Fellowship
News, coverage and analysis tracking Fellowship across the outlets.
Latest coverage
We got a chance to try Fellowship Season 3, and melee DPS players might have a new staple
Fellowship Season 3, launching June 22, 2026, introduces a new melee DPS hero named Gunde with a vampire blood magic theme. The season also brings new mechanics, two dungeons, and an overhauled loot system with ARPG-like affixes. Gunde's playstyle focuses on stacking bleed effects for both single-target and area-of-effect damage, offering a potentially strong option for melee DPS players.
Dungeon delver Fellowship hits Season 3 next week with a new hero and theme
Fellowship is launching its third season on June 22nd, introducing a new melee DPS hero named Gunde, inspired by Scandinavian folklore. This season, themed 'Rise of the Heskyr,' will also feature significant updates to all heroes, a reworked loot system, new dungeons, seasonal challenges, improved matchmaking, community features, and a new endgame 'Pinnacle Dungeon' called Xul, the Blood Monolith.
"People want MMOs, and the sales of New World proved it" – Cryptic Studios head Jack Emmert on why MMOs are ripe for reinvention
Cryptic Studios CEO Jack Emmert believes the MMORPG market is still strong, citing the sales of New World as proof, despite recent cancellations. He argues that successful MMOs should focus on a distinct vision and niche audience rather than trying to appeal to everyone, which often leads to diluted experiences. Emmert also emphasizes the importance of rapid prototyping and controlled scope for long-term success in the genre.
Loot is too good in co-op RPG Fellowship, so its devs are trying to convince players why making it worse is better
Developers of the early access co-op RPG Fellowship are planning a significant rework of its loot system, aiming to make it less rewarding to encourage deeper player engagement and build variety. The developers believe the current loot is too good and hinders the game's potential as an action RPG. A playtest for these changes is scheduled for May 20, with the full rework planned for Season 3 in June.
Fellowship shows off its profile enhancements while prepping an itemization deep dive
The game Fellowship is receiving profile customization features including avatars, banners, and titles, which will be unlocked through gameplay and seasonal progression. The developers are also planning a deep dive into the game's itemization with a developer stream next week, coinciding with the return of Twitch drops.
Indie Games on Parade at NG26
Nordic Game Spring 2026 will feature over 100 indie developers from more than 25 countries showcasing their games in Malmö, Sweden from May 26-29. The event provides a platform for creators to connect with publishers, investors, and media, highlighting titles like Hidden Champion, Fellowship, and Project Solar. Passes for the event, designed to foster business opportunities and networking within the Nordic and international games industry, are available for purchase.
Fellowship shares details of new enemies, new hero, and public testing of its June 22 season
The multiplayer dungeon runner Fellowship is preparing for its third season, Rise of the Heskyr, launching June 22nd. This update will introduce a new enemy faction, a new melee DPS hero named Gunde, and improvements to ability visual effects. Players can participate in a public playtest on May 15th to provide feedback.
ARC GAMES ANNOUNCES STRATEGIC LEADERSHIP TEAM UPDATES TO SUPPORT CONTINUED GROWTH AS AN INDEPENDENT PUBLISHER
Arc Games, an independent publisher of AA and indie titles, has announced several key leadership updates to support its continued growth. Michael Borras joins as VP of Business Development, while Jason Park, Zheng Zeng, and Jooyoung Chung take on expanded roles as Chief Operating Officer, Chief Technical Officer, and VP of Live Services, respectively. These changes aim to strengthen operational capabilities, expand global partnerships, and support the company's diverse publishing portfolio.
Fellowship previews its third Early Access season with the Heskyr and new Pinnacle Dungeons
Fellowship is preparing for its third Early Access season, introducing new features like Pinnacle Dungeons, which serve as weekly challenges rather than repeatable farms. The update also includes hero talent reworks, replacing generic defensive talents with hero-specific ones, and a complete overhaul of the game's itemization and drop rates to encourage progression through higher difficulties.
MMO-inspired ‘MODA’ Fellowship dishes on dynamic loot and its stance on bugs and exploits
Chief Rebel developers provided an update on their MMO-inspired game, Fellowship, detailing changes to its loot system and their stance on bugs and exploits. The new loot system aims to increase variance and excitement without endless grinding, while the developers will not punish players for unintended bugs but will for modding or altering the game's behavior.
MMO-inspired dungeon-runner Fellowship teases new season in its new campfire checkpoint
Developer Studio Chief Rebel has introduced a new 'Campfire Checkpoint' blog series for their MMO-inspired dungeon runner, Fellowship. This series aims to provide transparency on game development progress, including upcoming season plans, visual effects updates, and significant backend improvements to server architecture and queue systems. The developers emphasize that while these behind-the-scenes changes are crucial for future enhancements, plans may evolve during the development process.
The MOP Up: Trove tests ‘tiny quests’ missions for your allies
Trove is testing a new 'Tiny Quests' system that allows players to send allies on short adventures for experience and loot. This week's news roundup also includes updates on World War II Online's fundraising, RIFT's Arclight Ascendancy event, and Terraria's successful 1.4.5 update, which saw a significant player spike.
Betawatch: Marathon and Equinox Homecoming both enter launch waters
Bungie's new game Marathon and Equinox Homecoming have launched this week, alongside other gaming news including AdventureQuest Worlds Infinity reaching a crowdfunding milestone. The article also provides updates on various games in beta testing and development, detailing their current status and upcoming plans.
Fellowship attacks a sudden infrastructure bug that was gobbling up character progression and rewards
The early access co-op game Fellowship experienced a critical infrastructure bug that affected character progression and rewards. Developer Chief Rebel implemented emergency maintenance and released patches to fix account data corruption and restore progression, allowing players to keep any doubled rewards earned during the outage.