Dragon Quest
News, coverage and analysis tracking Dragon Quest across the outlets.
Latest coverage
Dragon Quest 40th Anniversary Livestream Announced for May 27th With An “Update” From the Team
Square Enix has announced a Dragon Quest 40th Anniversary livestream for May 27th, which is expected to provide an update on Dragon Quest 12: The Flames of Fate. The stream will also feature a special anniversary page and a segment hosted by Eiko Kano. This event follows recent news about the development of a remake for Dragon Quest 7.
Evening Gatherings and Events
The Dragon Quest 40th Anniversary Stream is scheduled for tomorrow and will feature new announcements. Separately, BitSummit 2026 has set a new attendance record, with a 17% increase to 68,208 attendees.
Celebrate the Dragon Quest 40th Anniversary with my favorite merch from across the series
To celebrate the 40th anniversary of the Dragon Quest franchise, Square Enix is releasing a variety of merchandise, including Slime-themed mugs, plushies, and model kits. Special anniversary items like a crowned Slime plush are also available. The article also highlights other collectibles such as a Nendoroid figure from the Dragon Quest The Adventure of Dai anime and an artbook featuring Akira Toriyama's work.
Dragon Quest's 40th Anniversary Show Confirmed, But It's Only 10 Minutes Long
Square Enix will host a 10-minute broadcast on May 27th to celebrate the 40th anniversary of the Dragon Quest series. The event will be available in Japanese with English subtitles and is expected to feature a brief introduction from creator Yuji Horii and potentially trailers, possibly for Dragon Quest 12.
Update from the Dragon Quest team live stream announced
Square Enix will host a live stream on May 27th to announce future plans for the Dragon Quest series, coinciding with its 40th anniversary. Series creator Yuji Horii has teased new game announcements. A potential Nintendo Switch version of Dragon Quest XI was also hinted at through a leaked classification listing.
Square Enix reveals more information on Dragon Quest 40th anniversary broadcast
Square Enix has announced further details for the Dragon Quest 40th anniversary broadcast scheduled for May 27th. The ten-minute event, airing at 6am PT/2pm BST, is expected to reveal future plans for the beloved franchise. Square Enix has also teased surprises and announcements for Dragon Quest and Nier in 2026.
Dragon Quest 40th anniversary ‘Update from the Dragon Quest Team’ live stream set for May 27
Square Enix will host a "Update from the Dragon Quest Team" live stream on May 27 to celebrate the Dragon Quest series' 40th anniversary. The stream will provide updates from the development team regarding the franchise.
Dragon Quest 40th anniversary ‘Update from the Dragon Quest Team’ broadcast set for May 27
Square Enix will host a special "Update from the Dragon Quest Team" broadcast on May 27 to celebrate the Dragon Quest series' 40th anniversary. The event is expected to provide updates on the franchise's future.
Dragon Quest 7 Reimagined Video Goes Behind-the-Scenes With the Remake’s Development
Square Enix has released a behind-the-scenes video detailing the development of Dragon Quest 7 Reimagined. The video explores how the team approached modernizing the classic RPG, including balancing its visuals with the narrative's darker themes. This feature may also build hype for the upcoming 35th anniversary of Dragon Quest.
Rumour: Dragon Quest Has Multiple Major Reveals Lined Up for Its Big Day This Week
Rumors suggest that Square Enix has multiple major reveals planned for Dragon Quest Day on May 27th, coinciding with the franchise's 40th anniversary. Unlisted videos on YouTube hint at potential announcements, including the re-reveal of Dragon Quest 12: The Flames of Fate and possible remakes or remasters of Dragon Quest 8 and Dragon Quest 7.
Dragon Quest VII Reimagined ‘Making of’ video
Square Enix has released a 10-minute "making of" video detailing the creation process for Dragon Quest VII. The video offers an inside look at the development of the reimagined title.
Running Final Fantasy 14 for 16 years means Square Enix knows live service, former exec says, but it's "used to being slow" and has "failed to bring its IP to a new generation"
Former Square Enix executive Jacob Navok believes the company, despite its success with Final Fantasy 14, is too slow to adapt and has failed to bring its intellectual property to a new generation. He suggests collaborations and being present on platforms popular with younger audiences, like Roblox and Fortnite, are crucial for Square Enix to appeal to new players and revitalize its brands.
Dragon Quest Smash/Grow is a bite-sized roguelite that reminds me of Dragalia Lost
Dragon Quest Smash/Grow is a new mobile game from Square Enix that features bite-sized roguelite gameplay. The title draws comparisons to the now-defunct mobile game Dragalia Lost.
Dragon Quest Reebok Collection Has Shirts and Shoes
Reebok and Square Enix are collaborating on a 40th-anniversary Dragon Quest collection featuring shirts and shoes. The collection will reference multiple mainline Dragon Quest titles, including the original Dragon Quest and Dragon Quest XI: Echoes of an Elusive Age. The shirts will be available starting May 27, 2026, with shoe pre-orders opening the same day and lasting until June 26, 2026, with arrivals expected in October 2026.
The Adventures of Elliot’s development team has quietly been mastering the modern minigame, and its latest action-RPG once again shows us how it’s done
The development team behind Square Enix's upcoming The Adventures of Elliot: The Millennium Tales, led by director Tomaya Asano, demonstrates a mastery of integrating compelling minigames into RPGs. This approach, also seen in titles like Bravely Default and Octopath Traveler, enhances the overall player experience by adding meaningful, often challenging, side activities that complement the main gameplay loop.
10 Best Dragon Quest games of all time, ranked
This article ranks the top 10 Dragon Quest games, focusing primarily on mainline entries with one spin-off included. The ranking considers mechanics, story, visuals, and pacing, offering a guide for JRPG fans to choose their next adventure in the franchise.
Quartet Review – The Four is Strong With This One
Quartet is a superb JRPG that successfully blends classic Final Fantasy influences with modern elements inspired by Octopath Traveler. The game features impressive pixel graphics, a standout soundtrack, and engaging battle mechanics that emphasize strategy over grinding. It is recommended for both long-time JRPG fans and newcomers to the genre.
Square Enix Wants To Further Promote Its Multi-Platform Strategy, Especially On Switch 2
Square Enix CEO Takashi Kiryu stated the company intends to further promote its multi-platform strategy, with a particular focus on the upcoming Nintendo Switch 2. The company has already supported the platform with titles like Dragon Quest I & II HD-2D Remake and Final Fantasy Remake Intergrade, and plans to release Final Fantasy XIV Online and Final Fantasy VII Rebirth on the system.
Dragon Quest lead doesn't think the JRPG series "must always feature turn-based combat," which makes me wonder if Dragon Quest 12 could follow in Final Fantasy's footsteps
Masato Yagi, a lead on the Dragon Quest series, stated that he doesn't believe the JRPG franchise must always adhere to turn-based combat. He referenced Final Fantasy's shift away from turn-based mechanics as an example, noting that while some fans desire a return to traditional combat, the series has still achieved critical acclaim. Yagi also mused on the potential implications for Dragon Quest 12, especially given its rumored darker tone.
Watch Dogs Legion lead says Ubisoft probably would have looked into AI-powered NPCs if the tech was more advanced…
Clint Hocking, co-director on Watch Dogs: Legion, stated that Ubisoft likely would have explored AI-powered NPCs if the technology had been more advanced during the game's development. He discussed the challenges of generating unique voices and stories for every character, admitting that while they investigated AI possibilities, it was considered 'a bridge too far' at the time. Hocking suggested that with current LLM technology, they might have delved deeper into generating NPC dialogue and voices.