Destiny 2
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Sony took a $765 million impairment loss in FY25 on the $3.6 billion Bungie acquisition
Sony reported a $765 million impairment loss in its fiscal year 2025 on the $3.6 billion acquisition of Bungie. The makers of Marathon and Destiny 2 continue to be a financial weakness for Sony's Game & Network Services segment.
Sony reports $765 million impairment loss on Marathon and Destiny 2 studio Bungie for the last financial year, after…
Sony reported a significant impairment loss of approximately $765 million against Bungie's assets for the 2025 fiscal year. This loss is attributed to underperformance of titles like Marathon, which did not meet expectations following Bungie's $3.6 billion acquisition in 2022. Despite these financial setbacks, Sony's overall games division sales remained flat, with positive projections for the coming year.
Bungie’s value keeps on dropping in latest Sony financials
Sony reported significant impairment losses of approximately $565 million USD in the last quarter related to its acquisition of Bungie, bringing the total annual loss to around $765 million USD. This financial downturn coincides with declining player counts for Destiny 2 and underperformance of the newly released Marathon, as well as substantial layoffs at Bungie since its acquisition.
Sony Files Second $565 Million Impairment Against Bungie
Sony's Q4 2025 financial report indicates a second impairment against Bungie, reducing its value by approximately $565 million. This reduction, totaling $765 million since the 2022 acquisition, is attributed to Destiny 2's underperformance and Marathon's launch not meeting expectations.
Sony Writes Off Another $565 Million Impairment Loss Against Bungie
Sony has recorded another $565 million impairment loss against Bungie, bringing the total write-off to $769 million in the last financial year. This significant loss, representing over 20% of the acquisition cost, impacts the perceived value of Bungie and its ongoing titles like Marathon. Despite this, Sony's gaming division reported a 12% increase in operating income.
Sony Reports $765 Million Impairment Losses From Bungie in Latest Earnings Report
Sony reported $765 million in impairment losses related to its acquisition of Bungie for the fiscal year, despite a 12 percent increase in overall revenue. The company forecasts a 30 percent revenue increase next year, partly due to the absence of these impairment losses. Bungie's latest title, Marathon, has seen mixed sales performance across platforms, with PC being the dominant platform, followed by PlayStation 5.
Sony expected to pay US customers $7.8m in PlayStation Store settlement
Sony Interactive Entertainment is expected to pay US customers $7.8 million in refunds as part of a proposed settlement for a lawsuit alleging antitrust practices on the PlayStation Store. The lawsuit claims Sony monopolized the digital game market by selling titles through game-specific vouchers, preventing purchases from third-party retailers. Customers who bought eligible digital games on the PlayStation Store between April 2019 and December 2023 may receive cash-value PlayStation Network account credits.
US PlayStation players could be due payout as court agrees class-action settlement of $7.8 million
US PlayStation players may receive a collective $7.85 million in refunds following a preliminary approval of a class-action settlement in an antitrust lawsuit against Sony. The lawsuit accused Sony of monopolizing the market for digital games through its closed PlayStation Network store. Players who purchased digital games between April 1, 2019, and December 31, 2023, may be eligible for compensation, with a final hearing scheduled for October 15, 2026.
Unlike Destiny 2, Marathon's creative director says you'll "always be able to uncover the mysteries of Tau Ceti's past"
Marathon's creative director Julia Nardin stated that players will always be able to uncover the game's past mysteries, contrasting with Destiny 2's vaulted content. Bungie aims for each season to be a new entry point, allowing new players to understand the ongoing narrative. Nardin also emphasized the importance of community involvement in shaping the story, a key aspect of live service games.
Marathon’s Story Has a Plan “Over The Next Few Years”, But Bungie Wants Players to “Help Shape It”
Bungie's Marathon creative director Julia Nardin stated that the studio has a long-term story plan for the extraction shooter, but also wants player feedback to help shape its evolution. The team aims to make the game accessible for new players at any time, avoiding issues like Destiny 2's content vaulting. Future seasons will introduce new content and gameplay elements, with Season 3 currently redacted, possibly due to ongoing development based on player input.
Far Far West is Steam's latest indie success story, racking up 250,000 sales and a 97% rating in just two days
Far Far West, an extraction shooter with a fantasy Old West theme developed by Evil Raptor, has achieved significant success on Steam, selling 250,000 copies and earning a 97% positive rating within its first two days. The game supports up to four-player co-op and features a blend of cowboy weaponry and elemental magic. Currently in Early Access with a launch discount, its price is expected to increase upon full release.
10 Indie Games Launch This Week With Horror Farming and Sci-Fi Mysteries | HappyGamer
This week sees the release of ten new indie games across various genres, including horror farming simulators, sci-fi detective adventures, and time-traveling strategy titles. Destiny 2 also introduces a new community challenge with an additional reward. The article highlights the creative risks and genre-blending common in the indie development scene.
How to complete Safe Harbor in Arc Raiders
This guide details how to complete the Safe Harbor quest in Arc Raiders, which involves finding clues left by restaurant kitchen staff on the Riven Tides map. Players must locate a buried Exodus part by following a sketch found in the Hotel Panorama Azzurro's kitchen and then digging in the northwest area of the Tennis Court.
Bungie has raised the stakes with the Destiny 2 Commander Challenge
Bungie has introduced a new challenge for Destiny 2 players following their success in crushing 15 million PvE enemies. The company has issued a new challenge with a new reward for players to pursue.
On Sale
Several video game sales events are currently active, including the Viet Indie Week and tinyBuild's 15th Anniversary Sale on Steam. Additionally, a Humble Bundle offers Destiny 2 expansions with a pay-what-you-want model for charity, and a Landfall Aggro Crab showcase is also highlighted.
Most MMOs have so many expansions, it's hard to keep track of them all—can you tell our clever fakes from the…
This article presents a quiz designed to test players' knowledge of massively multiplayer online (MMO) game expansions. It challenges readers to distinguish between real and fake expansion names for popular titles like World of Warcraft, Final Fantasy 14, and Guild Wars 2.
Zavala Issues Fresh Community Challenge While Bungie Preps June Update
Bungie has launched a new Community Challenge in Destiny 2, tasking players with defeating enemies to earn rewards, with hints of a deeper narrative connection through the item 'It Binds, Compels'. The studio is also preparing for a June update that will include sandbox tuning and quality-of-life changes, with more details expected mid-May.
Doja Cat has spoken: 'I think I like Overwatch more than Marvel Rivals' after just one match
Musician Doja Cat expressed a preference for Overwatch over Marvel Rivals after playing her first match of the former. She shared her positive experience on Twitch, praising the hero design and accessibility of Overwatch, particularly enjoying the character Juno. The article also mentions other notable figures like Luka Dončić who play Overwatch.
Iron Galaxy Studios Cuts Jobs as Gaming Industry Layoffs Continue
Iron Galaxy Studios has announced job cuts, continuing the trend of layoffs within the gaming industry. The studio, known for its work on the Killer Instinct reboot and porting major titles like Destiny 2 and Diablo III, is experiencing a reduction in staff. This event highlights ongoing concerns about industry stability and the treatment of skilled developers.
Losing Gaming Friends as an Adult: Why It Happens & How to Cope
This article explores the common phenomenon of losing gaming friends as an adult, attributing it to life changes like careers and family that reduce available social time. It discusses psychological research on friendship decay and the unique nature of online communities as vital social spaces. The piece offers advice on grieving these losses, the time investment required for new friendships, and the inherent advantages of gaming for adult social connection, while also acknowledging the validity of solo gaming.