Camelot Unchained’s fall roadmap plans to bring more focus on high-level RvR gameplay
Camelot Unchained's fall roadmap focuses on enhancing high-level RvR (Realm vs Realm) gameplay, which is the game's core selling point. The development team plans to introduce progression through RvR past the current level 10 cap, with updates to experience gain, combat systems, character customization, new classes, and landscapes. The upcoming King's System and siege engines are also expected to create more engaging battles.
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