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Fable 2

News, coverage and analysis tracking Fable 2 across the outlets.

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Retro Gamer

Fable lead promises "we stick the landing" with the RPG's ending, which hopefully means we won't…

Playground Games' co-founder and Fable director Ralph Fulton has assured that the upcoming RPG will feature a satisfying ending, contrasting with the widely criticized conclusion of Fable 2. Fulton emphasized the importance of the finale, stating that the team relentlessly pursued quality to ensure it resonates with players and aligns with the Fable series' core identity.

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IGN

Fable 2 Was the Closest Xbox Ever Got to Having its Own Zelda-Like Action-Adventure

Fable 2 is presented as the closest Xbox has come to a Zelda-like action-adventure franchise. The article highlights its blend of charm, humor, action, adventure, puzzles, and its unique dog companion, alongside a story with multiple endings, as key elements contributing to its success as an RPG-lite.

Retro Gamer

Trying to find a good deal on Saros has made me angrier about PlayStation killing discs – it's anti-consumer and will price gamers out of our hobby

The author expresses frustration over the increasing cost of games and the perceived anti-consumer trend of PlayStation ending physical disc production. This shift, coupled with the decline of physical game deals and the pre-owned market, is seen as pricing gamers out of the hobby and reducing consumer choice.

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Gamespot

No RPG Lets Players Be As Evil As Fable 2

Fable 2 is highlighted as an RPG that uniquely allows players to embody extreme evil, not just through traditional means but by exploiting its in-game capitalism and real-estate systems. Unlike other games with binary morality, Fable 2's mechanics, such as monopolizing housing and charging rent, subtly earn the player evil karma, emphasizing housing as a right. The Fable series, including Fable III and the upcoming Fable by Playground Games, is praised for its innovative and thoughtful approaches to player choice and morality.

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Retro Gamer

The Legend of Zelda and World of Warcraft shaped Fable 2's no-death system, but Peter Molyneux had to fight for it

The unique no-death system in Fable 2 was influenced by player experiences with The Legend of Zelda and World of Warcraft, according to creator Peter Molyneux. Instead of traditional death and reloading, Fable 2's characters recover from near-fatal damage with new scars, a design choice Molyneux had to advocate for.

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Retro Gamer

The 10 best short RPGs you can finish in a weekend

This guide highlights the best short RPGs that can be completed in under 20 hours, ideal for playing over a weekend. The list includes titles like Costume Quest 2, Atelier Marie Remake, West of Loathing, Arco, Shadowrun Returns, Super Mario RPG, Citizen Sleeper 2: Starward Vector, Yakuza Kiwami, Fable 2, and Undertale, with descriptions of their gameplay and vibes.

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Retro Gamer

I've been a story snob for 15 years, and these are the best RPGs with choices that really matter, which I…

This article lists the best role-playing games where player choices significantly impact the story and character development. It highlights titles like Baldur's Gate 3, Fallout: New Vegas, and Mass Effect Legendary Edition, emphasizing games with branching narratives and unique playthrough experiences.

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Destructoid

From rabbit slaves to entirely new dimensions created, here are 5 black magic tricks game devs used to make your favorite games

This article explores ingenious 'black magic' tricks used by game developers to overcome technical limitations and create compelling game experiences. Examples include using tiny NPC operators for destructible objects in World of Warcraft, leveraging realistic dog behaviors in Fable 2, creating parallel dimensions for reflections in Conker's Bad Fur Day, and employing complex pause mechanics in games like Waves of Steel. The Elder Scrolls 3: Morrowind on Xbox utilized a hidden console reboot to manage its demanding RAM requirements.

Game Hunt

Alexander Morton, Voice Actor for Zoltan Chivay in The Witcher 3, Passes Away at 81 - GameHaunt

Alexander Morton, the Scottish actor who voiced Zoltan Chivay in The Witcher 3: Wild Hunt and The Witcher 2: Assassins of Kings, has passed away at the age of 81. Morton's gravelly voice brought the beloved dwarven warrior to life, leaving a lasting impact on fans of the series. His career spanned over five decades across stage, screen, and video games.

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PC Gamer

Alexander Morton, the voice of Geralt's pal Zoltan in The Witcher games, has died

Alexander Morton, the actor who voiced Zoltan Chivay in The Witcher 2 and The Witcher 3, has passed away at the age of 81. CD Projekt shared their condolences, thanking Morton for his memorable portrayal of the beloved character. Morton also had credits in other games like Fable 2 and Heavenly Sword, and was known for his role in the TV series Monarch of the Glen.

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Eurogamer

The actor who portrayed Zoltan Chivay in The Witcher series of games has died

Alexander Morton, the actor who voiced Zoltan Chivay in The Witcher 2: Assassins of Kings and The Witcher 3: Wild Hunt, has died at the age of 81. CD Projekt Red expressed their condolences, remembering Morton for his memorable performance. He also had other notable roles in video games such as LittleBigPlanet Vita and Ni no Kuni: Wrath of the White Witch.

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