Fallout 5
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16 years after Fallout: New Vegas, Obsidian is returning to the post-apocalyptic RPG series and Todd Howard "could…
Obsidian Entertainment is developing a new Fallout project, marking their return to the series 16 years after Fallout: New Vegas. Bethesda Softworks confirmed the collaboration, with Todd Howard expressing excitement. This new title is separate from Fallout 5, which is currently in preproduction. Remasters of Fallout 3 and Fallout: New Vegas were also officially announced.
Bethesda says The Elder Scrolls 6 is going great, actually: "We're where we planned to be, loving how it…
Bethesda Game Studios has provided an update on the development of The Elder Scrolls 6, stating it is their primary focus and is progressing as planned. Fallout 5 is in pre-production, and both titles will utilize the new Creation Engine 3, a shared technology platform developed since Starfield's launch.
Fallout 5 is "currently in preproduction": Bethesda breaks silence on long-awaited RPG
Bethesda has confirmed that Fallout 5 is currently in preproduction, utilizing their new Creation Engine 3. While The Elder Scrolls VI is the studio's primary development focus, the engine allows for simultaneous support of multiple projects. This marks the first official update on Fallout 5's development status.
Fallout 5 Is Really Happening, Along With Fallout 3 And Fallout: New Vegas Remasters
Bethesda has confirmed that Fallout 5 is in pre-production and that remasters of Fallout 3 and Fallout: New Vegas are also in development. Obsidian Entertainment is working on a new, unannounced Fallout project. The company also shared sales figures for Fallout 4 and Fallout Shelter, and announced a major 2027 expansion for Fallout 76.
Bethesda Reveals Roadmap: The Elder Scrolls 6, Fallout 5, Obsidian's New Fallout Game, Several Remaster Projects, and More All Confirmed
Bethesda Game Studios has revealed its future development roadmap, confirming The Elder Scrolls 6 and Fallout 5 are in the works. The studio also announced a new Fallout game from Obsidian Entertainment, multiple other Fallout projects, and several remaster initiatives. A 'Fallout Day' event is planned for Washington D.C. in 2027.
Bethesda reveals plans for Fallout 5, The Elder Scrolls 6, and more
Bethesda Game Studios executive producer Todd Howard has outlined the studio's future plans, confirming Fallout 5 and The Elder Scrolls 6 are in development. The studio is also working on remasters of Fallout 3 and Fallout: New Vegas, a Fallout Shelter TV show with Amazon Studios, and continued support for Fallout 76 and Starfield. The company is emphasizing user-generated content and closer collaboration between its studios.
The Elder Scrolls 6 Remains Bethesda’s “Primary Development Focus”: “We’re Where We Planned To Be”
Bethesda has confirmed that The Elder Scrolls 6 remains the studio's primary development focus, with the majority of the team working on the title. Despite concerns about development following layoffs and the use of contractors, the studio stated they are on track with their planned development schedule. While no release date or window has been provided, the game is reportedly playable internally.
Fallout 3, New Vegas Remasters in Development; Fallout 5 is Bethesda’s “Long-Range Destination”
Bethesda has confirmed that remasters of Fallout 3 and Fallout: New Vegas are in active development, with Fallout 5 being a long-range destination currently in pre-production. The studio also teased a special event for the series' 30th anniversary next year, while Fallout 76's next expansion, Raven Rock, will serve as a prequel to Fallout 3.
A NOTE FROM BETHESDA GAME STUDIOS
Bethesda Game Studios outlined its future plans, confirming ongoing development for Starfield, Fallout 5, and The Elder Scrolls VI using Creation Engine 3. The studio also announced remasters for Fallout 3 and Fallout: New Vegas, a new Fallout 76 expansion titled Raven Rock, and a new Fallout project with Obsidian Entertainment. Additionally, they highlighted the success of their Creations platform and the upcoming Fallout Shelter television series.
Laid-off id Software devs "cannot imagine a path forward where they make another game in id Tech," despite the…
Former id Software developers express doubt about the studio's ability to create future games using the id Tech engine following significant layoffs by Microsoft. Despite a statement from id Software claiming they retain sufficient staff, affected employees believe the loss of institutional knowledge makes continued development of the engine unlikely. This comes as Bethesda reportedly plans to focus on major franchises, including those built on id Tech.
Fallout 5, The Elder Scrolls 6, Blade, and More: As Xbox Layoffs Hit Hard, What's Going on at Bethesda?
Bethesda Game Studios, id Software, and ZeniMax Online Studios were affected by recent Xbox layoffs. The cuts impact development teams working on titles such as Fallout 5, The Elder Scrolls 6, and Blade.
Xbox After The Layoffs: Studios Left And What They’re Making
Xbox has undergone significant restructuring, including layoffs and the divestment of five studios, as it aims to increase profitability and focus on major intellectual properties. This shake-up impacts numerous development teams and projects across Xbox Game Studios, Activision, Blizzard, and Bethesda, with a renewed focus on core franchises and a shift in business strategies like the exclusion of Call of Duty from Xbox Game Pass day-one launches.
"Great job Microsoft": Former id Software artist says the legendary dev has been "relegated to support studio size" after Xbox's strategy of "nuking a team into the dirt"
Former id Software artist Derek Best stated that Microsoft's recent layoffs have reduced the iconic FPS developer to a support studio size. Best, who was among the 136 employees laid off, criticized Microsoft's strategy, noting the significant loss of institutional knowledge and the impact on the id Tech engine team. The layoffs have raised concerns about the future of id Software's core franchises like Doom and Quake.
The Elder Scrolls 6 Devs Fear “More Delays” After Layoffs Have “Crushing Effect On Morale”
Developers at Bethesda Game Studios are concerned that recent Microsoft layoffs could lead to significant delays for The Elder Scrolls 6, citing a "crushing effect on morale." These cuts, impacting various disciplines, raise fears of project timelines being pushed back and potential reliance on contract labor. The studio is also reportedly planning Fallout 5 after The Elder Scrolls 6.
Fallout: New Vegas studio Obsidian reportedly working on a new Fallout RPG after forced pivot from Xbox kills Avowed 2…
Obsidian Entertainment is reportedly pivoting to develop a new Fallout RPG following significant layoffs at Microsoft's Xbox division, which also led to the cancellation of Avowed 2. Josh Sawyer is said to be leading the new Fallout project, which may be related to a previously unannounced RPG he was working on.
The Elder Scrolls 6 will be lucky to be out by 2028 says insider
An insider claims that The Elder Scrolls 6, announced in 2018, is still at least two to three years away and may not launch until 2028 or later, partly due to recent Xbox layoffs impacting Bethesda Game Studios. This potential 10-year development cycle from announcement to release highlights management issues and a significant gap since the last main installment, Skyrim.
Bethesda Tells Workers The Company Needs To “Change Course” And Focus On Games With “Greatest Potential”
Bethesda is undergoing a significant shift in strategy following recent layoffs at Microsoft's Xbox division. Company boss Jill Braff informed staff that Bethesda must 'change course' and focus on franchises with the 'greatest potential,' including The Elder Scrolls and Fallout, to ensure sustainable growth and continued investment in its games and players.
Doom creator John Romero praises the devs who carried on id Software's legacy as Microsoft reportedly lays off half of the studio: "The last few games showed real care, skill, and respect"
Doom co-creator John Romero has expressed his sympathy for id Software employees affected by recent layoffs, which reportedly cut the studio in half. Microsoft's Xbox division is undergoing a significant restructure, impacting ZeniMax Studios and its subsidiaries, including id Software, Bethesda Game Studios, and Arkane Studios. Despite reports of Bethesda focusing on its strongest franchises like Doom, Quake, and Wolfenstein, the extensive layoffs at id Software, particularly among coders working on the id Tech engine, raise concerns about the future of these series.
Xbox has lost five studios – so who is left to make new video games?
Xbox has undergone significant layoffs, impacting approximately 3,200 staff members and leading to five studios divesting from the company. Xbox leadership aims to refocus on core franchises and expand its daily audience to over a billion people through its services. The article details the remaining studios, their current projects, and their future prospects under this new strategy.
Bethesda boss says the company must focus on its "strongest franchises" as Xbox layoffs reportedly hit The Elder Scrolls and Fallout makers hard
Following significant layoffs impacting Bethesda Game Studios and id Software, Bethesda president Jill Braff has informed staff of a strategic shift to concentrate on the company's strongest franchises, including The Elder Scrolls, Fallout, Doom, and Quake. This move aims to ensure a more stable business foundation and sustainable growth for future investments in its intellectual properties.