Elden Ring
News, coverage and analysis tracking Elden Ring across the outlets.- Game Crossovers and CollaborationsThe article highlights various game crossovers and collaborations, including Peter Serafinowicz's involvement in an upcoming Elden Ring movie. It also mentions the Reverse: 1999 x Atomic Heart collaboration and Far Cry entering World of Tanks.
- 'I Just Can't Believe My Luck' — Dark Souls Superfan Peter Serafinowicz Reveals How He Landed a Role in the Upcoming Elden Ring MovieActor Peter Serafinowicz revealed that a chance meeting with fellow Dark Souls fan Alex Garland led to him securing a role in the upcoming Elden Ring movie. Serafinowicz expressed disbelief at his luck in landing the part.
- What's Your Gamer OVR? Take the 2K-Style Player Card QuizA new quiz, inspired by 2K-style player cards, allows gamers to generate a personalized rating based on their habits and preferences. The 13-question quiz assesses attributes like Aim, Game IQ, Patience, and Backlog Discipline, assigning an overall OVR score and an archetype. The tool aims to reflect a gamer's true profile rather than just their in-game performance metrics.
- Summer Games Done Quick 2026: Watch Day 5 hereSummer Games Done Quick 2026 is underway in Minneapolis, Minnesota, raising money for Doctors Without Borders. Day 5 features a packed schedule of speedruns, including notable runs for The Legend of Zelda: Tears of the Kingdom on Nintendo Switch, Elden Ring co-op, and Metroid Dread. The event has already raised over $670,000.
- New Elden Ring Project Coming in 2027An expansion for the Elden Ring tabletop board game, titled Elden Ring: Rot and Sorcery, is confirmed for a July 2027 release. This expansion will introduce two new standalone experiences, Machinations of the Witch and Dominion of Rot, featuring bosses like Radahn and Rennala. The game is designed for solo or co-op play for up to four players.
- Legendary former Tekken boss says people don't 'properly evaluate' Hidetaka Miyazaki's…Former Tekken producer Katsuhiro Harada believes Hidetaka Miyazaki's unique career path and FromSoftware's gradual growth are often overlooked in favor of sales figures. Harada highlighted Miyazaki's late entry into game development and the studio's consistent refinement of its craft through titles like Demon's Souls and Dark Souls, leading to the success of Elden Ring. He also noted that Miyazaki's humility about his own skills is a common trait among successful developers.
- Stop judging games by their sales figures, says Tekken's Katsuhiro Harada: “That’s exactly what you’d expect from someone who’s never actually developed games"Katsuhiro Harada, former face of Tekken and current CEO of SNK VS Studio, argues against judging games solely by their sales figures. He highlights Hidetaka Miyazaki's career path, emphasizing how FromSoftware's earlier, less successful titles paved the way for the massive success of the Dark Souls series and Elden Ring. Harada criticizes those who cannot appreciate developer growth and suggests this narrow view is typical of individuals without game development experience.
- Dark Souls isn't "an especially difficult game," former Tekken boss says – it's in its world where FromSoftware boss Hidetaka Miyazaki's "true creativity shines through"Former Tekken lead Katsuhiro Harada believes Dark Souls' true strength lies not in its difficulty, but in Hidetaka Miyazaki's creative world-building. Harada describes Miyazaki as a unique and serious developer whose obsessive approach to creativity shines through in the intricate worlds of FromSoftware's games, including Dark Souls and Elden Ring.
- Super Smash Bros creator Masahiro Sakurai sometimes "sounds exactly like Goku," ex-Tekken boss says: "A Saiyan who genuinely believes he's just another ordinary human"Former Tekken producer Katsuhiro Harada compares Super Smash Bros. creator Masahiro Sakurai to a Dragon Ball Saiyan, noting Sakurai's seemingly effortless solutions to complex problems. Harada also briefly mentions Hidetaka Miyazaki and discusses Bandai Namco's collaboration with Sora Ltd. on the Super Smash Bros. series, particularly regarding the inclusion of Kazuya Mishima.
- One of my favourite weeks of the year is here: Summer Games Done Quick 2026 begins and anyone with a passing interest in games should dip inSummer Games Done Quick 2026, a week-long speedrunning event featuring at least 69 games, runs from July 5th to July 12th. The event, which benefits Doctors Without Borders, will showcase speedruns of titles including Elden Ring, Super Mario Odyssey, and Hollow Knight: Silksong, with developer Andrew Shouldice attending for a Tunic run. Streams are available on Twitch and YouTube.
- Nintendo pre-order updates – July 5, 2026 – The Elder Scrolls 4: Oblivion Remastered, Chef Kawasaki amiibo, moreNintendo has released its latest pre-order updates for July 5, 2026, featuring a variety of games and amiibo across multiple regions. Notable new releases include The Elder Scrolls 4: Oblivion Remastered and the Chef Kawasaki amiibo. The list details upcoming titles for Nintendo Switch and the upcoming Switch 2, with release dates and available retailers.
- The Sunday PapersThis article discusses various gaming-related topics from recent publications. It touches on the struggles within the game development industry, the personal journey of Cliff Bleszinski after the closure of Boss Key Productions, and explorations of queerness in games like Elden Ring and Disco Elysium. It also briefly mentions themes of labor and slavery in relation to AI films.
- Weekend PC Download Deals for July 3: Steam Summer Sale continuesThe Steam Summer Sale and other PC gaming storefronts are offering numerous deals on a wide variety of titles. This includes discounts on major releases, indie games, and bundles across platforms like Steam, Epic Games Store, GOG, and Humble Bundle. Several retailers are participating, with prices and availability varying.
- Star Wars Outlaws and the Ubisoft ProblemThis opinion piece criticizes Ubisoft's current game design philosophy, arguing that a pursuit of ubiquity has led to formulaic and uninspired titles, exemplified by Star Wars Outlaws. The author contrasts this with Ubisoft's past willingness to take creative risks and explore mature themes, suggesting the company has lost its innovative edge.
- What We Played – Like a Dragon: Infinite Wealth, Beastro & Silent Hill 2Several individuals shared their recent gaming experiences, including playing Like a Dragon: Infinite Wealth, Beastro, and Silent Hill 2. Others have been engaging with Elden Ring mods, Final Fantasy VII Rebirth, God of War: Ascension, and various indie titles like Balatro and Gecko Gods.
- The Batman 2 writer says Hollywood is "video game obsessed," and he's getting "5x more offers for video game adaptations than comic book adaptations"Screenwriter Mattson Tomlin states that Hollywood is shifting from a comic book obsession to a video game obsession, with him receiving five times more offers for video game adaptations than comic book ones. This trend is evidenced by numerous upcoming video game movies and shows, while comic book films are experiencing a downturn. Tomlin's own Mega Man adaptation may still see the light of day due to this industry shift.
- Clair Obscur: Expedition 33 lead says the idea turn-based RPGs are "old-school" is "total nonsense," because they're "incredibly satisfying" in a way action games aren'tGuillaume Broche, director of Clair Obscur: Expedition 33, argues that the idea of turn-based RPGs being 'old-school' is 'total nonsense,' stating they offer a unique and incredibly satisfying intellectual reward that action games do not. He contrasts the strategic planning and execution in turn-based combat with the dexterity-focused gameplay of action titles like Devil May Cry, emphasizing the brain-rewarding nature of the former.
- Elden Ring and Dark Souls inspired Clair Obscur: Expedition 33 director's approach to the RPG's story –…Guillaume Broche, creative director of Clair Obscur: Expedition 33, discusses how FromSoftware titles like Elden Ring and Dark Souls inspired his RPG's narrative approach. He aims to create a story that encourages players to think and piece together the lore, rather than being explicitly told everything.
- The surprising queerness of Elden RingThis article explores the surprising queerness found within FromSoftware's Elden Ring, focusing on themes of gender identity, fluid relationships, and LGBTQIA+ representation. It contrasts Elden Ring's inclusive world-building with the more restrictive approaches of previous FromSoftware titles like Dark Souls 3, highlighting how characters like Marika/Radagon and Miquella/St. Trina offer complex portrayals that resonate with players exploring their own identities.
- Consoles continue their trend of just becoming worst PCsThe article argues that modern consoles like PlayStation and Xbox are becoming inferior versions of PCs, losing their unique advantages. Factors like the shift to digital-only, rising prices, and the diminishing value of exclusives are making PCs a more compelling and flexible gaming platform.