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Fellowship

News, coverage and analysis tracking Fellowship across the outlets.

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Massively Overpovered

Betawatch: Monsters & Memories plunges testers into The Deep, Loftia begins pre-registrations, and ArcheAge S is on its way next year

Several MMORPGs are entering new testing phases or preparing for launch. Monsters & Memories is plunging testers into 'The Deep' ahead of its early access, while Loftia has begun pre-registrations. ArcheAge S is slated for a Q2 2027 release, with gameplay previews coming soon. Legends of Aria Eternal and Valheim have officially launched, while Pantheon: Rise of the Fallen has experienced layoffs.

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Massively Overpovered

Fellowship discusses loot, pinnacle dungeons, and planned adjustments leading to its 1.0 release

The developers of Fellowship discussed upcoming adjustments for its 1.0 release, including plans to reduce loot RNG, confirmation that pinnacle dungeons will not be included at launch, and the necessity of crafting tutorials. The team also addressed recent balance updates and promised improvements to UI and stability.

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Massively Overpovered

Betawatch: Palworld goes full mobile MMORPG as Guild Wars 3 talks species

This week's Betawatch covers several upcoming and in-development MMORPGs, including a mobile-only version of Palworld called Palworld Online and Guild Wars 3 confirming playable species. Updates are also provided on games like Runescape Dragonwilds, ArcheAge S: Strait of Freedom, and various titles in testing phases, highlighting the ongoing development and testing cycles within the MMO genre.

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Escapist Magazine

Fellowship reveals less Season 3 patches as it works towards its 1.0 release

Fellowship developer Chief Rebel has announced that the game will receive fewer patches during Season 3 as the team focuses on the upcoming 1.0 release. The development cycle will prioritize bug fixes and core 1.0 features, including a new matchmaking system and an improved onboarding experience to attract new players.

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Massively Overpovered

Fellowship shifta away from new seasons to focus on bug fixing and improving its core for 1.0

Developers for the multiplayer early access game Fellowship have announced a shift in focus away from new seasonal content towards bug fixing and improving the game's core mechanics. This decision comes in response to challenges including lower player counts and player retention issues, with the ultimate goal of preparing the game for a 1.0 release. The team at Chief Rebel will prioritize addressing existing bugs, balancing abilities, and enhancing quality of life features over the next several months.

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Gamedeveloper.com

Coffee Stain bullish despite underperformance of Deep Rock Galactic spinoff

Coffee Stain reported a 37 percent increase in net sales for Q1 2026, driven by Satisfactory, despite underperformance from Deep Rock Galactic: Rogue Core and Fellowship. The publisher is taking action to address mixed player sentiment and declining engagement in these titles.

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Massively Overpovered

Betawatch: Stars Reach sets course for early access, EverQuest Legends successfully launches

Stars Reach has announced its paid early access will begin on August 18th, while EverQuest Legends has officially launched. The article also provides updates on Guild Wars 3's music, Cinder City's pre-alpha testing, and Reaper Actual's free weekend, alongside a comprehensive list of games currently in various stages of testing and early access.

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Massively Overpovered

Betawatch: Palworld’s launch, EverQuest Legends’ monetization

This week's Betawatch covers the official launch of Palworld and ongoing discussions surrounding the monetization strategies of EverQuest Legends and Aion 2. The article also highlights various games in different testing phases, including EVE Vanguard's open alpha and updates for titles like Scars of Honor and Bitcraft.

Massively Overpovered

Fellowship adjusts item traits, hero abilities, stamina, and absorb shields with its latest patch

The co-op dungeon crawler Fellowship has received a new patch that standardizes absorb shields to always take 50% damage, ensuring a consistent player experience. The update also increases Stamina on items above level 315 and makes significant balance adjustments to various hero abilities and item traits.

Destructoid

Fellowship Season 3 Gunde character guide: Best abilities, build, and more

This guide provides information on the character Gunde in Fellowship Season 3, detailing the best abilities and build options. The article focuses on optimizing Gunde's performance within the game.

PC Gamer

An absurdly large patch filled with over 2K lines of changes is how the devs of early access co-op RPG Fellowship hope to hook players on running MMO-like dungeons without the MMO

The developers of the early access co-op RPG Fellowship have released a massive Season 3 update, featuring over 2,000 lines of changes. This update shifts the game's focus from MMO-inspired elements to a more action RPG experience with an emphasis on loot and character builds, aiming to provide a more engaging dungeon-running experience without the typical MMO grind. The developers are confident this season will be a turning point for the game, which is currently available on Steam.

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Massively Overpovered

Fellowship brings new hero, ‘loot 2.0,’ and new dungeons in today’s Rise of the Heskyr update

The early access multiplayer dungeon runner Fellowship has released its Season 3 update, Rise of the Heskyr. This update introduces a new berserking melee DPS character named Gunde, three new dungeons including Ruins of Regath, Scryer’s Peak, and Xul, The Blood Monolith, and a "loot 2.0" system featuring gear score and item potential power ranges. The update also adds a new Heskyr enemy faction with blood-focused mechanics.

Escapist Magazine

We got a chance to try Fellowship Season 3, and melee DPS players might have a new staple

Fellowship Season 3, launching June 22, 2026, introduces a new melee DPS hero named Gunde with a vampire blood magic theme. The season also brings new mechanics, two dungeons, and an overhauled loot system with ARPG-like affixes. Gunde's playstyle focuses on stacking bleed effects for both single-target and area-of-effect damage, offering a potentially strong option for melee DPS players.

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Massively Overpovered

Dungeon delver Fellowship hits Season 3 next week with a new hero and theme

Fellowship is launching its third season on June 22nd, introducing a new melee DPS hero named Gunde, inspired by Scandinavian folklore. This season, themed 'Rise of the Heskyr,' will also feature significant updates to all heroes, a reworked loot system, new dungeons, seasonal challenges, improved matchmaking, community features, and a new endgame 'Pinnacle Dungeon' called Xul, the Blood Monolith.

Games Industry

"People want MMOs, and the sales of New World proved it" – Cryptic Studios head Jack Emmert on why MMOs are ripe for reinvention

Cryptic Studios CEO Jack Emmert believes the MMORPG market is still strong, citing the sales of New World as proof, despite recent cancellations. He argues that successful MMOs should focus on a distinct vision and niche audience rather than trying to appeal to everyone, which often leads to diluted experiences. Emmert also emphasizes the importance of rapid prototyping and controlled scope for long-term success in the genre.

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PC Gamer

Loot is too good in co-op RPG Fellowship, so its devs are trying to convince players why making it worse is better

Developers of the early access co-op RPG Fellowship are planning a significant rework of its loot system, aiming to make it less rewarding to encourage deeper player engagement and build variety. The developers believe the current loot is too good and hinders the game's potential as an action RPG. A playtest for these changes is scheduled for May 20, with the full rework planned for Season 3 in June.

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Massively Overpovered

Fellowship shows off its profile enhancements while prepping an itemization deep dive

The game Fellowship is receiving profile customization features including avatars, banners, and titles, which will be unlocked through gameplay and seasonal progression. The developers are also planning a deep dive into the game's itemization with a developer stream next week, coinciding with the return of Twitch drops.

Games Press

Indie Games on Parade at NG26

Nordic Game Spring 2026 will feature over 100 indie developers from more than 25 countries showcasing their games in Malmö, Sweden from May 26-29. The event provides a platform for creators to connect with publishers, investors, and media, highlighting titles like Hidden Champion, Fellowship, and Project Solar. Passes for the event, designed to foster business opportunities and networking within the Nordic and international games industry, are available for purchase.

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Massively Overpovered

Fellowship shares details of new enemies, new hero, and public testing of its June 22 season

The multiplayer dungeon runner Fellowship is preparing for its third season, Rise of the Heskyr, launching June 22nd. This update will introduce a new enemy faction, a new melee DPS hero named Gunde, and improvements to ability visual effects. Players can participate in a public playtest on May 15th to provide feedback.

Games Press

ARC GAMES ANNOUNCES STRATEGIC LEADERSHIP TEAM UPDATES TO SUPPORT CONTINUED GROWTH AS AN INDEPENDENT PUBLISHER

Arc Games, an independent publisher of AA and indie titles, has announced several key leadership updates to support its continued growth. Michael Borras joins as VP of Business Development, while Jason Park, Zheng Zeng, and Jooyoung Chung take on expanded roles as Chief Operating Officer, Chief Technical Officer, and VP of Live Services, respectively. These changes aim to strengthen operational capabilities, expand global partnerships, and support the company's diverse publishing portfolio.