Destiny
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Call of Duty: Modern Warfare 4 players are calling for a PvE-only version of its DMZ mode - just like every extraction shooter before it
Players of Call of Duty: Modern Warfare 4 are petitioning developer Infinity Ward for a Player vs Environment-only version of its DMZ extraction mode. Many players find the PvPvE aspect frustrating, citing losses of gear and operators to other squads. This mirrors a trend seen in other extraction shooters like Escape From Tarkov and Arc Raiders, which have either implemented or experimented with PvE modes to cater to player demand.
Mass Effect's Commander Shepard Actors, Destiny Community Help #SaveMassEffect Petition Cross 200,000 Signatures
The #SaveMassEffect fan campaign has surpassed 200,000 signatures, boosted by support from the actors who voice Commander Shepard and the Destiny community. This indicates significant player engagement and a desire for continued support for the Mass Effect franchise.
American publishers are ruining the video games industry - Reader's Feature
A reader expresses concern that American publishers are ruining the video game industry, citing the closure of BioWare and EA's financial practices as evidence. The author contrasts this with the perceived stability of Japanese and European companies, while also noting the potential negative impact of AI on game development and artistry.
Ubisoft reportedly wasted 3 years turning Beyond Good & Evil 2 into a live-service Fortnite killer, but now it's a single-player-focused game with co-op
Ubisoft's Beyond Good & Evil 2 has reportedly undergone multiple significant shifts in development, transitioning from a live-service game inspired by Fortnite and Destiny to a single-player focused title with optional co-op. The game has allegedly been in pre-production for years, with its creative direction constantly changing, leading to uncertainty about its eventual release.
Rapport: Beyond Good & Evil 2 är nu en "solo först"-upplevelse
Recent reports suggest that Beyond Good & Evil 2 has shifted its focus from multiplayer to a "solo first" experience, though co-op will still be available. The game's combat is reportedly similar to Insomniac's Spider-Man titles. This change in direction is seen as positive for the long-delayed project.
Star Wars Battlefront 3 Could End Up Developed by Bungie – Rumor
A rumor suggests that Bungie is in discussions to develop Star Wars Battlefront 3, potentially shifting the franchise away from DICE and EA. While the game is not confirmed to be in development, Disney is reportedly exploring options due to past controversies with EA's Star Wars Battlefront 2, particularly regarding its loot box system.
Bungie is still busy with Marathon and Destiny, but Star Wars could reportedly be next
Bungie is reportedly considering developing a Star Wars game, despite currently being focused on Marathon and Destiny. The studio has prior experience with the Star Wars intellectual property.
MMO Week in Review: Funcom’s folly
Funcom has confirmed significant layoffs and the stepping down of its CEO as part of a restructuring effort. The company will now focus on its existing titles, Dune: Awakening and Conan Exiles. This news comes amidst a broader week of MMO updates, including RuneScape halting its Reignited plans and Enshrouded launching its 1.0 release.
Fans of Destiny 1 are trying to get the console game to work on PC – and earn a nod from Bungie
Fans are working to bring the original console-exclusive game Destiny to PC through a mod called Project Golden Age. The project has achieved 4K resolution and 60 FPS, gaining the attention of Bungie's head of product, Josh Deane. Despite the unofficial nature of the mod, Sony has not yet taken action to halt its development.
Destiny 1 project, which aims to port the game to PC, seemingly gets a nod from Bungie boss
A fan-led project called Project Golden Age is making progress on porting the original Destiny to PC, showcasing footage running at 4K resolution and high frame rates. Bungie's studio head of product, Josh Deane, acknowledged the project on X, though it remains uncertain if Bungie or Sony will intervene with takedowns. The project utilizes advanced techniques, including mentions of generative AI, to rebuild the game.
Shack Chat: What gaming series do you want to see get a racing game?
Shacknews staff members discuss which gaming series they would like to see adapted into a racing game. Suggestions range from PlayStation's first-party characters and Hollow Knight to F-ZERO, Destiny's Sparrow Racing League, Shovel Knight, Halo, Pokemon, and The Legend of Zelda.
A dying man's quest to finish the Zelda Ocarina of Time remake: "This will be the first, and likely only,…
A terminally ill man named Blake plans to fully complete the upcoming remake of The Legend of Zelda: Ocarina of Time for the Nintendo Switch, a goal he has set for himself as his time winds down. The story highlights the profound impact gaming can have on individuals, with Blake sharing his personal journey with ALS and his cherished moments gaming with his daughter.
Fallen London is where the writers of Baldur's Gate 3, Dishonored and Stellaris come to let their hair down
Fallen London, a text-based RPG from Failbetter Games, serves as a creative outlet for writers behind major titles like Baldur's Gate 3, Stellaris, and Destiny. The game's 'Exceptional Stories' allow these writers, both AAA and indie, to explore diverse and often dark themes in a richly detailed, choice-driven world.
Jason Jones, Co-Creator of Halo and Destiny and Co-Founder of Bungie, Announces New Studio
Jason Jones, a co-founder of Bungie and co-creator of Halo and Destiny, has launched a new studio named Stone Kite. The studio will explore various entertainment mediums, with its first project being a limited-series comic book titled One Zero One, based on a manuscript written by Jones.
Jobs roundup: October | Code Wizards Group appoints Catherine Bygrave as head of commercial
Several key figures have moved into new roles within the games industry. Michał Platkow-Gilewski was promoted to VP of global communications and marketing at CD Projekt Red, while Catherine Bygrave was appointed head of commercial at Code Wizards Group. Other notable appointments include Daniel Smith as executive producer at Playground Games, Gero Micciché as lead producer at 2K and Hangar 13 Games, and Tymon Smektala as executive producer at Bloober Team's Broken Mirror Games.
Jobs roundup: October | Playstack CEO Harvey Elliott voted chair of UKIE
Several key appointments have been made across the UK games industry. Harvey Elliott, CEO of Playstack, has been voted chair of UKIE, succeeding Maria Sayans. Murray Pannell joins Steel City Interactive as head of publishing, while Dean Anderson leads MV&P's APAC partnerships. Catherine Bygrave is the new head of commercial at Code Wizards Group, and Michał Platkow-Gilewski has been promoted to VP of global communications and marketing at CD Projekt Red.
Bungie’s Payback Was Going to be a Sandbox Game – Rumor
A report indicates that Bungie was developing a Destiny spin-off called Payback, intended as a hero-centric sandbox game with open-world exploration and puzzle-solving elements. Led by Luke Smith and Mark Noseworthy, the project was reportedly canceled in Summer 2024 due to concerns about Destiny 2's aging player base and poor onboarding. Despite the cancellation, Bungie has recently announced plans to bring back vaulted Destiny 2 content and is continuing development on its extraction shooter, Marathon.
Marathon devs lay out roadmap leading to 'connected PvE, PvP and PvEvP' in March 2027
Bungie has outlined a roadmap for Marathon, detailing upcoming updates through March 2027. Key additions include a refresh of progression and rewards in October 2026, the introduction of the first PvE experience called Symbiosis in December 2026, and a complete overhaul of the PvP, PvE, and PvEvP ecosystem by March 2027. Game Director Del Chafe III and Creative Director Julia Nardin shared these plans.
Perfect Ten: The MMOs that paved the path for console MMOs
This article explores the history of MMORPGs on consoles, highlighting ten pioneering titles that paved the way for modern online console gaming. It details games like Phantasy Star Online, Final Fantasy XI, EverQuest Online Adventures, and Destiny, discussing their impact and evolution.
What the Hell is Going on With Halo and Xbox?
Xbox Game Studios has announced significant layoffs at Halo Studios, formerly 343 Industries, with 268 roles eliminated. A smaller team will continue to support existing Halo titles, while a new, separate team under Activision will develop the next mainline Halo installment. This move is part of a broader strategy to accelerate franchise output and streamline development, though it has led to widespread criticism regarding job security and studio management.