Fellowship
News, coverage and analysis tracking Fellowship across the outlets.
Latest coverage
Fellowship debuts an ‘adventure mode’ that promises a more flexible early to mid-game experience
Fellowship has introduced an "adventure mode" to provide a more flexible early to mid-game experience, moving away from a linear progression system. This update allows players to unlock items and progress through challenges at their own pace, with options for easy, medium, and hard difficulties offering varying rewards. The patch also includes features like multi-character queuing, gear stat updates, a new dungeon, and a Halloween event.
Betawatch: ArcheAge Chronicles sets its early access plans and Vampir gets a release date
ArcheAge Chronicles has announced its early access price of thirty dollars, with plans to eventually remove gender locks and add third weapon options for classes. Vampir is set to launch on October 27th. The article also provides updates on City of Titans, Soulframe, and numerous other MMOs in various stages of testing and development.
Betawatch: Enshrouded launches as Guild Wars 3 starts sharing social hubs
Enshrouded has officially launched into version 1.0, exiting early access. Meanwhile, Guild Wars 3 has previewed its first social hub, and World of Warcraft Forever is preparing for a server slam stress test. The article also lists numerous other games in various stages of beta and early access testing.
Betawatch: ArcheAge Chronicles talks monetization as World of Warcraft Forever continues to test
ArcheAge Chronicles faces scrutiny over its early access monetization, with the author expressing skepticism due to prior issues like gender-locking. Meanwhile, World of Warcraft Forever's ongoing beta continues to dominate testing news with updates on dungeon XP, RMT bans, and PvP features, overshadowing other titles like Aion 2 and Star Wars Galactic Racer.
Multiplayer dungeon delver Fellowship prepares to reset progression on October 22
The multiplayer dungeon RPG Fellowship will reset all player progression on October 22nd as it prepares for major structural changes. This reset is part of an ongoing early access period that will also see improvements to the loot system, itemization, and the addition of new content like a treetop dungeon.
The MOP Up: Spirit Crossing celebrates the Feast of Bears
Spirit Crossing has launched Update 15.4, featuring the Feast of Bears seasonal event, revamped crafting stations, improved tournament rewards, and new flairs. The cozy social MMO is still targeting an early access release in November. The article also rounds up other smaller MMO news, including updates and early access launches for Delverium, Last Epoch, Neverwinter, and more.
Betawatch: World of Warcraft Forever gets the beta explosion as Aion 2 cracks its doors open a bit
The beta for World of Warcraft Forever has launched with high player numbers, while Aion 2 has opened its doors for testing. The article also provides updates on State of Decay 3's development under an indie Undead Labs and Guild Wars 2's upcoming WvW map test. It serves as a weekly roundup of MMOs in various testing phases, including open betas, closed betas, and early access.
Fellowship discusses recent quality-of-life updates, answers questions about queues and leagues
The developers of the early access title Fellowship discussed recent quality-of-life updates, including UI improvements, increased community sizes, and an end to loot reduction. They also addressed player concerns about queue times and matchmaking, acknowledging these as retention issues that require further targeted tweaks and the implementation of multi-league and multi-hero queue options.
Betawatch: Monsters & Memories plunges testers into The Deep, Loftia begins pre-registrations, and ArcheAge S is on its way next year
Several MMORPGs are entering new testing phases or preparing for launch. Monsters & Memories is plunging testers into 'The Deep' ahead of its early access, while Loftia has begun pre-registrations. ArcheAge S is slated for a Q2 2027 release, with gameplay previews coming soon. Legends of Aria Eternal and Valheim have officially launched, while Pantheon: Rise of the Fallen has experienced layoffs.
Fellowship discusses loot, pinnacle dungeons, and planned adjustments leading to its 1.0 release
The developers of Fellowship discussed upcoming adjustments for its 1.0 release, including plans to reduce loot RNG, confirmation that pinnacle dungeons will not be included at launch, and the necessity of crafting tutorials. The team also addressed recent balance updates and promised improvements to UI and stability.
Betawatch: Palworld goes full mobile MMORPG as Guild Wars 3 talks species
This week's Betawatch covers several upcoming and in-development MMORPGs, including a mobile-only version of Palworld called Palworld Online and Guild Wars 3 confirming playable species. Updates are also provided on games like Runescape Dragonwilds, ArcheAge S: Strait of Freedom, and various titles in testing phases, highlighting the ongoing development and testing cycles within the MMO genre.
Fellowship reveals less Season 3 patches as it works towards its 1.0 release
Fellowship developer Chief Rebel has announced that the game will receive fewer patches during Season 3 as the team focuses on the upcoming 1.0 release. The development cycle will prioritize bug fixes and core 1.0 features, including a new matchmaking system and an improved onboarding experience to attract new players.
Fellowship shifta away from new seasons to focus on bug fixing and improving its core for 1.0
Developers for the multiplayer early access game Fellowship have announced a shift in focus away from new seasonal content towards bug fixing and improving the game's core mechanics. This decision comes in response to challenges including lower player counts and player retention issues, with the ultimate goal of preparing the game for a 1.0 release. The team at Chief Rebel will prioritize addressing existing bugs, balancing abilities, and enhancing quality of life features over the next several months.
Coffee Stain bullish despite underperformance of Deep Rock Galactic spinoff
Coffee Stain reported a 37 percent increase in net sales for Q1 2026, driven by Satisfactory, despite underperformance from Deep Rock Galactic: Rogue Core and Fellowship. The publisher is taking action to address mixed player sentiment and declining engagement in these titles.
Betawatch: Stars Reach sets course for early access, EverQuest Legends successfully launches
Stars Reach has announced its paid early access will begin on August 18th, while EverQuest Legends has officially launched. The article also provides updates on Guild Wars 3's music, Cinder City's pre-alpha testing, and Reaper Actual's free weekend, alongside a comprehensive list of games currently in various stages of testing and early access.
Betawatch: Palworld’s launch, EverQuest Legends’ monetization
This week's Betawatch covers the official launch of Palworld and ongoing discussions surrounding the monetization strategies of EverQuest Legends and Aion 2. The article also highlights various games in different testing phases, including EVE Vanguard's open alpha and updates for titles like Scars of Honor and Bitcraft.
Fellowship adjusts item traits, hero abilities, stamina, and absorb shields with its latest patch
The co-op dungeon crawler Fellowship has received a new patch that standardizes absorb shields to always take 50% damage, ensuring a consistent player experience. The update also increases Stamina on items above level 315 and makes significant balance adjustments to various hero abilities and item traits.
Fellowship Season 3 Gunde character guide: Best abilities, build, and more
This guide provides information on the character Gunde in Fellowship Season 3, detailing the best abilities and build options. The article focuses on optimizing Gunde's performance within the game.
An absurdly large patch filled with over 2K lines of changes is how the devs of early access co-op RPG Fellowship hope to hook players on running MMO-like dungeons without the MMO
The developers of the early access co-op RPG Fellowship have released a massive Season 3 update, featuring over 2,000 lines of changes. This update shifts the game's focus from MMO-inspired elements to a more action RPG experience with an emphasis on loot and character builds, aiming to provide a more engaging dungeon-running experience without the typical MMO grind. The developers are confident this season will be a turning point for the game, which is currently available on Steam.
Fellowship brings new hero, ‘loot 2.0,’ and new dungeons in today’s Rise of the Heskyr update
The early access multiplayer dungeon runner Fellowship has released its Season 3 update, Rise of the Heskyr. This update introduces a new berserking melee DPS character named Gunde, three new dungeons including Ruins of Regath, Scryer’s Peak, and Xul, The Blood Monolith, and a "loot 2.0" system featuring gear score and item potential power ranges. The update also adds a new Heskyr enemy faction with blood-focused mechanics.