Fallout New Vegas
News, coverage and analysis tracking Fallout New Vegas across the outlets.
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Fallout 3's gunplay is "not good," admits former Bethesda designer, and we'll probably see "a lot of that work" that went into Fallout 4 when it comes to the remaster
Former Bethesda designer Bruce Nesmith admits that Fallout 3's gunplay was not good, even for its time, and expects that work done for Fallout 4's improved combat will be incorporated into a potential Fallout 3 remaster. He also mentioned that Fallout 5 is in pre-production and that Obsidian Entertainment is returning to the series for a new entry.
Pentiment director emphasizes the importance of RPG players not controlling everything
Pentiment director Josh Sawyer believes role-playing games are at their best when players have significant agency but cannot control every aspect of the world. He argues that limitations on player control can lead to more meaningful choices and a deeper connection to the game's narrative, citing examples from Pillars of Eternity II: Deadfire and Pentiment itself.
Reported lead of Obsidian's new Fallout game wants you to feel a "sense of agony" when playing an RPG, rather than being an all-powerful god-splatterer
Josh Sawyer, reportedly leading Obsidian's new Fallout game, aims to create RPG experiences that evoke a "sense of agony" through difficult choices, contrasting with Bethesda's philosophy of player freedom. This difference in design approach, exemplified by Fallout: New Vegas and Bethesda's mainline titles like Fallout 4 and Skyrim, is expected to set their upcoming Fallout entries apart.
Modders remastering Fallout 3 in Fallout 4 are not bothered by Bethesda's official version: "Our project has been a community-driven passion project for almost a full decade"
A modding team known as the Fallout 4: Capital Wasteland Team has stated they will continue developing their Fallout 3 remaster within Fallout 4, even after Bethesda announced official remasters for Fallout 3 and Fallout: New Vegas. The team emphasized that their decade-long project is a community-driven passion and will proceed independently.
Fallout: New Vegas director says RPGs should be messy and force players to make hard decisions: "No person can fix…
Fallout: New Vegas and Pentiment director Josh Sawyer believes RPGs should present players with difficult, imperfect choices rather than allowing them to fix every problem. He argues that restricting players and forcing them to confront the consequences of their decisions is more engaging and encourages introspection about values. Sawyer cites examples from Pentiment and Pillars of Eternity 2: Deadfire to illustrate his design philosophy.
It’s A Bad Time To Be A New Fallout Fan, But Things Are Looking Up
Bethesda has announced that four Fallout games are currently in production, including Fallout 5 in pre-production and remasters of Fallout 3 and Fallout: New Vegas. Additionally, Obsidian is developing a new Fallout title. This news aims to capitalize on the popularity of the Fallout television show and provide new and modernized experiences for fans.
Elder Scrolls 6 and Fallout 5 fans might dread the return of Creation Engine, but New Vegas lead Josh Sawyer once called it "incredibly easy" to work with, even if it is "buggy and unstable"
New Vegas lead Josh Sawyer described Bethesda's Creation Engine as "incredibly easy" to work with, despite its known issues with bugs and instability. His past comments resurfaced amid fan concerns about the engine's use for The Elder Scrolls 6 and Fallout 5, suggesting it could facilitate faster development cycles.
"Honestly, it's still getting worse" - Valve Steam Machine engineer says component prices are still rising, potentially paving the way for a price increase
Valve engineer Yazan Aldehayyat stated that consumer electronics component prices are still rising, potentially leading to price increases for products like the Steam Machine and Steam Deck. This trend is also impacting consoles, with Microsoft, Sony, and Nintendo having already raised prices or planning to do so. Separately, Bethesda Game Studios leader Todd Howard thanked fans for their support following recent announcements about Fallout and The Elder Scrolls projects, emphasizing that the company listens to community feedback.
Bethesda's Fallout 3 and New Vegas remasters won't stop the modders who've already spent years recreating the RPGs in Fallout 4
Despite Bethesda's upcoming official remasters of Fallout 3 and Fallout: New Vegas, modding teams behind Fallout 4 projects like The Capital Wasteland and Fallout 4: New Vegas have confirmed they will continue their development. These community-driven efforts, some of which have been in progress for nearly a decade, aim to recreate the classic RPGs within the Fallout 4 engine.
As Bethesda boss Todd Howard praises Elder Scrolls 6 and Fallout 5's "incredible" tech team, fans aren't convinced Creation Engine 3 is a good idea: "Gonna release in an absolute buggy mess"
Bethesda has confirmed that The Elder Scrolls 6 and Fallout 5 will be developed using the updated Creation Engine 3. While director Todd Howard praised the technology team's capabilities, fans expressed concerns about potential bugs and outdated mechanics like loading screens, citing past issues with Bethesda's engine. The engine's modding potential was noted as a positive by some, while others worried about the impact of recent Xbox layoffs on development.
As Bethesda pushes ahead with The Elder Scrolls and Fallout, "professional lurker" Todd Howard returns to Reddit to say "you'd be surprised how many great ideas I get" here
Bethesda Game Studios boss Todd Howard stated he actively monitors Reddit for community feedback, claiming it influences game development. He confirmed Fallout 5 is in pre-production, Fallout 3 and Fallout: New Vegas are receiving remasters, and provided an update on The Elder Scrolls 6. Howard emphasized that player suggestions are highly valued and contribute to many ideas for future projects.
Bethesda berättar vad som händer med Fallout 5, The Elder Scrolls VI och mer
Bethesda has provided an update on its major projects, confirming that the majority of its team is focused on The Elder Scrolls VI, which is in active development. Fallout 5 is in pre-production, while remasters of Fallout 3 and Fallout: New Vegas are also underway. The company also confirmed that both Fallout 5 and The Elder Scrolls VI will utilize the Creation Engine 3.
Games Inbox: What new Fallout game will be the best?
Readers discuss the future of the Fallout franchise, expressing excitement for potential remasters and a sequel to Fallout: New Vegas, while also lamenting the long wait for new entries. The conversation touches on Microsoft's influence, studio management, and the broader state of game development and preservation.
Fallout 5, Remasters and New Games Confirmed, But Can They Save Bethesda?
Bethesda has outlined its future game development plans, confirming Fallout 5 is in pre-production and remasters of Fallout 3 and Fallout: New Vegas are coming. The Elder Scrolls 6 remains the primary focus, with Starfield set to receive ongoing updates and new content. The studio also addressed recent layoffs and fan concerns about its direction.
Bethesda’s Layoffs Were “Really Tough”, Lets It “Focus Best” On its Franchises, Says Todd Howard
Bethesda's Todd Howard described the company's recent layoffs as a difficult experience, stating that the studio will now focus on its core franchises like The Elder Scrolls and Fallout. He also expressed excitement about working with Obsidian Entertainment again on new Fallout projects, including remasters of Fallout 3 and Fallout: New Vegas, while confirming Fallout 5 remains a long-term goal. The article also touches on industry-wide layoffs affecting Xbox and its studios.
Bethesda Director Todd Howard Says He Has No Plans to Retire Anytime Soon
Bethesda game director Todd Howard stated in an interview that he has no immediate plans for retirement, citing his passion for his work and colleagues as motivation. He also touched upon the recent layoffs at Bethesda, describing it as a difficult period for the company. Howard is currently leading development on The Elder Scrolls 6 and is involved with new Fallout projects, including remasters and Fallout 5.
Battlefield 6 Season 4 Coming: All Details on New Season
Battlefield 6 Season 4, launching July 21, introduces naval combat, a new map called Tsuru Reef, and a Top Gun crossover event. The season will roll out in three phases throughout the summer, adding new weapons, vehicles, and game modes, including Carrier Strike and Gauntlet: Fighter Sweep. The update also includes various gameplay improvements and polish.
Something for the Weekend – 18/07/26
This week's gaming news includes confirmed remasters for Fallout 3 and Fallout: New Vegas, an injury to Ryan Hurst impacting Kratos's portrayal, and an earlier release date for Hot Wheels Infinite Rush. id Software addressed recent layoffs with a positive outlook, while Star Trek: Voyager – Across the Unknown received an expansion pass. Players are experiencing matchmaking issues with Black Ops on PlayStation, and a network test for The Duskbloods is set for August. Several games received reviews, including KAZ (9/10), Beastro (8/10), and Necrophosis Full Consciousness (7/10). New trailers were released for Marvel's Wolverine, Battlefield 6 Season 4, and Zenless Zone Zero 3.1.
Bethesda confirms new Fallout 76 expansion, closer partnership with ZOS on Elder Scrolls franchise
Bethesda Game Studios and ZeniMax Online Studios have confirmed a major expansion for Fallout 76 titled Raven Rock, serving as a prequel to Fallout 3. The studios are also entering a closer partnership on the Elder Scrolls franchise, with The Elder Scrolls VI being a priority. Additionally, Fallout 5 is in pre-production, and Bethesda is collaborating with Obsidian Entertainment on a new Fallout project and remasters of Fallout 3 and Fallout: New Vegas.
I'm not worried about Fallout: New Vegas 2, because Obsidian knows how to make the best out of a bad situation
Despite recent layoffs and a history of challenging publisher relationships, Obsidian Entertainment is well-positioned to create a successful Fallout: New Vegas sequel. The studio has a proven track record of delivering excellent RPGs, even under difficult circumstances, and has demonstrated its ability to capture the essence of Fallout with games like The Outer Worlds. The author expresses confidence that Obsidian's talent and experience will allow them to overcome current instability and deliver another acclaimed title.