Destiny 2
News, coverage and analysis tracking Destiny 2 across the outlets.- Felwinter's Lie PvE and PvP god rolls - Destiny 2This guide details the optimal PvE and PvP 'god rolls' for the Felwinter's Lie shotgun in Destiny 2. It provides specific perk recommendations for both modes, focusing on maximizing damage and effectiveness in different combat scenarios.
- MMO Week in Review: EverQuest risingThis week's MMO news roundup highlights the resurgence of the EverQuest franchise with EverQuest Legends entering paid beta and expansions teased for EverQuest and EverQuest II. Other major stories include the implosion of DreamWorld, potential layoffs at Blizzard and Bethesda, and Sony's shutdown of PS3 and PS Vita storefronts. The article also covers updates and news from various other MMOs like Elder Scrolls Online, Conan Exiles, and Valheim.
- Rare added to the list of Xbox studios under threatRumors suggest that Microsoft is planning significant layoffs across several Xbox studios, including Rare, Bethesda, and Arkane, with some studios potentially facing closure or sale. This follows recent layoffs at Bungie and Microsoft pulling out of a partnership with IO Interactive. The reported motivation behind these potential cuts is a focus on profitability by new Microsoft management.
- What We Played – Like a Dragon: Infinite Wealth, Beastro & Silent Hill 2Several individuals shared their recent gaming experiences, including playing Like a Dragon: Infinite Wealth, Beastro, and Silent Hill 2. Others have been engaging with Elden Ring mods, Final Fantasy VII Rebirth, God of War: Ascension, and various indie titles like Balatro and Gecko Gods.
- Epic CEO Tim Sweeney suggests AI could've saved Destiny 2 and will "enable games like Destiny to thrive!"Epic Games CEO Tim Sweeney suggested that a lack of generative AI adoption may have contributed to Destiny 2's struggles, stating that the technology could enable games like it to thrive. He also criticized Valve's policies regarding AI disclosures in games, arguing they hinder developers. The article explores the potential role of AI in accelerating game development and content creation.
- Destiny 2 community manager calls out "leaders who made multiple years of poor decisions" as former Bungie VP shares post blaming industry implosion on the marketDestiny 2 community manager Dylan Gafner responded to a discussion about the games industry's current state, suggesting that leadership's poor decisions over multiple years are a significant factor, not just market conditions. This comes after former Bungie VP Mark Noseworthy shared a post that placed blame primarily on the market. Gafner clarified his comments were not a personal attack but stemmed from conversations with former colleagues affected by recent Bungie layoffs.
- Destiny 2’s next patch is delayed into next week thanks to Bungie’s mass layoffsBungie has delayed the next patch for Destiny 2 into next week due to recent mass layoffs impacting the development team. The patch, which focuses on bug fixes, was originally scheduled for Tuesday. Some of the fixes included in the delayed patch were being worked on by employees who were let go.
- Even Hideo Kojima is afraid that 'digital data will no longer be owned by individuals' and that access to art…Hideo Kojima has expressed concerns about the future of digital ownership, fearing that players will eventually lose control over their digital data and access to art. This sentiment is amplified by Sony's reported move towards a fully digital PlayStation ecosystem by 2028, raising anxieties about game preservation and the potential loss of access to purchased content due to external factors like server shutdowns or company closures.
- After layoffs and Destiny 2's abrupt end, Bungie "can't promise a fix" to reported issues: "We will get this out when possible"Bungie has announced a delay for a Destiny 2 patch due to recent mass layoffs impacting the development team. The studio stated that while the patch is not indefinitely postponed, some fixes were being worked on by affected employees. Bungie is also addressing player-reported issues with Destiny 2's performance, acknowledging that while they "can't promise a fix," they will investigate.
- Destiny 2 almost got an honest-to-goodness dating sim, but leadership gave it a ‘hard no’Former Bungie developers revealed that a dating simulator concept based on Destiny 2 was developed internally but ultimately rejected by leadership. Former community manager Liana Ruppert confirmed the existence of the 'Dream Daddy inspired' concept and expressed agreement with criticism that leadership was out of touch. Separately, Bungie's Dylan Gafner offered words of encouragement to fans concerned about the game's current state, while the studio continues development on its upcoming extraction shooter, Marathon.
- MMO Week in Review: Guild Wars goes mobile, Bungie gets layoffsThis week's MMO news includes Guild Wars launching on mobile, Star Trek Online's new update, and Throne & Liberty's summer expansion. However, the industry also saw significant layoffs at Sony and Bungie, impacting hundreds of developers working on Destiny 2 and Marathon. Other news includes Valve's Steam Machine pricing, the ongoing Ashes of Creation lawsuit, and updates on Grand Theft Auto VI's online multiplayer.
- Choose My Adventure: Steamrolling low-level bosses and storming roulettes in Final Fantasy XIVThe author discusses regaining confidence in Final Fantasy XIV by completing challenging "Extreme" boss fights unsynced, which helped overcome a feeling of apathy and self-doubt. This personal progress has also led to a decision to try Destiny 2, with readers being polled on whether to start anew or continue with an existing character.
- PlayStation CEO promises to "revitalise the market" with more live service gamesPlayStation CEO Hideaki Nishino stated in an interview that the company intends to invest more in live service games to "revitalize the market." This comes despite recent underperformances and layoffs in the live service genre, including at Bungie. PlayStation has had mixed success with live service titles, with hits like Helldivers 2 and notable failures like Concord.
- Opinion: Everything hurts and no one knows when the pain will endThe article discusses the ongoing financial struggles and mass layoffs within the game industry, attributing them to a combination of economic factors, executive mismanagement, and alleged abuses of power. The author, Bryant Francis, shares personal coping mechanisms for dealing with the constant stream of bad news and emphasizes the need for the industry to learn from past mistakes.
- Destiny 2 Is Finished – and Now More Appealing Than EverDestiny 2 is now considered finished as a live-service game, presenting a complete Bungie first-person shooter experience with a defined endpoint. Players can now enjoy the game without concerns about future content updates altering their established builds.
- Hearing about the future of PlayStation from its top dogs made me so depressed I had to go lie downSony Interactive Entertainment executives discussed PlayStation's future focus on monetizing its existing user base through recurring revenue like PS Plus, rather than solely on increasing Monthly Active Users. They also highlighted Artificial Intelligence as a key foundational technology for improving development efficiency and player experience in the long term, while aiming to deliver unique value for next-generation platforms beyond PC alternatives.
- PlayStation – and The Gaming Industry – Just Doesn’t Learn With Live-ServiceDespite numerous high-profile failures and significant layoffs within studios like Bungie and Quantic Dream, Sony Interactive Entertainment, led by Hideaki Nishino, remains committed to pursuing live-service games. This strategy is questioned due to past setbacks and the company's historical strength in single-player titles, with concerns that chasing trends is leading to wasted investment and development resources.
- Sony games boss says company will bravely keep sending live services over the top, despite cancelling 8 of the 12 ones planned for 2025 and wiping out most of Destiny 2's developersDespite cancelling eight of twelve planned live service games for 2025 and shutting down most of the Destiny 2 development team, Sony Interactive Entertainment CEO Hideaki Nishino stated the company will continue to invest in and develop live service titles. Nishino believes these games attract a global audience and aims to revitalize the market with both first-party and third-party content, while also considering the long-term potential of older titles.
- Sony Interactive Entertainment president and CEO hasn't given up on live-service games just yetDespite numerous cancellations and underperforming titles, Sony Interactive Entertainment president Hideaki Nishino has reaffirmed the company's commitment to live-service games. Nishino stated that the genre is still relatively new and that Sony wants to continue taking on challenges within it, aiming to revitalize the market with both first-party and third-party content. Sony plans to release its own live-service title, Marvel Tōkon: Fighting Souls, this year.
- Bungie’s Recent Layoffs Affect 292 Employees in Washington StateBungie has laid off 292 employees in Washington State, with their last day being July 9. The layoffs impact various departments, including art, engineering, and production, with some Destiny 2 developers affected. The news comes from a report citing a notice to the Washington State Employment Security Department from Sony.