Dragon Quest 2
News, coverage and analysis tracking Dragon Quest 2 across the outlets.- An infamously useless Dragon Quest weapon that's been a series mainstay for 39 years owes its existence to a Famicom limitation, according to the JRPG series' creatorDragon Quest series creator Yuji Horii explained that the series' iconic, weak "Cypress Sickle" weapon originated from a Famicom hardware limitation. Due to cartridge space constraints, the game could not use kanji and had to use hiragana, leading to a name that sounded like "snack" if translated directly. The name "hinoki" (Japanese cypress) was chosen to avoid confusion, making a simple stick an iconic part of the JRPG series.
- Dragon Quest I, II, and III HD-2D remakes top 4 million copiesSquare Enix announced that the Dragon Quest I, II, and III HD-2D remakes have collectively sold and shipped over 4 million copies worldwide. The remakes are available in two packages: Dragon Quest I & II HD-2D Remake and Dragon Quest III HD-2D Remake, across multiple platforms including PC, Xbox, PlayStation, and Nintendo Switch.
- Dragon Quest 12 Director Teases Announcement on May 27thDragon Quest series creator Yuji Horii has announced that Square Enix will hold a livestream on May 27th to reveal news about the "next game." While likely referring to Dragon Quest 12: The Flames of Fate, the announcement could also pertain to other remasters or remakes in the franchise, especially given the series' 40th anniversary.
- Have Gamers Become Too Comfortable With Sequels and Remakes?The article discusses the increasing prevalence of sequels and remakes in the gaming industry, questioning if gamers have become too comfortable with familiar titles. While acknowledging that some sequels and remakes push innovation, the author notes a decline in the number of new intellectual properties being developed and risks taken by major publishers due to rising development costs and the desire for guaranteed audiences.