Control
News, coverage and analysis tracking Control across the outlets.- EXPLORE THE ART AND CREATIVITY BEHIND 40 GAME TITLES THROUGH “WORLDS OF PLAY” GLOBAL ART EXHIBITION IN COLOGNE, AUGUST 27 TO 29Tencent announced "Worlds of Play: The Game Art Exhibition," a global art show featuring 40 game titles from over 20 studios. The exhibition will take place in Cologne, Germany, from August 27 to 29 during gamescom 2026. It will showcase artworks and installations across five themed zones, celebrating the artistry and cultural significance of game creation.
- Evening Reading - July 6, 2026The video game industry is facing significant challenges, with Microsoft confirming mass layoffs that will lead to Double Fine Productions and Compulsion Games becoming independent. Xbox has appointed Helen Chiang, head of Mojang Studios, as its first Chief Operating Officer. Additionally, Nintendo plans to discontinue original Switch consoles in Europe in 2027, while Microsoft is being sued in Wisconsin over data center practices.
- How Control Resonant brings the madness of the Oldest House to ManhattanRemedy Entertainment's upcoming game, Control Resonant, will expand the story of Control by focusing on Dylan Faden's search for his sister Jesse. Art Director Elmeri Raitanen and actor Sean Durrie discuss how the game will bring the unique atmosphere of the Oldest House to a reimagined Manhattan. Control Resonant is set to release on PC, PlayStation 5, and Xbox Series X|S on September 24.
- Onimusha: Way of the Sword release date pushed forward, its devs deciding they'd rather fight vampires than cosmic entities and Scottish horrorsCapcom has moved the release date for Onimusha: Way of the Sword forward to September 4th, avoiding a crowded September release window. The game will feature an "early adopter bonus" for those who purchase it by September 25th on Steam or Epic Games Store. The article also discusses the game's genre, comparing it to titles like Sekiro: Shadows Die Twice and the Nioh series.
- Onimusha: Way of the Sword is releasing 21 days earlier than expected, possibly cramping The Blood of Dawnwalker's…Capcom has moved up the release date for the Onimusha: Way of the Sword reboot to September 4, from its original September 25 date. This change places it in direct competition with Rebel Wolves' debut action RPG, The Blood of Dawnwalker, instead of Silent Hill: Townfall and Control. The Onimusha reboot has garnered positive impressions, with a recent demo also receiving public acclaim.
- Games Done Quick Announces Flame Fatales 2026 ScheduleGames Done Quick's Frame Fatales community has announced the schedule for its summer speedrunning event, Flame Fatales 2026, which will benefit the Malala Fund. The event, running from September 13-19, will feature speedruns of games including Mass Effect 3, Slay the Spire II, and Control, with a special VR run of Wolfenstein: Cyberpilot on Meta Quest 3. Frame Fatales has raised over $1 million for charity since 2019.
- Backroom Alternative Set to on Steam (Playtest Open)Hypercent Inc. is developing Backroom Cleaners, a 4-player co-op action shooter with roguelike elements set in the backrooms, aiming for a Q4 2026 release. The game will be available on Steam, with a playtest currently open. This title builds upon the studio's previous success with Backroom Company.
- Control Resonant lets Remedy's creativity shine, so avoiding generative AI was a "pretty natural" decisionRemedy Entertainment's upcoming action game, Control Resonant, is set to continue the studio's tradition of blending visuals, sound, and narrative. Lead Gameplay Designer Sergey Mohov confirmed the team's decision to avoid generative AI, emphasizing their commitment to creative freedom. The game will feature expanded enemy variety, including a unique 'Hiss-infested bus' enemy, and will continue Remedy's signature use of music, with a custom-written song by Vilma Jää playing a significant role in the story. Control Resonant is scheduled to launch on September 24.
- Control Resonant Might Finally Scratch That inFamous ItchThis article discusses how Remedy Entertainment's upcoming game, Control Resonant, might satisfy the desire for a power fantasy similar to Sucker Punch Productions' inFAMOUS series, particularly inFAMOUS Second Son. While not a direct replacement, Control Resonant's focus on superpowers, traversal, and combat in a modern city setting on the PlayStation 5 offers a comparable experience, albeit with a more supernatural and bizarre tone.
- Capcom Spotlight Showcase Announced for June 25thCapcom announced a Spotlight showcase event for June 25th, featuring Monster Hunter Stories 3: Twisted Reflection, Onimusha: Way of the Sword, and the Dragon's Dogma 2 expansion Dark Arisen. The showcase will likely detail new endgame content for Monster Hunter Stories 3 and expansion details for Dragon's Dogma 2. Onimusha: Way of the Sword is a new entry in the franchise, set for a September release, with rumors suggesting an earlier launch date to avoid competition with Grand Theft Auto 6.
- Nytt actionladdat gameplay från Control ResonantA new gameplay preview for Control Resonant showcases Dylan Faden's unique abilities and the Aberrant weapon, which can transform into a drill, nunchucks, or hammer. The sequel to Control, developed by Remedy Entertainment, will be released on September 24 for PC, Xbox Series X/S, and PlayStation 5.
- The Real Reason Modern Games Take So Long to MakeModern AAA games take longer to develop due to escalating ambition, player expectations, and increased complexity in asset creation and quality assurance, despite advancements in development tools. Studios like Remedy Entertainment, Insomniac Games, and FromSoftware achieve faster development cycles through discipline, constraint, reuse, and efficient organizational structures, contrasting with the tendency for overreach in larger productions. The article also touches on the potential impact of generative AI on future game production.
- Control Resonant might be a new direction for the studio, but it still feels like a Remedy game at heartControl Resonant shifts the series towards a melee-focused action RPG, starring Dylan Faden exploring the outside world after his brother Jesse's adventures. Lead Gameplay Designer Sergey Mohov explains the new direction, emphasizing aggressive combat and a fresh perspective for newcomers. Despite some clunky platforming and less interesting open-world sections compared to the original's Oldest House, the preview highlights Remedy's signature blend of narrative, character work, and set pieces.
- Saturday PreviewsThis hands-on preview of Control explores its Action RPG mechanics, which are built upon a foundation of creepypasta themes. The article details the gameplay experience and the unique narrative elements.
- Control Resonant Art Director Hopes It Does Well “So We Can Do Even More Stories” in Its UniverseRemedy Entertainment's art director Elmeri Raitanen confirmed that making Dylan the protagonist of Control Resonant was planned from the beginning. The studio hopes the game's success will allow for more stories within the Control universe. Control Resonant is scheduled to launch on September 24th for Xbox Series X/S, PlayStation 5, and PC.
- Control Resonant Preview – Mixing it up in ManhattanControl Resonant shifts focus to Jesse Faden's brother, Dylan, as he navigates a Hiss-corrupted New York City. The game transitions from a third-person shooter to a character action/action RPG combat system, featuring Dylan's unique shape-shifting rebar weapon and new abilities. Remedy Entertainment is taking a significant risk by changing the combat genre for this installment, which is set to launch on September 24th.
- Sonic-Themed Fortnite Collab Teased, Coming SoonEpic Games has teased an upcoming collaboration between Fortnite and SEGA's Sonic franchise, specifically referencing Sonic Racing: CrossWorlds. This partnership is set to launch soon on the Epic Store and within Fortnite. The announcement was made during Epic's 'State of Unreal' showcase, which also revealed other upcoming collaborations with titles like Vampire Survivors and Phantom Blade Zero, as well as an expansion of The Simpsons content.
- Preview: Like a Greatest Hits Game, Remedy Peaks in Control ResonantRemedy Entertainment's upcoming title, Control Resonant, shifts focus from Jesse Faden to her brother Dylan, introducing a new emphasis on melee combat and a narrative blending live-action FMV with gameplay. The preview highlights the game's experimental approach, combining elements from Alan Wake 2's storytelling with Control's combat and movement. Control Resonant is set to release on September 24, 2026, for PlayStation 5, Xbox Series X|S, and PC.
- From its electric melee fights to its surprise Firewatch nods, Control Resonant's radical sequelcraft looks like it might just pay offControl Resonant's preview build showcases a significant evolution from its predecessor, focusing on fast-paced melee combat with Dylan Faden wielding a shapeshifting weapon. The game expands on the supernatural elements and unique environmental design, moving from the Oldest House to a stylized New York City. Influences from games like Devil May Cry and Batman Arkham are apparent, with Remedy aiming for a proactive, aggressive combat style and a narrative driven by the dynamic between Dylan and his handler, Zoe, drawing inspiration from Firewatch.
- Control Resonant Studio Wants Players to Engage With Side Content and Get Lost in its WorldRemedy Entertainment developers Anne-Marie Grönroos and Elmerie Raitanen discussed the open-world design and emphasis on side content for the upcoming game Control Resonant. They aim to encourage players to explore the larger Manhattan setting and get lost in optional activities, a departure from the more linear design of previous titles like Quantum Break and the original Control. Control Resonant is set to release on September 24th for PC, PlayStation 5, and Xbox Series X/S.