From its electric melee fights to its surprise Firewatch nods, Control Resonant's radical sequelcraft looks like it might just pay off
Control Resonant's preview build showcases a significant evolution from its predecessor, focusing on fast-paced melee combat with Dylan Faden wielding a shapeshifting weapon. The game expands on the supernatural elements and unique environmental design, moving from the Oldest House to a stylized New York City. Influences from games like Devil May Cry and Batman Arkham are apparent, with Remedy aiming for a proactive, aggressive combat style and a narrative driven by the dynamic between Dylan and his handler, Zoe, drawing inspiration from Firewatch.
- Entities
- Topic: Melee Combat
- Person: Jesse Faden
- Person: Zoe
- Topic: Supernatural
- Game: Alan Wake 2
- Company: Remedy Entertainment
- Platform: PC
- Topic: Action RPG
- Game: Control Resonant
- Person: Dylan Faden
- Person: Sergey Mohov
- Game: Control
This article was reported and published by rockpapershotgun.com. feed.gg links to it as part of a story cluster — full text, images and rights remain with the publisher.