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Fallout 4

News, coverage and analysis tracking Fallout 4 across the outlets.

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Retro Gamer

"Go try that s*** in Red Dead Redemption 2": Nobody makes games like Bethesda, says studio veteran Pete Hines, so "put some respect" on Todd Howard and the Creation Engine team

Former Bethesda veteran Pete Hines argues that the studio's flexible sandbox design and proprietary Creation Engine offer a level of freedom unmatched by other developers. He contrasts Bethesda's approach with games like Red Dead Redemption 2, highlighting how Bethesda embraces complexity and potential jank to deliver unique player experiences. Hines emphasizes the Creation Engine and Creation Kit as crucial tools that enable this freedom and foster a strong modding community.

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Retro Gamer

Ex-Bethesda senior artist says Todd Howard would tell devs "we can do anything but we can't do everything," and 95% of player-reported issues were flagged internally before launch

A former Bethesda senior artist revealed that executive producer Todd Howard's philosophy of "we can do anything but we can't do everything" influenced the company's approach to game development. It's estimated that 95% of player-reported issues were already known internally before launch, though Bethesda is credited for post-launch support and free content updates, exemplified by Fallout 76's redemption.

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Playstation Lifestyle

Xbox’s Gorgeous PS5 Action RPG Port Arrives on PS Store Today

Bethesda has released Starfield, their space-themed action RPG originally exclusive to Xbox Series consoles, on the PlayStation Store for PlayStation 4 and PlayStation 5. The game is available in Standard and Premium editions, with the latter including the Shattered Space story expansion and other digital content. Starfield was initially released in 2023 and received positive reviews.

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Retro Gamer

As the Artemis II crew return to Earth, Starfield on PS5 is a great way to keep your space exploration fantasies alive

This article discusses Starfield's availability on PlayStation 5, drawing parallels between the game's space exploration themes and NASA's Artemis II mission. It highlights Bethesda Game Studios' commitment to supporting Starfield with ongoing content and updates, while acknowledging the game's divisive nature and vast scale.

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Nintendo Everything

Nintendo Switch 2 eShop charts – April 5, 2026 – Pokemon Pokopia with another strong week

The Nintendo Switch 2 eShop charts for the week of April 5, 2026, show Pokemon Pokopia retaining the top spot. South of Midnight debuted at #9, while Super Meat Boy 3D and Darwin’s Paradox dropped out of the top ten. The charts list the top 30 games and top 30 download-only titles.

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Retro Gamer

Skyrim and Fallout 4 artist says Bethesda's Todd Howard has too many yes men: "A lot of people were afraid to…

Former Bethesda colleague Dennis Mejillones suggests that Todd Howard, a key figure in games like Skyrim and Fallout 4, faces a problem with 'yes men' due to his celebrity status, potentially hindering critical feedback. This contrasts with Kurt Kuhlmann's view that Howard was too often pulled away from Starfield's development, highlighting a debate on how much direct input Howard should have.

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Gaming On Linux

As expected - Slay the Spire 2 leads the way for the most played Steam Deck games for March 2026

Slay the Spire 2 topped the list of most played games on Steam Deck in March 2026. The article provides a top 50 list of popular titles, with other notable games including Stardew Valley, Baldur's Gate 3, and Elden Ring. The author also mentions continued playtime in Overwatch and Death Stranding 2.

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Push Square

Opinion: Does Starfield Suck? People Keep Telling Me to Skip Its PS5 Release

Despite anticipation for Starfield's PlayStation 5 release, many friends have advised against playing it, citing negative reception and disappointment following its initial launch. The author, a long-time Bethesda fan, remains curious about the game's quality, especially with a major update and expansion on the horizon, though Todd Howard suggests the core experience will remain unchanged.

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Gaming Instincts

New Game Pass Subscription Tier Seemingly Spotted Online

A new, lower-priced Game Pass tier codenamed 'Triton' has been spotted in data files, reportedly intended for first-party Xbox Game Studios titles. This potential tier would include games like DOOM Eternal, Gears 5, and Halo 5. Microsoft is also reportedly exploring combining Game Pass Ultimate and PC Game Pass, with potential price increases across tiers.

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Gaming Bolt

Game Pass Might Get New Subscription Tier With Only Xbox Game Studios Titles – Rumor

A rumor suggests Microsoft is planning a new, lower-priced Game Pass tier codenamed 'Triton' that would exclusively feature titles from Xbox Game Studios. This potential tier aims to attract a broader customer base by focusing solely on first-party content. The article also touches on past criticisms of Game Pass price increases and potential partnerships with services like Netflix.

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Eurogamer

Dataminers think they've found evidence of an unannounced Game Pass tier showing only older first-party games

Dataminers have discovered evidence of a potential new Xbox Game Pass tier codenamed 'Trion' that may exclusively feature older first-party titles from Xbox Studios. The rumored tier's listed games include titles like Doom Eternal, Dishonored 2, and Halo 5, notably excluding newer releases. This potential change comes as Asha Sharma settles into her role as Xbox's new CEO.

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Gamespot

Big Game Pass Rumor Could Make The Service Even More Confusing

A new rumor suggests Microsoft is planning a "Triton" tier for Xbox Game Pass that would exclusively feature first-party games from Xbox Game Studios. This potential change comes as Microsoft aims to make Game Pass more enticing to a broader audience, with reports of lower-priced tiers and potential collaborations with services like Netflix. The company has also recently adjusted Game Pass pricing and is undergoing a brand identity reset under new CEO Asha Sharma.

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My Nintendo News

Fallout 4 on Nintendo Switch 2 adds DLSS

Bethesda has released a new update for Fallout 4 on Nintendo Switch, introducing NVIDIA DLSS support for improved resolution and frame rates, offering 40fps and 60fps modes. The update also includes numerous bug fixes and general improvements to enhance the player experience.

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Space Game Junkie

SGJ Podcast #512 – Long Games that Draw You In for the Long Haul, Part Deux

This podcast episode features a discussion on long-haul games that keep players engaged over extended periods. Hosts Spaz, Julie, Thorston, Jacob, and Brian Rubin share their current long-term gaming experiences and revisit titles that were not covered in a previous discussion on the same topic.

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Nintendo Life

Fallout 4 Gets DLSS Support On Switch 2 Today, Here Are The Full Patch Notes

Bethesda has released an update for Fallout 4: Anniversary Edition on Nintendo Switch 2, introducing NVIDIA DLSS support for both 40fps and 60fps modes. The patch also addresses numerous stability issues, memory handling, visual inconsistencies, and fixes for various crashes, alongside improvements to UI elements and save file management.

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Nintendo Everything

Fallout 4 update out now on Nintendo Switch 2, patch notes – DLSS support, more

An update for Fallout 4: Anniversary Edition is now available on Nintendo Switch 2, introducing NVIDIA DLSS support for 40 FPS and 60 FPS modes to enhance image quality and performance. The patch also includes numerous fixes for stability, performance, visuals, UI, saving, controls, localization, and gameplay.

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Rock Paper Shotgun

Just in time for Bethesda's Terran Armada DLC and Free Lanes update, seamless Starfield custom animation mods are finally possible

New tools for Starfield, dubbed Starfield Animation IO, now allow for seamless custom animations, a significant breakthrough for the game's modding scene. Modder Neeher has created a first-person running animation, though animating custom weapon parts remains a future goal.

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Retro Gamer

Fallout: New Vegas devs "did a great job" of shepherding the spirit of the RPG series, Bethesda veteran admits…

Former Bethesda developers Jonah Lobe and Nate Purkeypile discuss Fallout: New Vegas, acknowledging Obsidian Entertainment's success in capturing the Fallout spirit despite Bethesda's foundational work on the engine and art assets. They reflect on the comparisons between New Vegas and Bethesda's own Fallout 3 and 4, noting that while New Vegas excelled in storytelling, its world design and dungeons were not as strong. Todd Howard also briefly commented on game character.

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PC Gamer

Fallout megamod maker says there were 'moments of uncertainty' about how okay Bethesda was with it, but gives props to Todd for staying cool about the whole thing

The project lead for the Fallout 4 megamod Fallout: London, Dean Carter, expressed concerns during its five-year development that Bethesda might not approve of the large-scale fan project. However, these fears were unfounded, with Carter praising Bethesda and Todd Howard for their supportive stance. The article also touches on the increasing reliance of publishers on user-generated content to maintain game longevity and mentions similar positive relationships Bethesda has had with other modding teams, such as Skyblivion.

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Rock Paper Shotgun

Only a "skeletal crew" are left working on Fallout: London, and the massive mod's next DLC will miss a planned April release window

The Fallout: London mod for Fallout 4 is experiencing delays, with its next DLC, Last Orders, missing its planned April release window. The development team, Team FOLON, is operating with a "skeletal crew" due to personal situations and behind-the-scenes issues. The modders are still working on the DLC and other updates in their spare time, with further announcements to come.

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