Destiny 2
News, coverage and analysis tracking Destiny 2 across the outlets.
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Destiny 2 Gets Final Content Update on June 9th as Bungie Works on “Incubating Our Next Games”
Bungie has announced that Destiny 2 will receive its final content update on June 9th, marking the end of active development for the game after nearly nine years. While Destiny 2 will remain playable, the studio is shifting its focus to incubating new games. This decision follows the release of The Final Shape expansion, which concluded the Light and Darkness Saga.
Ares: The Iron Vanguard Launches Global Early Preview - GameHaunt
Ares: The Iron Vanguard has launched its global early preview on PC, offering free access until May 27, 2026. This sci-fi action RPG from Com2uS Holdings has been rebuilt for Western markets, shifting its focus from its Korean MMORPG origins to a more prominent single-player story experience. The game features a unique four-class suit swap system for combat and offers solo play, co-op raids, and PvP arenas as endgame content.
Struggling Witcher spinoff brings acclaimed Destiny 2 narrative veteran onboard as new lead writer
Kwan Perng, formerly of Bungie where he served as narrative lead for Destiny 2's The Final Shape, has been hired as the new lead writer for Project Sirius, a Witcher spinoff game. Perng announced his move to CD Projekt's troubled project, which has undergone several reboots since its initial announcement. He expressed excitement about working in The Witcher universe, though details about the game remain scarce.
Habitual Destiny 2 players are feeling lost amid latest drought and Bungie’s Marathon focus
Long-time Destiny 2 players are expressing feelings of being lost due to the current content drought and Bungie's apparent focus on their upcoming game, Marathon. This has led to discussions about the future of the Destiny franchise, with some players questioning if it's time for Destiny 3.
Narrative lead of Destiny 2's best expansion joins The Witcher multiplayer game Project Sirius at CD Projekt Red
Kwan Perng, a narrative lead on Destiny 2's The Final Shape expansion, has joined CD Projekt Red as the lead writer for the upcoming multiplayer game, Project Sirius. Perng previously worked on Destiny 2 expansions and Guild Wars 2: End of Dragons. Project Sirius is one of several Witcher-related projects in development at CD Projekt Red.
Former Half-Life 2 Writer Doesn’t Want to Pen Half-Life 3: “I Don’t Want to Touch Anything Old”
Former Half-Life 2 writer Chet Faliszek stated he has no desire to work on Half-Life 3, preferring to avoid established lore and the pressure of adhering to existing narratives. He expressed similar sentiments about other franchises with extensive backstories, including Left 4 Dead and Destiny 2, highlighting his preference for creating new intellectual property.
Killing Marathon would be self-sabotage for Sony
Despite financial losses and player count concerns, Sony should not abandon Bungie's Marathon, as it is a critically acclaimed title that contrasts with the failure of Concord. The game's positive reception and community engagement demonstrate its potential value as a flagship first-party title for PlayStation's ecosystem.
Marathon's Game Director admits it's "overwhelming to learn" and too sweaty
Marathon's Game Director Joe Ziegler admits the extraction shooter can be an overwhelming and overly competitive experience for new players. Bungie plans to introduce new PvE-focused modes and more sci-fi elements in Season 2 to offer more relaxed ways to play, alongside improvements to onboarding and matchmaking.
How to make Titanium Ingots in Subnautica 2
This guide explains how to craft Titanium Ingots in Subnautica 2, a necessary step for creating items like the Sonic Resonator and Repair Tool. Players must first build a Processor using a Habitat Builder, which requires scanning for the blueprint. The Processor then uses three titanium pieces to create one Titanium Ingot.
Marathon is getting a "PVE-only mode" as Bungie responds to the state of the game
Bungie is introducing a PvE-only mode to Marathon in Season 2, alongside another mode with a focus on PvE and a touch of PvP, in response to player feedback about the game's difficulty and PvP focus. Game director Joe Ziegler acknowledged that Marathon can be overwhelming for new players and that matches can feel like a 'death spiral.' Future seasons will also bring new content, improved matchmaking, and UX enhancements.
It took a while, but Overwatch's iconic heroes have finally been bitten by the collab slop curse
Overwatch has entered into a collaboration with Fortnite, allowing iconic heroes like Mercy, Genji, D.Va, and Tracer to be featured as in-game skins. This move marks a significant shift for Blizzard's live service title, which previously kept its characters exclusive. The article critiques the trend of character collaborations, suggesting it dilutes the original identity of game universes and turns beloved characters into generic cosmetic items.
How to get Acidic Raion Pouch in Subnautica 2
This guide explains how to find Acidic Raion Pouches in Subnautica 2, a crucial component for crafting the scanner's basic battery. The pouches are harvested from purple, brain-shaped plants called Acid Raions, which can be found in caves near the starting Lifepod. Players will need a Survival Multitool to harvest them and should collect the pouches before the Medical Gel Sack to avoid acid damage.
Games Inbox: Are 3D platformers a dead genre?
This collection of reader letters discusses the perceived decline of 3D platformers, the controversy surrounding game reviews and developer apologies, and the high price of upcoming games like Grand Theft Auto 6. Other topics include the financial struggles of Sony's acquisition of Bungie and the increasing time it takes to develop games.
ARC Raiders Tops 16 Million Sales, Over Half Its Active Player Base Has Put in 100+ Hours
Embark Studios' extraction shooter ARC Raiders has achieved over 16 million unit sales worldwide since its October 2025 launch, with more than half of its active player base exceeding 100 hours of playtime. The developer is shifting from monthly to semi-annual content updates, with the next patch, Frozen Trail, scheduled for October and introducing the game's largest map to date.
Embark says the 'pressure of a monthly cycle' is holding Arc Raiders back, so it's slowing down: Major updates will come every 6 months from now on
Embark is shifting Arc Raiders from monthly to bi-annual major updates to allow for more impactful content and system refinements. A dedicated live service team will continue to provide regular smaller updates, cosmetics, and bug fixes between these larger content drops. This change aims to address player feedback regarding progression systems and the overall pace of content delivery in the live service shooter.
Sega has canceled its live service 'Super Game' due to 'intensifying market competition,' and I really, really hope it's a sign that the industry is finally correcting itself
Sega has canceled its ambitious 'Super Game' project, which aimed to be a major live service title, citing intensifying market competition. The company is reallocating around 100 developers to traditional full-game development, signaling a potential shift away from free-to-play models. This decision is seen by the author as a positive sign for the industry, suggesting a move towards more sustainable and less risky game development practices.
Games Inbox: What Nintendo Switch 2 games will be announced in June?
Readers speculate on upcoming Nintendo Switch 2 game announcements, potential price increases, and the possibility of a FromSoftware pirate game. Discussions also touch on game review scores, saving for next-generation consoles like the PlayStation 6, and the potential for director's cuts of games like Resident Evil Requiem.
Solo-Only Players: Skip Every Battle Pass in 2026 | TAG
This article argues that solo players should skip all battle passes starting in 2026, as the monetization system relies on social validation and FOMO, which are largely irrelevant to solo experiences. The author contends that the time investment required for battle passes is not worth the temporary cosmetics, suggesting that the saved money and time could be better spent on full single-player game purchases.
WARPED UNIVERSE - NOW LIVE IN EARLY ACCESS Free to Play Sci-Fi Co-op Looter Shooter | Live on Steam & Epic
Warped Universe, a free-to-play sci-fi co-op looter shooter, has launched in Steam Early Access. Developed by Warped Games, an independent studio comprised of veterans from Net Devil, the game features a shared universe meta-game where player actions impact the entire community. It offers both real-time action and turn-based tactics combat options.
The Least Toxic FPS Games for Adults (2026 Edition) | TAG
This guide ranks first-person shooter games based on their low toxicity for adult players, evaluating community culture, moderation, mode selection, and adult playability. Games like Deep Rock Galactic and Warframe excel due to their co-op PvE design, while titles like Rainbow Six Siege are included for their active moderation efforts. The article emphasizes that co-op PvE or games with self-selecting, devoted playerbases generally offer the least toxic multiplayer experiences.