Fallout New Vegas
News, coverage and analysis tracking Fallout New Vegas across the outlets.- Obsidian caused some trouble by using the Rorschach Test in Fallout: New Vegas: 'Those folks came to Bethesda and said we're gonna have a fun lawsuit on our hands, so pony up!'Former Obsidian creative director Chris Avellone revealed that Fallout: New Vegas faced legal trouble over its use of the Rorschach Test without proper trademark clearance. Representatives for the Rorschach Test approached Bethesda, leading to a settlement. This incident highlighted the complexities of intellectual property and trademarks in game development.
- Fallout: New Vegas dev argues it was a mistake to make Wild Wasteland part of character creation: 'I'm gonna choose that no matter what. Because I don't want to miss a damn thing'Former Obsidian creative director Chris Avellone believes that Fallout: New Vegas' Wild Wasteland trait should not have been part of character creation. He argues that making it a selectable trait incentivizes players to choose it to experience all content, potentially overshadowing other meaningful character-defining choices. Avellone suggests an in-game interface option would have been a fairer implementation.
- A minor Fallout: New Vegas quest got its own ending slide because the team was transfixed by the choice where you make…Obsidian studio design director Josh Sawyer discussed the arbitrary nature of which quests receive ending slides in Fallout: New Vegas. He highlighted a minor quest, 'Flags of Our Foul-Ups,' which received an ending slide due to the team's fascination with the consequences of a player choice involving drugs.
- I've been a story snob for 15 years, and these are the best RPGs with choices that really matter, which I…This article lists the best role-playing games where player choices significantly impact the story and character development. It highlights titles like Baldur's Gate 3, Fallout: New Vegas, and Mass Effect Legendary Edition, emphasizing games with branching narratives and unique playthrough experiences.
- "Those folks came to Bethesda and said, 'We're gonna have a fun lawsuit'": Fallout New Vegas devs "got in trouble" after forgetting about trademarks for some material, says Obsidian veteranObsidian Entertainment veteran Chris Avellone revealed that the development of Fallout: New Vegas encountered legal issues with Bethesda due to the inclusion of trademarked material, particularly within the Wild West trait. These issues arose from the team not fully accounting for existing trademarks when incorporating references to other media into the game.
- Why Bethesda Can't Remake Fallout: New Vegas (It's Wild)Bethesda is unable to remake or remaster Fallout: New Vegas because they do not possess the necessary source code or the engineering expertise to reassemble it, according to designer Chris Avellone. This situation highlights issues with game preservation and the challenges of maintaining older game engines, leaving the fan-favorite title reliant on community mods for updates.
- Baldur's Gate 3 lead Swen Vincke "is an unstoppable machine" who "will have engines re-written to make sure that the quality is there," says Fallout: New Vegas devFormer Obsidian senior designer Chris Avellone praised Larian Studios founder Swen Vincke's commitment to quality in game development, citing his leadership on Baldur's Gate 3. Avellone, who worked with Vincke on Divinity: Original Sin 2, described Vincke as an "unstoppable machine" dedicated to ensuring high standards.
- 15 years ago, anyone could send PC Gamer magazine text messages. We got some weird onesThis article looks back at the early 2010s when PC Gamer magazine allowed readers to send text messages for a fee. It highlights humorous and unusual messages received, contrasting them with modern communication methods. The piece also includes reader reviews submitted via text.
- Bethesda likely won’t remaster New Vegas because it doesn’t know how to, Chris Avellone saysFormer Obsidian writer Chris Avellone stated that Bethesda Softworks likely lacks the engineering expertise to properly remaster or remake Fallout: New Vegas. He explained that Obsidian never fully delivered the game's source code to Bethesda, hindering their ability to recreate it. This information casts doubt on rumors of a New Vegas remake, though a new game with similar elements is still possible.
- Bethesda showed the Fallout: New Vegas team a "powerpoint about all the things Obsidian did wrong," dev says:…Former Fallout: New Vegas senior designer Chris Avellone revealed that Bethesda presented Obsidian Entertainment with a PowerPoint detailing the game's perceived failures. Avellone expressed that this presentation was demoralizing, despite Obsidian's efforts to keep the Fallout franchise relevant. Bethesda later took the series in-house for Fallout 4 and Fallout 76, while Obsidian moved on to other original IPs.
- Fallout: New Vegas dev says it could've been set in New Orleans because 'the vibe was so cool, the flavor was…Former Obsidian creative officer Chris Avellone revealed that Fallout: New Vegas could have been set in New Orleans and that Bethesda may not possess the original source code for the game. Avellone also discussed potential future settings for the Fallout series, including San Francisco, and commented on the Fallout TV show's influence on Fallout 5.
- The 10 best first-person RPGs for truly immersive adventuringThis article ranks the 10 best first-person RPGs, highlighting titles that excel in immersive worldbuilding and player agency. Games like Avowed, Cyberpunk 2077, and The Elder Scrolls V: Skyrim are praised for their ability to place players directly into fantastical or dystopian worlds, offering immediate action and deep exploration.
- Morning Postmortems/RetrospectivesA developer from Obsidian Entertainment, the studio behind Fallout: New Vegas, stated that Bethesda Softworks presented them with a presentation detailing the studio's perceived mistakes. This retrospective occurred after the game's release.
- Fallout: New Vegas dev says Bethesda made the studio sit through 'a whole powerpoint about all the things Obsidian…Former Fallout: New Vegas writer Chris Avellone claims Bethesda Softworks presented Obsidian Entertainment with a PowerPoint detailing the studio's perceived mistakes. Avellone suggests Bethesda used DLC review scores as a reason not to continue working with Obsidian, despite Fallout: New Vegas's enduring popularity and its role in keeping the franchise in the public consciousness.
- Games Inbox: Did you know GTA 6 was made in the UK?This article discusses the UK's role in game development, highlighting that Grand Theft Auto 6 is being made in Scotland by Rockstar Games. It also touches on reader opinions regarding Nintendo's lack of Star Fox announcements, the potential for a Starwing remake, and the perceived decline of UK-based game developers. Other topics include the leak status of Assassin's Creed IV: Black Flag, the technical capabilities of the PS5 Pro, and the development of games like Pragmata and Fallout: New Vegas.
- Fallout: New Vegas 2 was real at one point before Obsidian's plans "quickly evaporated," says senior designer, but a revival "will not happen in the next six years at least, if ever"Former Obsidian senior designer Chris Avellone revealed that plans for a Fallout: New Vegas 2 were once in development but ultimately fell apart. He also confirmed that some elements intended for the canceled Fallout 3, codenamed Van Buren, were incorporated into Fallout: New Vegas. Avellone stated that a revival of the sequel is unlikely in the near future.
- Fallout: New Vegas Sequel Was Discussed at Obsidian, Says Former Senior DesignerFormer Fallout: New Vegas senior designer Chris Avellone revealed that Obsidian Entertainment discussed a sequel to the game. Avellone also commented on the unlikelihood of a remaster due to Bethesda's engineering capabilities, though recent acquisitions by Microsoft could potentially facilitate future collaboration between the studios.
- Fallout 5 rumored setting New Orleans was originally discussed at New Vegas studio Obsidian, and veteran dev still believes "there's a lot of potential there"Veteran developer Chris Avellone, who worked on Fallout: New Vegas, discussed past discussions at Obsidian Entertainment about a potential Fallout game set in New Orleans. While a New Vegas sequel seems unlikely in the near future, Avellone believes the New Orleans setting still holds significant potential for the Fallout franchise.
- Former Obdisian creative officer says not to bet on a Fallout: New Vegas remake, because Bethesda doesn't have 'the engineering know-how' to create it, and may not have the source codeFormer Obsidian creative officer Chris Avellone stated that a remake of Fallout: New Vegas is unlikely because Bethesda may not possess the necessary engineering expertise or the game's source code. Avellone suggested that Bethesda might have fragments of the code but would struggle to reassemble it for a modern remake. He also noted that a Fallout 3 remake would be a more logical precursor if Bethesda were to pursue such projects.
- Game History and PreservationA former Obsidian Entertainment Chief Creative Officer stated that Bethesda lacks the necessary engineering expertise to remaster Fallout New Vegas. This discussion touches upon the challenges of game preservation and the technical requirements for updating older titles.