Far Cry
News, coverage and analysis tracking Far Cry across the outlets.- Marathon isn't deathmatch gone wide, it's multiplayer Alien: Isolation and every other player is a xenomorphMarathon is described as a multiplayer evolution of single-player stealth experiences like Alien: Isolation, where other players act as intelligent, listening threats. The game emphasizes sound design and player-driven pacing, allowing for avoidant strategies similar to classic titles like Thief and Far Cry. Bungie's approach creates persistent ambiguity and a tense atmosphere, making it a compelling experience for stealth fans.
- The Division 3 Losing Top Boss Is No Big Deal, Ubisoft Says; Confirms Division 2 Won't Go FreeUbisoft assures players that The Division 3 will proceed as planned despite the departure of executive producer Julian Gerighty, with senior producer Fredrik Brönjemark stating the roadmap is secure. The company also confirmed that The Division 2 will not transition to a free-to-play model, as it would require design changes Ubisoft is unwilling to make. Additionally, Ubisoft discussed the ongoing growth of The Division franchise, including the recent launch of The Division Resurgence and the cancellation of The Division Heartland.
- Seismic Squirrel Explores the Visual Identity of Aether & Iron in Dev Diary #5Seismic Squirrel released a developer diary detailing the creation of Aether & Iron's decopunk noir visual identity, with Narrative Lead Tyler Whitney explaining the artistic evolution. The narrative-driven RPG, set in an alternate 1930s New York, will launch on Steam on March 31, 2026. The game features writing talent from Mass Effect and Far Cry, and a score by Grammy winners Christopher Tin and Alex Williamson.
- Assassin’s Creed Director: Gaming Industry ‘Redoes Too Much Stuff’An Assassin's Creed director argues that the gaming industry reuses too many assets, which is essential for efficient development. This practice allows developers to focus more on storytelling, characters, and world-building rather than reinventing basic systems. Embracing smart asset reuse is seen as a move towards sustainability and a way for smaller studios to compete creatively.
- AC Director Sparks Creative Debate: ‘We Redo Too Much Stuff’ in GamesAn Assassin's Creed and Far Cry director has sparked debate by stating that the game industry reuses assets too much, arguing for greater efficiency in development. While acknowledging concerns about homogenization, the director suggests that smart asset reuse can free up resources for more impactful creative endeavors like narrative and gameplay polish.
- Ubisoft reportedly shrinks Tom Clancy studio Red Storm Entertainment, laying off 105 staffUbisoft has reportedly shifted its Tom Clancy studio, Red Storm Entertainment, to a tech support role, resulting in the layoff of 105 employees. The studio, founded in 1996, will now focus on global IT and Snowdrop support. This move is part of a larger restructuring effort by Ubisoft due to a selective AAA market and competitive shooter landscape.
- Ubisoft names new Creative House and Creative Network leadersUbisoft has announced new leadership appointments to support its Creative House operating model. Julien Bares will manage Creative Houses 3 and 5, overseeing live and casual game brands, while Thomas Andrén will lead the new Creative Network to provide cross-functional support. These changes come as Ubisoft undergoes a significant restructuring, including studio closures and cost-cutting measures.
- Pragmata Final Hands-On Preview | The OuterhavenA preview of the upcoming game Pragmata highlights its unique visual style and gameplay mechanics. While some speculate about connections to the Mega Man series due to shared themes, the game appears to be a distinct experience. Players are expressing interest in remasters of older titles like Viewtiful Joe and Breath of Fire, alongside a desire for less frequent installments in established franchises like Resident Evil.
- Far Cry's name is very ironic, if you're an armchair etymologistThis article explores the etymology of the word 'explore' and its ironic connection to the Far Cry video game series. It delves into how the original meaning of 'crying out' can be reinterpreted in the context of player actions in open-world games, suggesting that player input and presence can be seen as a form of vocalization within the game world.
- Game and Mod DevelopmentA director from the Assassin's Creed and Far Cry franchises argues that the game development industry needs to embrace asset reuse, stating that too much work is duplicated. This perspective highlights the efficiency and potential benefits of reusing existing game assets.
- Ubisoft Employee Says It’s “Far From Impossible” For It to Make a Big Hit AgainAn anonymous Ubisoft employee believes the company can still produce a hit game despite widespread criticism for mismanagement and disappointing releases. The employee cited a lack of accountability within leadership for development issues and layoffs, but expressed optimism about a new structure involving "creative houses" aimed at addressing past problems and fostering innovation. This comes amidst ongoing employee concerns, union calls for CEO Yves Guillemot's resignation, and accusations of nepotism and lack of diversity.
- PS5 Players Surprised With Free Update for 2014 Adventure GameUbisoft has released a free PlayStation 5 update for the 2014 action-adventure game Assassin's Creed Unity, enabling it to run at 60 frames per second. This update addresses the game's initial technical issues and allows players to re-experience 18th-century Paris with improved performance. The game is also currently discounted on the PlayStation Store, with free DLC available.
- Trump Administration targets Tencent’s gaming dominance in security probe, according to reportsReports indicate the Trump Administration is investigating Tencent's significant ownership of gaming companies as a potential security risk. This probe, focusing on Tencent's dominance and its ownership of entities like Riot Games and stakes in Epic Games, stems from concerns over kernel-level anti-cheat software and data security.
- Två Far Cry-spel på gång, liksom flera Assassin's CreedsUbisoft CEO Yves Guillemot confirmed that two new Far Cry titles and multiple Assassin's Creed games are in development. The Assassin's Creed franchise will include both singleplayer and multiplayer experiences, with titles like Assassin's Creed Hexe and a rumored Black Flag remake in the works. The company is also focusing on its Vantage Studios division, which oversees these major franchises.
- Ubisoft announces new Assassin's Creed leadership teamUbisoft has announced a new leadership team for its Assassin's Creed franchise within its Vantage Studios creative house. Martin Schelling, Jean Guesdon, and François de Billy will lead the brand strategy, creative direction, and production excellence, respectively. This announcement comes as part of a larger company restructuring that includes partnerships and the cancellation of some games.
- Ubisoft picks series veterans for new Assassin's Creed leadership teamUbisoft's subsidiary Vantage Studios has appointed Martin Schelling as Head of Assassin's Creed Brand, Jean Guesdon as Head of Content, and François de Billy as Head of Production Excellence. These series veterans will lead the brand's strategy, creative direction, and production practices.
- Report: Tencent quietly shutters Timi MontrealTencent has reportedly closed its Montreal-based game development studio, Timi Montreal, approximately five years after its establishment. The studio was tasked with creating an original AAA, service-driven open-world game for multiple platforms. This closure follows other recent restructuring and job cuts within Tencent's global gaming divisions.
- Ubisoft CEO touts “disciplined workforce management” while defending giving his son the keys to Assassin's CreedUbisoft CEO Yves Guillemot confirmed new Assassin's Creed and Far Cry games are in development, alongside original projects, as part of a company-wide cost reduction and restructuring plan. The article highlights controversy surrounding the appointment of his son, Charlie Guillemot, as co-CEO of Vantage Studios, which will manage major franchises, alongside Christophe Derennes.
- Ubisoft says more Assassin’s Creed and Far Cry are comingUbisoft CEO Yves Guillemot confirmed that multiple Assassin's Creed titles and two new Far Cry games are in development as part of a company reset. The publisher plans to focus on its major blockbuster franchises to stabilize after a period of layoffs and canceled projects, treating them as long-term ecosystems.
- Ubisoft confirms a lot of new Far Cry and Assassin's Creed games are in developmentUbisoft CEO Yves Guillemot confirmed that two new Far Cry games and multiple Assassin's Creed titles are in development. The company is also restructuring into five creative houses, including a subsidiary with Tencent called Vantage Studios. Details on specific Far Cry projects and potential cancellations within the Assassin's Creed brand were also discussed.