Fallout: New Vegas Honest Hearts
News, coverage and analysis tracking Fallout: New Vegas Honest Hearts across the outlets.
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New Vegas director Josh Sawyer says games can and should pull on artistic inspirations from 'anywhere and everywhere': 'Greek plays, they knocked it out of the park thousands of years ago—why not look at them?'
Obsidian design director Josh Sawyer believes games should draw artistic inspiration from all sources, including ancient Greek plays and classic films. He emphasizes that the core of game design is evoking thoughts and emotions in players, a goal that should be continually reevaluated throughout the development process. Sawyer cites examples from Fallout: New Vegas, Pentiment, and Pillars of Eternity to illustrate how diverse inspirations can inform mechanics and player experience.
Obsidian caused some trouble by using the Rorschach Test in Fallout: New Vegas: 'Those folks came to Bethesda and said we're gonna have a fun lawsuit on our hands, so pony up!'
Former Obsidian creative director Chris Avellone revealed that Fallout: New Vegas faced legal trouble over its use of the Rorschach Test without proper trademark clearance. Representatives for the Rorschach Test approached Bethesda, leading to a settlement. This incident highlighted the complexities of intellectual property and trademarks in game development.