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Dusk

News, coverage and analysis tracking Dusk across the outlets.

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Rock Paper Shotgun

"At this rate, why make game art at all?": Nvidia DLSS 5 demands a sale damaging and stock tanking fightback, argues New Blood boss

Dave Oshry, CEO of New Blood Interactive, argues that Nvidia's upcoming DLSS 5 technology, which incorporates generative AI, is detrimental to game development and art. He urges players and developers to boycott the technology to pressure Nvidia into focusing on more traditional advancements rather than AI-driven features that he believes compromise game visuals and artistic integrity.

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PC Gamer

'Cripple their sales, tank their stock price. Stop collaborating with them as developers': New Blood CEO on…

New Blood Interactive co-founder Dave Oshry and developer David Szymanski have voiced strong criticism against Nvidia's new DLSS 5 AI rendering technology. They argue that the AI-driven approach disrespects artistic intent, potentially devalues game art, and that features like DLSS are becoming effectively mandatory in modern games, despite their performance and visual drawbacks.

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PC Gamer

New Blood boss Dave Oshry 'quadruples down' on supporting GOG after worrying about its future, committing to sales, demos, one-click mods, plus day-and-date releases alongside Steam

New Blood CEO Dave Oshry has reaffirmed his commitment to supporting the GOG storefront, expressing concern for its future. The company will ensure day-and-date releases with Steam for its titles, offer demos, and provide one-click mod installations for games like the Dusk HD remaster, aligning with GOG's DRM-free principles.

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Touch Arcade

DOOM IDKFA, Blood Swamps, DUSK, Iron Lung, AMID EVIL, Music, Guitars, Cold Brew Coffee, and More – TouchArcade

Composer Andrew Hulshult discusses his extensive work in video game music, particularly for titles like DOOM, DOOM II, Rise of the Triad, DUSK, and AMID EVIL. The interview covers his creative process, the evolution of his sound, challenges in the industry, and his personal experiences working on various projects, including the DOOM Eternal DLC and the film soundtrack for Iron Lung.

Nintendo Life

Nintendo "Cagey" About Letting Games On Switch 2, Wants To Avoid "Slop Fest"

Nintendo is reportedly being selective about which games are approved for the Nintendo Switch 2's eShop to prevent it from becoming oversaturated with low-quality titles, unlike the original Switch's eShop. New Blood Interactive CEO Dave Oshry confirmed they have Switch 2 dev kits and are awaiting approval to launch their game, Dusk, which runs at 120fps with mouse controls.

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Nintendo Everything

Dev says Nintendo is “still pretty cagey about letting games launch on Switch 2”, doesn’t want it to be “a giant slop fest”

Dave Oshry of New Blood Interactive stated that Nintendo is being selective about which games will launch on the Nintendo Switch 2, aiming to avoid the 'slop fest' of shovelware seen on the original Switch eShop. The company has development kits for the new console and a version of Dusk ready, but is awaiting Nintendo's approval for release.

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Gaming On Linux

Inspired by the classic DOOM RPG, the Dungeons of DUSK demo is out now

The demo for Dungeons of DUSK, a retro dungeon crawler inspired by the classic DOOM RPG and a spin-off of the FPS Dusk, is now available. Developed by New Blood Interactive, the game features a sprawling skill tree, moody atmosphere, and a 30-level campaign. It also includes Native Linux support and is Steam Deck Verified.

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