Destiny 2
News, coverage and analysis tracking Destiny 2 across the outlets.
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Don’t Mourn Destiny 2, Be Grateful That It Existed
Following the announcement of Destiny 2's final major update on June 9, the article reflects on the game's impact and the community's desire for a sequel. Content creator Luckyy10p initiated a petition signed by over 330,000 people, urging Sony and Bungie to consider Destiny 3. Voice actors from the game have also shared messages of support for the franchise's future.
PlayStation’s First-Party Game Sales Have Been On Decline Since 2020, Data Shows
Data indicates that Sony's first-party game sales have been in a steady decline since the 2020 financial year, falling from 58.4 million units to 28.9 million in 2024, with a slight increase to 32.1 million in 2025. This trend coincides with challenges in the company's live-service game strategy and long development cycles for major titles, despite recent successes like Helldivers 2.
It's wild that Destiny 2's biggest ever quality-of-life update is the one that ends the game
Bungie is releasing the Monument of Triumph update for Destiny 2 on June 9, which is described as the game's biggest quality-of-life update despite marking its end. The patch includes numerous improvements such as simplified portal mechanics, weapon buffs, increased vault and loadout slots, and the ability to save artifact mods to loadouts. The article expresses frustration that these beneficial changes are arriving only as the game concludes its nine-year run.
Don't expect rapid 007 First Light sequels, former Destiny 2 boss says, as they'd likely "review worse," "sell worse," and still be very expensive to make
Former Destiny 2 vice president Mark Noseworthy believes that rapid sequels for games like 007: First Light are not feasible due to business realities. He argues that without significant innovation, such sequels would likely receive worse reviews, sell less, and still be very expensive to produce, making them less profitable.
Destiny 2 is now the greatest looter shooter ever, and all it had to do was die
Destiny 2 has reached its best state in years following a recent update, solidifying its position as a premier looter shooter. This update marks a significant turning point for the game, revitalizing its gameplay and overall appeal.
Bungie experiments by adding casual PvP-lite mode to Marathon
Bungie is introducing a new experimental mode called Sponsored Survival to Marathon, which reduces the emphasis on player versus player combat for a more relaxed experience. This mode will be available during the free-to-access Open Play week from June 2 to June 9. Bungie is testing this mode to cater to different playstyles and gather feedback for potential future additions to the live service shooter.
Destiny 2 Had To Die For The Series To Ever Live Again
The author argues that Destiny 2's prolonged lifespan and evolving issues, including microtransactions and the Destiny Content Vault, necessitated its eventual end for the series to have a chance at future success. Despite the sadness of its conclusion and reported layoffs at Bungie, the article suggests that the game's over-scope and mismanagement led to a decline that made a fresh start for the Destiny franchise necessary. The piece also touches on the impact of Sony's ownership and the challenges of sustaining live-service games.
Destiny 2’s player count has already doubled, and its final update isn’t even live yet
Destiny 2 has seen its player count double, reaching its highest numbers since January, even before the release of its final update. This surge indicates significant renewed interest in the game.
Destiny 2 players are hoping and coping that they can change the franchise’s fate
Destiny 2 players are expressing a mix of hope and resignation regarding the future of the franchise. The sentiment suggests a desire among the player base to influence the game's direction and overcome current challenges.
Destiny 2 outlines upcoming gear changes while details about internal plans to right the ship come to light
Destiny 2 is set to receive significant gear updates before entering maintenance mode, including new exotic catalysts, weapon tier upgrades, and archetype tweaks. Bungie is also streamlining the artifact system and making more gear available from vendors. Meanwhile, internal discussions at Bungie reportedly explored rebranding to Destiny Infinity or a third game, but these were deemed too costly. Former Valve writer Chet Faliszek expressed concern over Sony's apparent lack of interest in long-term multiplayer game support.
Destiny 2 community lead whips the MMO's community into a frenzy with a series of posts that could mean anything from a sequel to nothing at all: "Do not go gentle into that good night"
Destiny 2 fans are speculating about the future of the franchise following cryptic posts from Bungie's community lead, Dylan Gafner. These posts, referencing themes of perseverance and the number three, have fueled rumors of a potential Destiny 3, despite reports suggesting it is not in development. The community is interpreting Gafner's messages as encouragement to remain hopeful as Destiny 2 approaches its final update.
Steam reviewer says 'I am done with this game' after 10,000 hours of Destiny 2, then plays another 160 hours…
A Destiny 2 player, who has logged over 10,000 hours, left a negative Steam review citing dissatisfaction with recent game updates and progression systems. Despite the negative review, the player continued to play for an additional 157 hours, highlighting the complex relationship many players have with the game. The article also touches on the broader topic of player sentiment and game design choices made by developers like Bungie.
007 First Light & Forza Horizon 6 – TheXboxHub Official Podcast #228
The 228th episode of TheXboxHub Official Podcast features discussions on 007 First Light, Forza Horizon 6, Fable, and Destiny 2. Host Darren Edwards shares insights from the world premiere of 007 First Light and discusses recent game developments and predictions for upcoming summer showcases.
‘It’s a bit sappy and sentimental but that’s how we’re feeling’: Bungie gets emotional in latest Destiny 2 blog post
Bungie shared an emotional blog post discussing the final patch for Destiny 2, reflecting on the game's journey. The sentiment expressed is described as sappy and sentimental, indicating a significant emotional moment for the development team as they conclude this chapter.
Roadmaps and Plans
Bungie provided insights into Destiny 2's upcoming weapon, artifact, and focusing systems. Separately, the latest community update for Warhammer 40,000: Space Marine 2 was released.
Former Destiny 2 boss praises new The Witcher 3 DLC, says "half a generation of players weren't of age"…
CD Projekt Red has announced The Witcher 3: Wild Hunt - Songs of the Past, an expansion set to release next year for PC, PlayStation 5, and Xbox Series X|S. Former Bungie executive Mark Noseworthy praised the move, noting that a new generation of players will be able to experience the franchise. The expansion is being developed by Fool's Theory, which is also working on the remake of The Witcher 1.
Valve veteran worries for Bungie's future following Destiny 2's final update: "I don't think Sony…
Valve veteran Chet Faliszek expressed concern over Bungie's future following the announcement that Destiny 2's final update will be released on June 9, with no Destiny 3 currently in development. He believes Sony may have lost interest in Bungie's live-service ambitions after Marathon's underperformance, leaving the studio in a precarious position with limited viable paths forward.
Bungie Thanks Fans With First Look at Monumental Destiny 2 Update
Bungie is releasing the Monument of Triumph, which is described as the final major content update for Destiny 2. Fans anticipate this update to be one of the game's best singular updates in years.
Bungie devs have resurrected an obscene amount of guns for Destiny 2's final update: 'My body physically hurts…
Bungie is releasing a significant update for Destiny 2 called Monument of Triumph, which will reintroduce a large number of previously available weapons and add new ones across various activities. This update includes reprised weapons for patrol destinations, Gambit, Crucible, and more, alongside all exotic weapons receiving catalysts. The extensive work involved has led developers to express the physical toll it has taken.
Former Destiny 2 boss won't say "Destiny 1 remaster" out loud, but suggests it might not be a good idea: "Studios can only afford so many bets"
Former Destiny 2 lead Mark Noseworthy discussed the business considerations of game remasters, suggesting a Destiny 1 remaster might not be a wise investment for Bungie. He highlighted the high costs, opportunity costs, and market demand as key factors, implying that studios have limited resources for such projects.