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Fallout

News, coverage and analysis tracking Fallout across the outlets.

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Destructoid

XBOX wants to ‘accelerate’ Fallout and Elder Scrolls releases, so we might finally get word if TES6 even exists

Xbox aims to accelerate the release schedule for its major franchises, including Fallout and The Elder Scrolls. This push may lead to an official update on the development status of the highly anticipated The Elder Scrolls VI.

Blues News

Rumor Mill

A rumor suggests that Xbox has been given the go-ahead to expedite the development of a new Fallout game. Microsoft is reportedly considering spinning off its Xbox business unit.

IGN

Xbox Reportedly Speeding Up New Elder Scrolls, Fallout, and Halo Games as Microsoft Leaves Spinning Off the Business on the Table

Xbox is reportedly accelerating development on new installments of The Elder Scrolls, Fallout, and Halo franchises. This comes as Microsoft considers restructuring or spinning off its gaming division, with Xbox CEO Asha Sharma reportedly pushing for faster game releases.

PC Gamer

Microsoft is looking to speed up development of future Elder Scrolls, Fallout, and Halo games

Microsoft is reportedly considering significant changes for its Xbox division, including the possibility of spinning it off as a standalone company or forming a joint venture. The company has approved plans to increase spending on major game series like Halo, Fallout, and The Elder Scrolls to accelerate their development.

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Retro Gamer

New Xbox CEO reportedly pushing for faster Fallout and Elder Scrolls games as Bethesda crosses 8 years since The Elder…

New Xbox CEO Asha Sharma is reportedly pushing for faster development cycles on major franchises like Fallout, The Elder Scrolls, and Halo by providing additional funding to studios like Bethesda Game Studios. This initiative comes as The Elder Scrolls 6 approaches eight years since its announcement with little information released, and amid reports of upcoming layoffs within Microsoft's gaming division.

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Metro UK

Microsoft's Xbox games keep ending up as flops according to new report

A new report indicates that several Xbox games, including Avowed, Hellblade 2, and Forza Motorsport, have significantly underperformed Microsoft's sales and engagement expectations. This comes amid reports of expected layoffs and studio closures at Xbox, with CEO Asha Sharma acknowledging the company has 'over extended' its resources and needs to reassess investment priorities.

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Metro UK

Xbox preparing for mass layoffs as Project Helix implied for Christmas 2027

Xbox is reportedly preparing for significant layoffs, potentially affecting around 1,000 employees, as the company faces declining revenue despite substantial investments. This comes as Xbox leadership discusses the high cost of console components and the need for new business models for the upcoming 'Project Helix,' rumored for a Christmas 2027 launch. The company has also seen multiple game cancellations and studio closures in recent years.

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Blues News

Game Crossovers and Collaborations

The team behind the Fallout television adaptation discussed the upcoming second season, which will continue the dystopian narrative based on the popular video game franchise. The series is produced by Amazon Studios.

CGmag Online

SGF 2026: SPRAWL zero Preview—Movement Never Felt This Good

SPRAWL zero is a forthcoming first-person shooter developed by MAETH and published by Kwalee, heavily inspired by early 2000s FPS titles like Half-Life 2 and Halo. The game features fast-paced combat with mechanics like weapon swapping, throwable items, and special abilities such as Bullet Time and Gravity Shield, emphasizing fluid movement and reactive gameplay.

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PC Gamer

Before Obsession, Inde Navarrette was streaming her Call of Duty killstreaks with the type of unbothered grace I can…

Before achieving fame as the star of the horror film 'Obsession,' Inde Navarrette was a Twitch streamer known for her 'Call of Duty' gameplay and relaxed demeanor. She shared that her gaming journey began with her brother and mother playing 'Shrek' games on the PlayStation 2, eventually leading to her own PC build and streaming during the COVID-19 lockdowns.

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Retro Gamer

Among Us TV show creator says his love of sci-fi is what attracted him to the new video game adaptation, as it reminded him of The Thing and Alien

Owen Dennis, creator of the new Among Us animated series, was drawn to the project due to his love for science fiction and murder mysteries, citing influences like The Thing and Alien. He explains that the game's premise of crewmates completing tasks while imposters attempt to kill them mirrors these classic sci-fi horror films. Dennis also discussed how the lack of a clear narrative in the game led him to draw inspiration from various sci-fi franchises to build the show's world and characters.

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Blues News

Game Crossovers and Collaborations

Bethesda has announced a new Fallout Pip-Boy 3000 replica, available for purchase through the official Bethesda Gear Store. This collectible item allows fans to own a piece of the Fallout universe.

Blues News

Game Crossovers and Collaborations

Jones Soda has announced the arrival of its Vault-Tec Official Beverage Ration, a collaboration with Bethesda Softworks, at club stores across the United States and Canada. This beverage is inspired by the Fallout franchise.

CGmag Online

From The Witcher to Fallout: The Best GUNNAR Optiks Collaborations

This article highlights the best gaming eyewear collaborations from GUNNAR Optiks, focusing on designs inspired by popular video games and franchises. It details specific models inspired by The Witcher, Cyberpunk 2077, Call of Duty, Alienware, Fallout, and Overwatch, noting their unique aesthetics, blue light filtering capabilities, and available lens options.

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Retro Gamer

Diablo creators worried "RPGs were so overwrought with statistics that the genre had shrunk to a tiny audience," so they wanted it to be like "how we'd played Dungeons & Dragons as kids"

Max Schaefer, co-founder of Condor (later Blizzard North), discussed the early design philosophy of Diablo, aiming to simplify RPGs by focusing on core mechanics like hitting monsters and gaining loot, inspired by childhood Dungeons & Dragons experiences. This approach was intended to counter the overly complex statistics and penalties found in many contemporary RPGs, making the genre more accessible and rewarding for players.

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Gaming Bolt

Fallout Remasters “A Bit Further Off” Than Assumed, The Elder Scrolls 6 is “Quite Far Away” – Rumor

Rumors suggest that remasters for Fallout games, potentially including Fallout 3, are further away than anticipated, with The Elder Scrolls 6 also being quite distant. Industry figures indicate that while remasters might appear next year, The Elder Scrolls 6 could be as far off as 2028 or 2029. Bethesda's Todd Howard has previously confirmed multiple Fallout projects are in development.

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Blues News

Evening Postmortems/Retrospectives

Fallout lead Tim Cain believes the current games industry crisis has not reached the severity of the 1983 crash. He suggests that while challenging, the industry has faced worse periods historically.

PC Gamer

Fallout lead Tim Cain argues games industry crisis hasn't reached the level of the 1983 crash: 'I don't…

Veteran developer Tim Cain argues that the current video game industry crisis, marked by layoffs and studio closures, does not yet match the severity of the 1983 crash. While acknowledging the current situation is dire for many, Cain believes the '80s collapse was more devastating, leading to a complete collapse of the US console market and the loss of a generation of developers.

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Blues News

Saturday Postmortems/Retrospectives

Fallout's original creator revealed that the game could have featured a character who hated snoring and believed in UFOs if Black Isle Studios had retained the original licensed role-playing system. This retrospective explores the potential design choices that were not implemented.

PC Gamer

Fallout's creator reveals you could have played as a snoring cow hater who believes in UFOs, had Black Isle stuck with its original licensed roleplaying system

The original Fallout game was initially developed using the GURPS licensed roleplaying system before switching to SPECIAL in early 1997 due to concerns over violence. GURPS featured a simpler stat system but a complex array of advantages, disadvantages, and quirks, some of which included unique character traits like 'believes in UFOs' or 'hates cows'.

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