plans and Enshrouded launching its 1.0 release.
Camelot Unchained refines its UI visuals and applies a long list of class balance changes
Camelot Unchained has received significant updates to its user interface, focusing on readability, performance, customization, and aesthetics. The build also includes a long list of class balance changes aimed at improving parity between archetypes, alongside adjustments to resource management and NPC behavior.
Betawatch: Enshrouded launches as Guild Wars 3 starts sharing social hubs
Enshrouded has officially launched into version 1.0, exiting early access. Meanwhile, Guild Wars 3 has previewed its first social hub, and World of Warcraft Forever is preparing for a server slam stress test. The article also lists numerous other games in various stages of beta and early access testing.
Perfect Ten: Revisiting our last ten ‘Stormiest Future’ winners
This article revisits Massively Overpowered's past predictions for MMORPGs with 'stormy futures,' analyzing the outcomes for games like New World, Cryptic Studios' library, Pantheon: Rise of the Fallen, and Star Citizen. Many of the predicted 'stormy' futures materialized, with some games shutting down or facing significant challenges, while others, like World of Warcraft and Cryptic Studios, have shown resilience or recovery.
Camelot Unchained introduces a new Scout archetype and siege mechanics in its latest build
Camelot Unchained has introduced a new Scout archetype and basic siege mechanics, including a craftable trebuchet, in its latest early access build. The Scout class offers various utility and debuffing abilities, with faction-specific passive bonuses. The update also includes combat adjustments, XP changes, class balancing, and bug fixes.
Make My MMO: Loftia’s impending beginning, Ship of Heroes’ inevitable end
This column tracks the status of crowdfunded MMOs, highlighting upcoming early access launches for Loftia and Monsters & Memories. It also reports on the sunsetting of Ship of Heroes, Pantheon: Rise of the Fallen's delay and layoffs, and updates on various other crowdfunded titles.
Camelot Unchained adds ‘more flattering’ lighting with its latest early access patch
Camelot Unchained received an early access patch that significantly improves environmental lighting, addressing issues with overly bright days and dark nights. The update also enhances NPC logic, improves art in the Silvermine Mountains region, and increases the maximum camera distance, with future patches planned to focus on RvR progression.
Betawatch: Monsters & Memories plunges testers into The Deep, Loftia begins pre-registrations, and ArcheAge S is on its way next year
Several MMORPGs are entering new testing phases or preparing for launch. Monsters & Memories is plunging testers into 'The Deep' ahead of its early access, while Loftia has begun pre-registrations. ArcheAge S is slated for a Q2 2027 release, with gameplay previews coming soon. Legends of Aria Eternal and Valheim have officially launched, while Pantheon: Rise of the Fallen has experienced layoffs.
Camelot Unchained revamps its unpopular class XP system and cleans up movement and control
Camelot Unchained has revamped its class experience point system following significant player backlash. The changes, implemented in the game's test build, include XP earnings from dealing damage and healing in RvR, shared XP from player kills and objective captures, and improved gathering XP. Unchained Entertainment acknowledged the system was more disliked than anticipated. The update also brought improvements to movement controls, UI, and group combat features.
Make My MMO: Stars Reach’s prospects, Squadron 42’s postponements
This article provides an update on various crowdfunded MMORPGs. Stars Reach has launched into early access with server issues but is actively patching. Squadron 42 has been delayed again, citing Grand Theft Auto 6 as a reason, adding to its decade-long postponement. Pantheon Rise of the Fallen continues its slow development on a combat revamp, with player numbers declining significantly.
Betawatch: ArcheAge Chronicles plans a network test for next weekend
ArcheAge Chronicles is planning a network test for September 12th, continuing its development journey. The article also rounds up other MMO news, including updates on Guild Wars 3, Farhaven, and Aion 2, alongside a lengthy list of games currently in various stages of testing and development.
Camelot Unchained’s fall roadmap plans to bring more focus on high-level RvR gameplay
Camelot Unchained's fall roadmap focuses on enhancing high-level RvR (Realm vs Realm) gameplay, which is the game's core selling point. The development team plans to introduce progression through RvR past the current level 10 cap, with updates to experience gain, combat systems, character customization, new classes, and landscapes. The upcoming King's System and siege engines are also expected to create more engaging battles.
Camelot Unchained promises more improvements and a roadmap update ‘in the very near future’
Unchained Entertainment has promised more improvements for Camelot Unchained in the upcoming early access testing rounds and teased an updated development roadmap for the remainder of the summer and into fall. The most recent build only includes a single bug fix, but a developer fishing trip preview is available.
Camelot Unchained fleshes out early access with item drops, gathering improvements, and world beautification
Camelot Unchained's Update 0.47 introduces several improvements to its early access experience, including the first-ever item drops from enemy mobs, a more balanced gathering curve, and an XP boost for player-versus-player combat. The update also focuses on beautifying in-game zones like Yggdra Forest and Silvermine Mountains to make them feel more lived-in and diverse.
Betawatch: Palworld goes full mobile MMORPG as Guild Wars 3 talks species
This week's Betawatch covers several upcoming and in-development MMORPGs, including a mobile-only version of Palworld called Palworld Online and Guild Wars 3 confirming playable species. Updates are also provided on games like Runescape Dragonwilds, ArcheAge S: Strait of Freedom, and various titles in testing phases, highlighting the ongoing development and testing cycles within the MMO genre.
Camelot Unchained teases its latest patch with class progression revamps, quests, and spiders
Camelot Unchained's latest early access update, patch 0.46, introduces significant content including class progression revamps, skill tree updates, and a new quest system with associated lines. The update also adds new NPCs and monsters, such as goblin chieftains and large spiders, with players able to earn new rewards through the quest system.
Betawatch: Stars Reach sets course for early access, EverQuest Legends successfully launches
Stars Reach has announced its paid early access will begin on August 18th, while EverQuest Legends has officially launched. The article also provides updates on Guild Wars 3's music, Cinder City's pre-alpha testing, and Reaper Actual's free weekend, alongside a comprehensive list of games currently in various stages of testing and early access.
MMO Week in Review: FFXIV in Berlin, Black Desert in SoCal, and Jimothy saturation
This week's MMO news covers Final Fantasy XIV's Fan Festival in Berlin, Black Desert's Heidel Ball, and the early access launch of SEED. Updates were also provided for Dungeons & Dragons Online, Aion 2, and The Guild reunion movie. Several games saw controversy including World of Warcraft staff cheating, Elder Scrolls Online capacity issues, and Microsoft layoffs.
Make My MMO: Legends of Aria and The Guild are back, SpiritVale breaks 20K concurrent
This article provides an update on various crowdfunded MMORPGs, noting the return of Legends of Aria as Legends of Aria Eternal and the successful Kickstarter for The Guild movie. It also highlights SpiritVale's launch and its achievement of over 20,000 concurrent players, while mentioning other games like Book of Travels preparing to sunset and Stars Reach nearing early access.
Camelot Unchained is extending its usual time-limited early access to ten days as a result of server issues
Unchained Entertainment has extended the early access testing period for its MMORPG Camelot Unchained to ten days due to server login issues encountered last weekend. The extension is a gesture of apology and gratitude to players. The developers are addressing a bug related to character zone changes under load, with future updates planned to introduce a new class progression system and player quests.