Fallout 5
News, coverage and analysis tracking Fallout 5 across the outlets.
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Bethesda Hit Hard by Layoffs, Studio Head Says “We Need to Change Course” – Rumor
Bethesda has reportedly experienced significant layoffs, with studio head Jill Braff stating the company needs to "change course" to ensure a more stable foundation and sustainable growth. This shift involves focusing on its strongest franchises, The Elder Scrolls and Fallout, potentially impacting development on other titles. The move comes amid broader industry layoffs and aims to reposition Bethesda for future success.
Doom, Wolfenstein, and Quake will reportedly join Fallout and Elder Scrolls as Bethesda owner ZeniMax switches focus to its largest franchises amid Xbox restructure
Bethesda owner ZeniMax is reportedly restructuring to focus on its major franchises like Fallout, The Elder Scrolls, Doom, Wolfenstein, and Quake. This shift occurs amid a broader Xbox overhaul that includes layoffs and the sale of other studios. While new entries for Quake and Wolfenstein are implied, id Software and ZeniMax Online Studios are facing significant staff cuts.
Skyrim Lead Designer Says Rushing The Elder Scrolls 6, Fallout 5 Could Result in Disappointing Fans
Former Bethesda lead designer Bruce Nesmith believes that rushing the development of The Elder Scrolls 6 and Fallout 5 could lead to fan disappointment. He explained that balancing resources, time, and quality is crucial in game development, and that shortening schedules often compromises features, polish, or leads to bugs. Nesmith also noted that while frequent releases can be beneficial, too much time between titles can cause fan fatigue.
Releasing The Elder Scrolls 6 and Fallout 5 faster risks "disappointing fans," Bethesda veteran says following reports that Microsoft wants to speed up development
A former Bethesda developer, Bruce Nesmith, suggests that rushing the development of The Elder Scrolls 6 and Fallout 5 could lead to fan fatigue. He emphasizes the balance between resources, time, and quality in game development, noting that excessively long or short development cycles can be detrimental. Nesmith believes a sweet spot of around three to five years between major releases is ideal for meeting fan expectations without burnout.
Fallout Season 3 Adds More Big Names To Its Cast
Prime Video's Fallout TV show is expanding its cast for the third season with the addition of Manny Jacinto, Emily Mortimer, and Thomasin McKenzie in recurring roles. They join previously announced cast member Aaron Paul, with production set to begin soon in Los Angeles. The article also briefly mentions that Fallout 5 is in development but will not be released until after The Elder Scrolls 6.
Microsoft Considering Spinning Off Xbox, Speeding Up Elder Scrolls And Fallout Game Releases – Report
Microsoft is reportedly exploring options for the Xbox brand, including spinning it off into a separate company or operating it as a subsidiary. The company is also considering increasing investment to speed up development for major franchises like Halo, The Elder Scrolls, and Fallout. While some games like Halo: Campaign Evolved may see PlayStation 5 releases, Microsoft aims to renew focus on console exclusives.
Xbox boss explains why The Elder Scrolls 6 wasn't at the Xbox Games Showcase
Xbox chief content officer Matt Booty stated that The Elder Scrolls 6 is 'amazing' and progressing well, but will be revealed at the right time, explaining its absence from the recent Xbox Games Showcase. Todd Howard previously mentioned the game is still a long way off, with rumors suggesting a 2027 or 2028 release, and the majority of Bethesda Game Studios staff are currently focused on its development.
"Miljoner" lämnade Game Pass efter grova prishöjningen, säger Xbox-chef
Xbox's new strategy chief Matthew Ball stated that millions of subscribers left Game Pass following a significant price hike in October. The most expensive tier increased from 185 to 285 Swedish kronor per month, a change that was partially reversed in March to 215 kronor. This shift in strategy also impacts multiplatform releases, with titles like Gears of War: E-Day and Clockwork Revolution no longer planned for PlayStation 5 or Nintendo Switch.
"Miljoner" lämnade Game Pass efter grova prishöjningen
Xbox's Game Pass service saw millions of subscribers leave after a significant price hike in October. The most expensive tier increased from 185 to 285 SEK per month, prompting a price reduction to 215 SEK in March. This shift is part of a broader business strategy change under new leadership, with a reduced focus on multiplatform releases for single-player titles like Gears of War: E-Day and Clockwork Revolution.
Xbox-chef: multiplattforms-släpp avgörs "från fall till fall"
Xbox is adopting a case-by-case approach to multiplatform releases, with major multiplayer and live service titles continuing to be available on PC and other consoles. However, games like Gears of War: E-Day and Clockwork Revolution will be exclusive to Xbox Series and PC, a shift from previous policies. The platform strategy for future titles like The Elder Scrolls 6 and Fallout 5 remains undecided.
Aaron Paul Joins Fallout Season 3, But We Don't Know Who He's Playing
Actor Aaron Paul has been cast in the third season of Prime Video's Fallout TV series, though his character has not yet been revealed. Paul previously worked with producers Jonathan Nolan and Lisa Joy on Westworld. Season 3 is rumored to be set in New Vegas, and filming is expected to begin this summer.
Top 10 Best-Selling Video Games Of All Time, Including New Heights For Mario Kart 8
This list ranks the top 10 best-selling paid video games of all time, excluding free-to-play titles. Sales figures include pack-in games, with Tetris leading at over 520 million units sold, followed by Minecraft at 300 million and Grand Theft Auto V at over 225 million. The ranking also highlights significant sales for games like Mario Kart 8 Deluxe, Wii Sports, and The Elder Scrolls V: Skyrim.
Fallout: New Vegas dev says it could've been set in New Orleans because 'the vibe was so cool, the flavor was…
Former Obsidian creative officer Chris Avellone revealed that Fallout: New Vegas could have been set in New Orleans and that Bethesda may not possess the original source code for the game. Avellone also discussed potential future settings for the Fallout series, including San Francisco, and commented on the Fallout TV show's influence on Fallout 5.
Fallout 5 rumored setting New Orleans was originally discussed at New Vegas studio Obsidian, and veteran dev still believes "there's a lot of potential there"
Veteran developer Chris Avellone, who worked on Fallout: New Vegas, discussed past discussions at Obsidian Entertainment about a potential Fallout game set in New Orleans. While a New Vegas sequel seems unlikely in the near future, Avellone believes the New Orleans setting still holds significant potential for the Fallout franchise.
Ex-Bethesda Exec Pete Hines Explains Why He Left, And He Didn't Mince Words
Former Bethesda executive Pete Hines explained his decision to retire after over 24 years, citing a realization that he could no longer effectively lead the studio or protect its culture. He expressed disappointment in how Bethesda was "damaged and broken apart" and "mistreated," particularly after Microsoft's acquisition of ZeniMax Media. Hines also mentioned that delays to Starfield, which he wanted to see released before departing, extended his tenure.
The Elder Scrolls 6 Isn't Being Rushed, And Bethesda Seems Fine With It
Bethesda Game Studios director Todd Howard stated that The Elder Scrolls 6 is not being rushed, as the company is in a strong position with its existing popular titles. Development is ongoing, with the team leveraging experience gained from building Starfield with the Creation Engine 2. Howard also mentioned that Microsoft's acquisition of ZeniMax Media has been a significant industry change.
Resident Evil-Styled Remakes Wouldn’t be Viable for Bethesda’s RPG, Says Former Developer
Former Bethesda developer Nate Purkeypile stated that full remakes on the scale of Resident Evil 2 and 4 are not viable for Bethesda's open-world RPGs due to their complex systems. He also noted that a "from scratch" remake would be prohibitively expensive. The discussion also touched on the possibility of Fallout 5 being developed by an external studio while Bethesda focuses on The Elder Scrolls 6.
John Carpenter Can't Wait To Play A Game That Hasn't Even Been Revealed Yet
Filmmaker John Carpenter expressed his excitement for the unrevealed Fallout 5, stating his long-standing love for the Fallout universe. He also discussed his enjoyment of Fallout 76 and listed other beloved titles including Sonic the Hedgehog and Assassin's Creed. Starfield is also mentioned as coming to PlayStation 5 with new DLC.
Todd Howard On Elder Scrolls 6: "Just Pretend We Didn't Announce It. It Doesn't Exist."
Bethesda's Todd Howard expressed regret over the early announcement of The Elder Scrolls 6 in 2018, joking that players should pretend it doesn't exist. He prefers to announce games closer to their release to manage player expectations. Howard also confirmed that The Elder Scrolls 6 will return to the company's classic single-player roots after Starfield and Fallout 76.
Todd Howard "Really, Really Sorry" To See Phil Spencer Retire, Weighs In On New CEO
Bethesda boss Todd Howard expressed sadness over the retirement of Microsoft Gaming CEO Phil Spencer, his close friend. Howard commented positively on Spencer's successor, Asha Sharma, who comes from an AI background, a technology Bethesda also utilizes. The article also touches on Starfield's upcoming PlayStation 5 release and updates to Fallout 76, with The Elder Scrolls VI and Fallout 5 also in development.