Fallout New Vegas
News, coverage and analysis tracking Fallout New Vegas across the outlets.
Latest coverage
Obsidian: "Vi har fortfarande samma dna som vid New Vegas och KOTOR"
Obsidian Entertainment's Brandon Adler addressed criticism regarding the studio's current identity, stating that despite recent layoffs and shifts in project focus, the core 'DNA' remains the same as when they developed games like Star Wars: Knights of the Old Republic and Fallout: New Vegas. He emphasized that many lead developers are still the same individuals who worked on previous acclaimed titles.
Fallout: New Vegas gets a Mojave interpretation of Oblivion's Dark Brotherhood, thanks to this assassin-focused faction quest mod
A new mod for Fallout: New Vegas, titled Twilight Eternal, adds a faction inspired by The Elder Scrolls IV: Oblivion's Dark Brotherhood. This mod introduces a new questline, a player home, and repeatable assassination contracts, with options for AI-generated or subtitle-only dialogue.
Quoteworthy
Fallout: New Vegas director Josh Sawyer shared his ideal scenario for the game's ending, focusing on the fate of the Mojave Wasteland. The discussion touches upon various narrative possibilities and player choices within the game's design.
Fallout: New Vegas director Josh Sawyer reveals his optimal outcome for the Mojave Wasteland
Fallout: New Vegas director Josh Sawyer shared his personal preferred 'best of a bad lot' endgame outcome for the Mojave Wasteland, favoring independence despite its inherent dysfunction. Sawyer discussed the drawbacks of factions like Caesar's Legion and the NCR, ultimately concluding that an independent New Vegas, while flawed, represents the least worst option. The article also briefly touches on Sawyer reportedly leading a new Fallout project at Obsidian amidst recent studio layoffs.
Outer Worlds 2 Director Reacts To Mass Layoffs At Xbox And Dispels “Misinformation”
Obsidian Entertainment's game director Brandon Adler addressed recent layoffs at Xbox and dispelled what he called misinformation about the studio's current identity. Adler stated that while the company has changed over 20 years, its core DNA remains the same, with many lead developers having worked on classic titles like Fallout: New Vegas and Pillars of Eternity. The article also mentions reported layoffs at Obsidian, the cancellation of an Avowed sequel, and a potential new Fallout game.
Obsidian still have "the same DNA" that went into New Vegas and KOTOR 2, The Outer Worlds 2 director insists, following chatter around layoffs
Following recent layoffs at Obsidian Entertainment, director Brandon Adler defended the studio's creative DNA, asserting that the core team behind classic games like Fallout: New Vegas and Star Wars: Knights of the Old Republic II remains intact. Adler pushed back against criticism that the studio has lost its way, emphasizing that the same individuals are still in leadership roles and that the studio's fundamental ethos persists despite changes over the years.
The Outer Worlds 2 lead slams "cold take artists" following Xbox layoffs at Obsidian, says "the same DNA" that created hits like Fallout: New Vegas and more remains
Brandon Adler, co-director of The Outer Worlds 2, has spoken out against "cold take artists" speculating about Obsidian Entertainment following recent layoffs at Xbox studios. Adler emphasized that the core "DNA" of the studio, responsible for games like Fallout: New Vegas and Pillars of Eternity, remains intact despite the loss of talent. He acknowledged the difficulties faced by the company and its developers while defending the seasoned developers still working at Obsidian.
Obsidian Director Warns of “Cold-Take Artists” Spreading Misinformation About the Studio
Obsidian Entertainment director Brandon Adler has spoken out against "cold-take artists" spreading misinformation following recent layoffs at the studio. Adler emphasized that despite changes, the core DNA of the studio, responsible for games like Fallout: New Vegas and Pillars of Eternity, remains intact. He also addressed reports about the future of Avowed, with former co-founder Chris Avellone stating Avowed 2 is still planned.
Fallout: New Vegas level scaling is designed to teach players that "this is not actually Fallout 3," Josh Sawyer says: "You're going to get your ass handed to you if you're not careful"
Fallout: New Vegas director Josh Sawyer explains that the game's level scaling was intentionally designed to differ from Fallout 3, aiming to teach players that the world is more dangerous and unforgiving. This approach, inspired by the original Fallout, allows for more open-ended exploration with difficulty gates, encouraging players to level up before tackling certain areas.
Obsidian game director is sick of hearing bad takes about the state of the studio: 'The through line from KotOR2 to…
Obsidian Entertainment game director Brandon Adler has refuted claims that the studio has lost its original talent and identity. He stated that many key personnel remain from the development of games like Knights of the Old Republic 2 and Fallout: New Vegas, asserting that the studio's core DNA is unchanged despite recent layoffs and restructuring within Xbox.
Obsidian game director reacts to people "spouting off" about the studio and how it's not what it "used to be"
Obsidian Entertainment director Brandon Adler defended the studio's current identity amidst recent layoffs and external criticism. He emphasized that the core team and creative DNA remain consistent with the studio's history, despite changes and project shifts, including a new Fallout game.
Can a top-down, focused software strategy save Xbox? | Opinion
Xbox has undergone significant layoffs and studio closures, impacting 20% of its workforce and five internal studios, including Compulsion Games and Double Fine. This strategic shift, led by Asha Sharma, aims to address financial issues and improve first-party development, though the article questions the effectiveness of these measures and criticizes the company's past spending and treatment of developers.
What will another Obsidian Fallout game even look like all these years on? Here's my attempt to read the radioactive tea leaves
Following reports of Obsidian Entertainment being redirected to work on a new Fallout game, this article speculates on what such a title might look like. It considers how the studio could innovate within the series, potentially by exploring new settings and gameplay mechanics, while acknowledging the influence of the recent Fallout TV show and other modern RPGs.
Microsoft lays off Bethesda vet behind Todd Howard's "crazy" Fallout 4 idea, "too many Skyrim weapons to count," the Dwemer, and Mudcrabs – and he may leave games altogether
Microsoft's ongoing layoffs have impacted Bethesda, with veteran artist Dane Olds, responsible for significant art assets in games like Skyrim, Fallout 4, and Starfield, being let go. Olds, who has been with Bethesda for nearly 20 years, is considering leaving the game industry. This follows other layoffs at the studio, raising concerns about the development of The Elder Scrolls 6.
The Elder Scrolls 6 Devs Fear “More Delays” After Layoffs Have “Crushing Effect On Morale”
Developers at Bethesda Game Studios are concerned that recent Microsoft layoffs could lead to significant delays for The Elder Scrolls 6, citing a "crushing effect on morale." These cuts, impacting various disciplines, raise fears of project timelines being pushed back and potential reliance on contract labor. The studio is also reportedly planning Fallout 5 after The Elder Scrolls 6.
Fallout: New Vegas studio Obsidian reportedly moved onto a new Fallout game by Xbox, but at the cost of a sequel to Avowed
Xbox has reportedly shifted Obsidian Entertainment's focus to a new Fallout game following significant layoffs at the studio. This move has led to the cancellation of multiple projects, including a sequel to the RPG Avowed. Studio design director Josh Sawyer, who previously directed Fallout: New Vegas, is expected to lead the new Fallout title.
Obsidian Has Cancelled Multiple Projects To Make New Fallout, Per Report
According to a report, Microsoft has canceled multiple projects at Obsidian Entertainment to have the studio develop a new Fallout game, with Josh Sawyer leading the design. This decision comes amidst significant layoffs at Microsoft and Obsidian, and the cancellation of a planned sequel to Avowed. The new Fallout title will be the first mainline entry in the series since Fallout 4 in 2015.
The makers of New Vegas are working on a new Fallout game
Obsidian Entertainment is reportedly developing a new Fallout game, with Fallout: New Vegas lead designer Joshua Sawyer at the helm. This shift comes after the cancellation of an Avowed sequel as part of Microsoft's broader Xbox restructuring. While a small team will continue to support Avowed, the new Fallout project is now the studio's priority.
Another Fallout RPG was in development at Obsidian Entertainment before Bethesda pulled the plug "a while…
Obsidian Entertainment was reportedly working on a new Fallout game that Bethesda ultimately canceled. According to former developer Chris Avellone, a project directed by Josh Sawyer was intended to be a Fallout title before Bethesda intervened. The article also mentions that an Avowed sequel, previously rumored to be scrapped for a Fallout game, is still in development.
New Fallout game in development by makers of New Vegas but at a cost
Xbox has commissioned Obsidian Entertainment, the studio behind Fallout: New Vegas, to develop a new Fallout game, led by project director Josh Sawyer. This decision comes after Obsidian experienced significant layoffs, with reports suggesting that previous projects were cancelled to prioritize this new Fallout title. The move aims to capitalize on the franchise's popularity, potentially releasing before Bethesda's Fallout 5.