Fallout 3
News, coverage and analysis tracking Fallout 3 across the outlets.
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Fallout: New Vegas for the PS3 mod adds Fallout: New Vegas for the PS3 to Fallout: New Vegas for the PC
A mod has been created for Fallout: New Vegas on PC that ports the PlayStation 3 version of the game into it. This mod, created by Zhang Yue Zhi, includes the 'Greatest Hits' Ultimate Edition box art of the PS3 version as an in-game item. The article also touches on the original Fallout 3 mod by Pope74220 and the general differences in performance between the PS3 and Xbox 360 versions of Fallout: New Vegas.
Fill the gaps in your Bethesda collection with Oblivion, Fallout, Doom, and other classics from just $3 each
Fanatical is offering a "Build Your Own Bethesda Bundle" where players can purchase classic games like The Elder Scrolls IV: Oblivion, Fallout 3, Doom, and others for around $3 each. The bundle also includes titles such as The Evil Within, Dishonored, and Wolfenstein, and is available until May 5th.
Opinion: Does Starfield Suck? People Keep Telling Me to Skip Its PS5 Release
Despite anticipation for Starfield's PlayStation 5 release, many friends have advised against playing it, citing negative reception and disappointment following its initial launch. The author, a long-time Bethesda fan, remains curious about the game's quality, especially with a major update and expansion on the horizon, though Todd Howard suggests the core experience will remain unchanged.
Xbox June Showcase Announced, Followed By Gears of War: E-Day Direct
The Xbox Games Showcase 2026 is scheduled for June 7, featuring anticipated game announcements and followed by a Gears of War: E-Day Direct. The showcase is expected to include reveals for Fable, Forza Horizon 6, and potentially other titles. The Gears of War: E-Day segment will offer new details and gameplay from the origin story of the Gears of War saga.
Xbox summer showcase will include deep dive on new Gears Of War
Microsoft has announced its annual Xbox Games Showcase for June 7, which will feature a deep dive into the upcoming Gears Of War prequel, Gears Of War: E-Day. The presentation will also include first gameplay looks and major news on other titles from Xbox's first-party studios and third-party partners. New Xbox president Asha Sharma confirmed the event, which will be followed by a dedicated segment for Gears Of War: E-Day.
Fallout: New Vegas devs "did a great job" of shepherding the spirit of the RPG series, Bethesda veteran admits…
Former Bethesda developers Jonah Lobe and Nate Purkeypile discuss Fallout: New Vegas, acknowledging Obsidian Entertainment's success in capturing the Fallout spirit despite Bethesda's foundational work on the engine and art assets. They reflect on the comparisons between New Vegas and Bethesda's own Fallout 3 and 4, noting that while New Vegas excelled in storytelling, its world design and dungeons were not as strong. Todd Howard also briefly commented on game character.
PEGI Recording Drama: Too Much Work for Too Little Euro... | TAG
A glitch in Pokémon FireRed on the Nintendo Switch 2 may wipe save files from other games, including The Legend of Zelda: Breath of the Wild and Super Mario titles. In other news, the racing game Screamer is praised for its unique anime-infused arcade style, while Minecraft's Chaos Cubed update introduces a dynamic Sulfur Cube. The voice behind PEGI age rating recordings revealed he was paid only €200, and Marathon's new endgame dungeon offers a challenging RPG experience. Bethesda acknowledges improvements in handling DLC pop-ups, and Crimson Desert faces scrutiny over potential AI-generated art with missing fingers and merged figures.
Fallout 3 Director Has “Warmed Up” to Remasters, Praises Xbox Backwards Compatibility Team
Todd Howard, director at Bethesda Game Studios, has expressed a softened stance on remasters, particularly praising Xbox's backwards compatibility efforts for titles like Fallout 3. While a Fallout 3 remaster is rumored to be in development with a focus on polish similar to The Elder Scrolls 4: Oblivion Remastered, former developer Bruce Nesmith noted that the combat system would require significant work.
Todd Howard wanted Bethesda's original RPGs to be playable before worrying about remasters: "You can play…
Bethesda Game Studios executive producer Todd Howard stated that his priority was ensuring older RPGs like Morrowind and Fallout 3 were playable before considering remasters. He has since warmed up to the idea, with The Elder Scrolls IV: Oblivion Remastered being the first such project.
Bethesda learned its lesson from DLC pop-ups in its older RPGs: 'We've gotten better at that'
Bethesda has improved its approach to handling downloadable content notifications in its role-playing games, learning from past experiences with titles like Fallout 3 Game of the Year Edition. Istvan Pely noted that the earlier practice of bombarding players with DLC unlock messages upon loading saves was not ideal. The company has since refined its methods for integrating DLC content more seamlessly.
Fallout 3's GOTY Edition was a bit of a misfire, admits Bethesda veteran, but "we've gotten better at…
Bethesda game artist Istvan Pely reflected on the awkward DLC integration in Fallout 3's Game of the Year Edition, stating the company has improved its approach for newer titles like Starfield. Pely noted that early DLC implementations often interrupted the player's immersion with immediate unlock notifications.
As The Elder Scrolls: Oblivion turns 20 years old, Bethesda creative lead says the RPG is "what Bethesda games…
As The Elder Scrolls IV: Oblivion celebrates its 20th anniversary, Bethesda creative producer Tim Lamb reflects on its revolutionary impact on the series' design and its role in shaping subsequent titles like Fallout 3, Fallout 4, and Skyrim. Lamb highlights how Oblivion's success paved the way for Bethesda's modern game development philosophy.
"There's a million ways that it could have gone wrong": How returning to The Elder Scrolls 4: Oblivion reshaped Todd Howard's stance on remastering Bethesda's RPGs
Bethesda Game Studios executive producer Todd Howard discussed the challenges and considerations behind remastering classic RPGs, specifically The Elder Scrolls 4: Oblivion. He explained the studio's approach to modernizing the game while preserving its original art style and gameplay, and revealed that the success of Oblivion Remastered has led them to consider future remasters of their titles.
The best Fallout game is 99 cents right now
Fallout: New Vegas is currently available for 99 cents on Steam as part of its Spring sale. The article highlights the game's strengths, including its engaging choices and narrative, distinguishing it from other Bethesda-developed Fallout titles like Fallout 3 and Fallout 4.
Smooth Moves: 90 Frames-Per-Second Virtual Reality Arrives on GeForce NOW
NVIDIA's GeForce NOW is enhancing its virtual reality support, allowing Ultimate members to stream at up to 90 frames per second on compatible VR headsets like Apple Vision Pro, Meta Quest, and Pico devices. The cloud gaming service also adds Crimson Desert and World of Tanks, with the latter featuring a Mafia-themed event.
GeForce NOW Gets 90 FPS VR Support Plus A Day-One AAA Release
NVIDIA's GeForce NOW is introducing 90 FPS VR support for Apple Vision Pro, Meta Quest, and Pico devices for Ultimate members. Additionally, the highly anticipated AAA title Crimson Desert will be a day-one release on the cloud service. The article also notes a collaboration between World of Tanks and the Mafia series, and mentions that Cyberpunk 2077, Forza Motorsport, Icarus, and Ark Survival Ascended will be removed from the free tier on April 1st.
Starfield gets its answer to Fallout 3 and 4's Vault Boy bobbleheads, complete with a playset to display the whole…
Bethesda Game Studios is introducing 'Colony War Action Heroes' to Starfield in the upcoming Free Lanes update, serving as the game's equivalent to Fallout's bobbleheads. These collectible figures will provide players with various buffs and can be displayed in a new playset. The update also includes expansions to space travel, customization, and exploration.
The Elder Scrolls 6 Has “The Majority of This Building” Working On It, Says Todd Howard
Todd Howard, director of The Elder Scrolls 6, stated that the majority of Bethesda Game Studios' developers are working on the upcoming RPG. He also mentioned that the game will be significantly different from previous titles like Starfield and Fallout, and that the studio has made substantial improvements to its Creation Engine for its development.
Exploring the Future of Starfield: How Bethesda Game Studios is beginning to breathe new life into its most…
Bethesda Game Studios is actively working to improve Starfield based on player feedback, addressing requests for more varied exploration, intuitive customization, and expanded combat systems. Studio director Angela Browder highlighted the team's commitment to player agency. The article also provides updates on The Elder Scrolls 6 and Fallout 76, and discusses the evolution of the Creations initiative.
"We were never going to make Mass Effect": Skyrim and Fallout artist says when it came to Starfield, the…
Bethesda's lead artist Istvan Pely stated that Starfield was designed to explore a realistic section of the galaxy, differentiating it from BioWare's Mass Effect series. He explained that the focus was on the vastness of space and improving systems to deliver content to players, rather than creating numerous fully realized planets.