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Cyberpunk 2077

News, coverage and analysis tracking Cyberpunk 2077 across the outlets.

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PC Gamer

You can crank wild performance out of a MacBook Neo if only you use a giant industrial air blower and Peltier…

YouTuber Salem Techsperts has achieved record-breaking benchmark scores on an Apple MacBook Neo by implementing extreme cooling modifications, including a giant industrial air blower and Peltier cooler. These mods pushed the A18 Pro chip's performance beyond default limits, though some GPU scores did not improve. The article also notes that simpler thermal pad and putty mods can still yield significant performance gains.

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Tech Radar

The Witcher 3: Wild Hunt lead quest designer recalls the moment he suggested that one character be killed off, says the team's reaction was 'wide eyes and silence' — 'The weight of it is exactly what the act needs'

The Witcher 3: Wild Hunt lead quest designer Paweł Sasko recalled pitching the death of Vesemir during the Battle of Kaer Morhen, a suggestion that initially stunned the development team. Sasko explained that the character's demise was crucial for Ciri's emotional arc and the overall narrative weight of the game. He also touched upon the technical challenges and creative iteration involved in developing the game's questlines.

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Retro Gamer

Nvidia's Chinese budget GPU rival can actually run games, but it isn't a threat to the RTX 5060 yet

Chinese company Lisuan has released the LX 7G100, a graphics card that can run games and is positioned as a potential rival to Nvidia's offerings. While benchmarks show it performing significantly below Nvidia's RTX 5060, it represents a notable step forward for China's domestic GPU development, with potential for future improvements.

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PC Gamer

Witcher 3's heaviest scene stunned its devs into silence, but Cyberpunk 2's associate director says it was crucial for 'understanding the craft' of quest design

Paweł Sasko, associate director on Cyberpunk 2 and former lead quest designer for The Witcher 3: Wild Hunt, discussed the impact of Vesemir's death scene on developers. He stated that the scene, which stunned the development team into silence, was crucial for understanding the craft of quest and narrative design. Sasko also mentioned that he enjoyed working on such impactful moments.

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PC Gamer

As a former smoker, I'm asking gamedevs to please make an 'arachnophobia mode' but for cigarettes because…

A former smoker and game developer is requesting that game developers implement an 'arachnophobia mode' equivalent for cigarettes in video games. The author argues that the presence of smoking in games can trigger cravings and suggests replacing cigarettes with less addictive items or visual effects to aid players in quitting or avoiding smoking.

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FZ.se

Test Drive 3 - bilspelet som öppnade en hel värld

Test Drive 3: The Passion, released in 1990, is highlighted as a pioneering title that introduced the concept of an open world to the racing genre, years before it became a common feature. Despite its early 3D graphics and limited car selection, the game offered unprecedented freedom and immersion with its dynamic environments and police chases. While it didn't immediately spark a revolution, its legacy is seen in modern open-world racing games like Forza Horizon.

Niche Gamer

CD Projekt says it won’t repeat Cyberpunk 2077’s biggest mistakes

CD Projekt RED discussed lessons learned from Cyberpunk 2077's troubled launch, emphasizing a new development philosophy focused on improved planning, pre-production, and realistic expectations for future titles like The Witcher 4 and Cyberpunk 2. The studio is investing more time in foundational development stages before full-scale production.

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Gaming On Linux

Proton 11 Beta 5 released with more regression fixes

Valve has released Proton 11 Beta 5, focusing on regression fixes and improving compatibility for various games on Linux. This update addresses controller input issues, performance problems, and ensures games like BattleBit Remastered and Assassin's Creed Shadows are playable. The release also includes updates to underlying components like vkd3d-proton and dxvk.

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Gaming Bolt

The Witcher 3 Lead Quest Designer Writes About Bloody Baron Quest and Killing A Beloved Character

Paweł Sasko, lead quest designer at CD Projekt RED, shared insights into the development of The Witcher 3: Wild Hunt, including early office environments and the challenges of designing iconic quests like the Bloody Baron's story arc. He detailed the difficult decision to kill the character Vesemir during the Battle of Kaer Morhen and the extensive nine-month process of writing the main storyline. Sasko also celebrated the game's 11th anniversary and its significant sales success.

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8bit Digi

Jad Saxton is Coming to SacAnime Summer 2026

Voice actress and ADR director Jad Saxton has been announced as a guest for SacAnime Summer 2026. Saxton is known for her roles in various anime series and her work as an ADR director. She joins previously announced guests Ming-Na Wen, Brittney Karbowski, and Alix Wilton Regan at the Northern California anime convention.

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Retro Gamer

CD Projekt Red wanted The Witcher to have multiplayer: "Didn't happen, but it shows ambition"

CD Projekt Red considered adding multiplayer to the original The Witcher game, according to senior technical writer Adrian Fulneczek. While the feature never materialized, it reflects the studio's early ambitions. This concept predates similar discussions for Cyberpunk 2077.

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Tech Radar

Looks like The Witcher 4 work isn't holding back multiplayer spinoff Project Sirius — it just picked up the narrative lead of one of Destiny 2's best expansions

Kwan Perng, formerly the narrative lead for Destiny 2: The Final Shape, has been appointed as the lead writer for CD Projekt Red's multiplayer Witcher spin-off, Project Sirius. Perng announced his new role on LinkedIn, expressing his immersion in The Witcher universe. This hiring suggests that development on Project Sirius is progressing, even as CD Projekt Red prioritizes The Witcher 4.

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Retro Gamer

"We learned our lesson": The Witcher 4 and Cyberpunk 2 won't repeat the development mistakes of Cyberpunk…

CD Projekt Red developers state that The Witcher 4 and Cyberpunk 2 will avoid the development pitfalls of Cyberpunk 2077 by improving their documentation processes. The studio has learned from past issues, particularly with the Witcher remake and Phantom Liberty DLC, by centralizing knowledge and improving collaboration between teams.

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Two Average Gamers

20 Must-Play Games on Steam Deck in 2026 (Verified and Optimized) | TAG

This guide highlights 20 games that perform exceptionally well on the Steam Deck, focusing on session-friendliness and battery life. It categorizes games into quick sessions, hour-long sessions, and deep dives, while also noting AAA titles that are playable with adjustments. The article also details Valve's 'Steam Deck Verified' system and lists games that did not make the cut due to performance issues.

Rock Paper Shotgun

"It was chaos": How The Witcher 4 and Cyberpunk 2 are learning from decades of CD Projekt's documentation mistakes

CD Projekt is implementing new documentation processes for The Witcher 4 and Cyberpunk 2 to avoid past mistakes that hindered development on titles like Cyberpunk 2077 and its Phantom Liberty expansion. The company learned that comprehensive internal documentation is crucial for long-term project success and knowledge transfer, especially with a growing global workforce. This new approach emphasizes maintaining up-to-date records from the outset to streamline future development and prevent the loss of critical information.

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Gaming Bolt

The Witcher 4 and Cyberpunk 2 Studio “Learned Our Lesson” From Previously Poor Documentation

CD Projekt RED has learned from past documentation issues with Cyberpunk 2077 and is implementing improved processes for The Witcher 4 and Cyberpunk 2. The studio aims to create shared, accessible documentation across teams to avoid duplicated efforts and ensure knowledge preservation, a stark contrast to the lack of documentation for The Witcher 1 and 2 and the chaotic system used for Cyberpunk 2077 and its Phantom Liberty expansion.

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Metro UK

Top 10 hot summer gaming tech for 2026 - headsets, controllers, and more

This article highlights top gaming technology accessories for summer 2026, focusing on peripherals like headsets, controllers, mice, keyboards, monitors, and chairs. It notes that while core components remain expensive, these accessories offer desirable upgrades without significant price hikes due to memory shortages. Featured items include collaborations with brands like Pokémon and Blackpink, alongside high-performance tech from SteelSeries, Logitech, Razer, and Turtle Beach.

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Destructoid

Sorry GTA 6, but I’m more excited about these 5 sequels (and a wildcard)

This article expresses excitement for several upcoming game sequels, arguing they hold more promise than Grand Theft Auto 6 due to potentially more manageable expectations. It highlights anticipated titles from FromSoftware, CD Projekt Red, Larian Studios, and Sandfall Interactive, praising their past work and potential for innovation. The author also touches on the industry's current trend of hype generation versus genuine surprise.

Retro Gamer

Wildcard Wishlist: 14 games we're desperate to see at Summer Game Fest 2026

This article outlines a wishlist of 14 games the GamesRadar+ team hopes to see announced or receive updates on at Summer Game Fest 2026. The list includes highly anticipated titles like Grand Theft Auto 6, The Witcher 4, and The Elder Scrolls 6, alongside more speculative wishes for unrevealed games such as Assassin's Creed Codename Hexe and Persona 6.

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Games Press

ALIX WILTON REGAN AND TROY BAKER TO HOST THE FUTURE GAMES SHOW SUMMER SHOWCASE

Actors Alix Wilton Regan and Troy Baker have been announced as the hosts for the Future Games Show Summer Showcase on June 6. The event will feature world premieres, new trailers, and deep dives into over 40 games, including Halloween: The Game, WARDOGS, and EXODUS.