Dune: Awakening
News, coverage and analysis tracking Dune: Awakening across the outlets.
Latest coverage
Conan Exiles April Update Brings Server Character Transfers Live Now
Funcom has released Conan Exiles' April update, introducing server character transfers, a feature aimed at addressing player retention issues common in survival games. This update also includes stability improvements and bug fixes, building on the studio's experience with complex multiplayer systems and aiming to keep the game relevant in a competitive genre.
Dune Awakening’s base recycling system is live as Funcom begins testing its PvE-PvP split
Funcom has released an update for Dune Awakening introducing a base recycling system that refunds all materials and items. The patch notes also detail various other tweaks to weapons, items, and the user interface. A separate update, currently in testing, will implement the long-awaited PvE/PvP split for Deep Desert instances.
Dune: Awakening to get self-hosted servers, plus they're splitting PvE and PvP
Funcom is implementing major changes to Dune: Awakening, including the introduction of self-hosted servers and a split between PvE and PvP experiences. The developers are making PvP more optional due to over 80% of players exclusively engaging with PvE content, disabling PvP zones in Hagga Basin and offering separate PvE and PvP instances.
MMO Week in Review: EQ Legends’ beta, Ashes of Creation’s drama
This week's MMO news roundup covers the upcoming closed beta for EverQuest Legends and ongoing legal drama surrounding Ashes of Creation. Several other titles like AdventureQuest Worlds Infinity, Dune Awakening, and Temtem Pioneers also saw significant updates or funding news.
Dune: Awakening Refocusing on PvE
Funcom is refocusing Dune: Awakening, the survival RPG set on Arrakis, on its Player vs. Environment (PvE) elements. This decision comes after analyzing player data and survey results, indicating a shift in development priorities for the game.
Dune: Awakening is ditching PvP as a mandatory endgame experience, as over 80% of lifetime players didn't engage with it at all
Funcom is removing mandatory Player versus Player (PvP) zones from Dune: Awakening's endgame, with over 80% of lifetime players not engaging with the feature. An alternative instance of the Deep Desert map will be available with PvP disabled, while a separate instance will retain PvP with increased resource rewards. Private server hosting is also coming soon, offering customizable options.
Bless the Maker, Dune: Awakening devs have answered our prayers and are turning the survival MMO into a "PvE-first" experience, as "over 80%" of us already play it that way
Funcom is shifting Dune: Awakening towards a PvE-first experience, acknowledging that over 80% of players primarily engage with PvE content. PvP will become optional and incentivized rather than required for progression. The developer also announced upcoming features like character migration, server merges, and self-hosted servers.
Roadmaps and Plans
Developer updates reveal roadmaps for upcoming games. Dune: Awakening has a developer update scheduled for April 2026, while Everwind - The First Ascent is slated for a May release.
Dune: Awakening is finally making Deep Desert and shipwreck PvP fully optional
Funcom is making PvP optional in Dune: Awakening, disabling all PvP zones in Hagga Basin and introducing separate PvP and PvE instances for endgame players. This change comes after feedback indicated a strong preference for PvE content. The game will also introduce self-hosted servers for players to customize their game experience.
Dune Awakening is finally splitting Hagga Basin up into separate PvP and PvE versions
Funcom is splitting the Hagga Basin area in Dune Awakening into separate Player vs Player (PvP) and Player vs Environment (PvE) versions due to player feedback. With over 80% of players exclusively engaging in PvE, the developer is making PvP optional and incentivized rather than required for progression. Self-hosting options are also being tested.
Dune: Awakening Is Finally Removing PvP Areas And Making PvE The Focus
Dune: Awakening is shifting its focus to Player vs Environment (PvE) gameplay by making Player vs Player (PvP) areas optional and introducing separate PvE and PvP zones for its endgame. Developer Funcom cited that 80% of players exclusively engaged with PvE content. The game will also introduce self-hosted servers, with changes coming in patch 1.3.20.0.
LONDON GAMES FESTIVAL UNVEILS ITS 2026 ENSEMBLE COHORT
The London Games Festival has announced its 2026 Ensemble cohort, highlighting Black, Asian, and underrepresented ethnic creatives in the UK games industry. The program, curated by Sharna Jackson, features eight individuals in roles ranging from game directors to audio designers, with an installation at Trafalgar Square and features at New Game Plus.
Games London reveals Ensemble 2026 cohort
Games London has announced the eight creatives selected for the 2026 Ensemble initiative, which highlights Black, Asian, and other underrepresented ethnic talent in the UK games industry. Curated by Sharna Jackson, the program aims to amplify new voices and inspire future diverse talent. The exhibition will be displayed in Trafalgar Square and tour nationally.
The Daily Grind: Have you ever lost anything in an MMORPG rollback?
This article discusses the rarity of MMORPG rollbacks today compared to the past, noting that they have become headline-worthy events. It highlights recent rollbacks in Corepunk and Dune Awakening, questioning whether players were compensated for losses incurred due to these server resets.
MMO Week in Review: EverQuest’s legacy, Camelot out of chains
This week's MMO news includes Daybreak's announcement of EverQuest Legacy, a spinoff of the classic game, and the surprise early access launch of Camelot Unchained after eight years in beta. Several other MMOs received updates, including V Rising, New World, and EverQuest II, while Epic Games faced significant layoffs due to overspending and a slump in Fortnite's performance.
Conan Exiles seemingly getting a new update soon after going quiet for Dune Awakening
Funcom has sent out surveys to Conan Exiles players, hinting at potential upcoming updates or testing phases for the game. This follows a period of maintenance and fixes, while the company has been focused on Dune Awakening. The surveys suggest a possible significant update, with players entering an NDA for a test build.
Evening Patches
Official patch notes have been released for Dune: Awakening version 1.3.10.0 and Test Drive Unlimited Solar Crown Season 6. These updates provide details on recent game changes and fixes.
Dune Awakening’s latest patch adds the Ruins of Tsimpo overland location and quests
Dune Awakening's latest patch, version 1.3.10.0, introduces the new overland location 'Ruins of Tsimpo' along with five new repeatable Landsraad missions. The update also includes adjustments to PvP damage for vehicles and structures, a new battle rifle variant, and improvements to item values and game mechanics.
Dune: Awakening update adds new overland location, Landsraad missions, bug fixes, and more to Chapter 3 ahead of the…
Dune: Awakening has received update 1.3.10, introducing a new overland location called The Ruins of Tsimpo, five new Landsraad missions, and various bug fixes. The update also includes adjustments to PvP damage and a time-limited Battle Rifle variant.
MMO Week in Review: EverQuest celebrates 27 years and a lawsuit settlement in its favor
EverQuest celebrated its 27th anniversary with a lawsuit settlement that favors Daybreak Game Company, keeping emulators offline. This week also saw layoffs at Amazon for Lost Ark developers, Facebook scaling back VR metaverse ambitions, and discussions around various MMORPG updates and industry trends.