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Final Fantasy VII Remake

News, coverage and analysis tracking Final Fantasy VII Remake across the outlets.

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Retro Gamer

Resident Evil creator Shinji Mikami believes devs need to "make games that leave people wanting to clear them with their own hands" rather than being content watching a playthrough

Resident Evil creator Shinji Mikami believes that games should be designed to encourage players to complete them themselves, rather than being satisfied by simply watching a playthrough. He argues that if watching is enough, the game wasn't compelling enough. This sentiment was echoed by Dragon Quest creator Yuji Horii and Final Fantasy 7 Remake director Naoki Hamaguchi, who also expressed concerns about player agency in modern RPGs.

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My Nintendo News

Naoki Hamaguchi explains why they stuck with Unreal 4 for Final Fantasy VII: Revelation

Naoki Hamaguchi, director of Final Fantasy VII Rebirth, explained the decision to continue using Unreal Engine 4 for the final part of the Final Fantasy VII remake series. This choice was made to maintain consistency and leverage existing development pipelines for the upcoming installment.

Nintendo Everything

Square Enix explains how it came up with the name for Final Fantasy 7 Revelation

Square Enix director Naoki Hamaguchi explained that Tetsuya Nomura chose the name 'Revelation' for the upcoming Final Fantasy 7 game because it is an easily understood word that signifies the end of the story and the truths that will be revealed. The game, which concludes the Final Fantasy 7 Remake series trilogy, is set to launch on Nintendo Switch next spring.

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Checkpoint Gaming

Final Fantasy VII Rebirth for Switch 2 is a portable journey best played at home

Final Fantasy VII Rebirth has been ported to the Nintendo Switch 2, offering the same JRPG adventure but with significant compromises in visual fidelity and performance, especially in handheld mode. While the core gameplay remains strong and combat is fluid, the port suffers from blurry visuals, long load times, and simplified assets, making the docked mode the only recommended way to play. Despite its technical shortcomings, the game's ambitious nature and the fact that it runs on the device at all are noted as impressive achievements by Square Enix.

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Gematsu

Street Fighter 6 DLC character Yasmine launches August 3

Capcom announced that Yasmine, a new downloadable content character for Street Fighter 6, will be released on August 3. Yasmine utilizes Filipino martial arts and will be available through the Year 4 Character Pass or Year 4 Ultimate Pass. Her release coincides with a roster-wide balance update.

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Games Press

Yasmine Blitzes Into Street Fighter™ 6 on August 3!

Capcom announced that Yasmine, a new character utilizing Filipino martial arts, will be available in Street Fighter 6 on August 3, 2026. She will be the first character released for Year 4 and will be available on PlayStation 5, PlayStation 4, Xbox Series X|S, PC, and Nintendo Switch. Yasmine's release will coincide with game balance adjustments for the entire roster.

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Gamespot

Final Fantasy 7 Revelation: Release Date, Gameplay, And Everything We Know (So Far)

Final Fantasy 7 Revelation, the concluding chapter of the Remake Trilogy, is set to launch in Q2 2027 for PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2. The game will continue the story after Final Fantasy 7 Rebirth, featuring both action and classic combat options, new FITS system for character abilities, and an expanded open world explored via airship. New playable characters Cid Highwind and Vincent Valentine will join Cloud's party, while returning minigames will be optional.

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Gaming Bolt

Final Fantasy 7 Revelation’s Title Was Picked Because it Answers Questions From Remake and Rebirth

Director Naoki Hamaguchi revealed that Final Fantasy 7 Revelation was chosen as the title for the third game in the trilogy because it will answer unresolved questions from Final Fantasy 7 Remake and Rebirth. The central theme of the game is 'Resolve,' focusing on the player characters' emotions and choices. The title itself, 'Revelation,' signifies the unveiling of all answers by the game's conclusion.

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Rock Paper Shotgun

Naoki Hamaguchi explains why Final Fantasy 7 Revelation has that subtitle even if the game's central theme is "Resolve"

Game director Naoki Hamaguchi explained that the subtitle for the upcoming Final Fantasy 7 Remake: Revelation was chosen because it best depicts the game's goal of revealing unanswered questions, not because of the central theme of 'Resolve.' Hamaguchi also noted that only a small number of development team members knew the title prior to its official reveal at Summer Game Fest.

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PC Gamer

Both Final Fantasy 7 remakes are dirt cheap right now in a franchise sale—but I think you should play FF12 and enjoy the series' best combat system at a discount, too

The author recommends playing Final Fantasy 12, praising its Gambit combat system as the best in the series, especially with the Zodiac Age version's enhancements. The article also notes that both Final Fantasy 7 Remake and Final Fantasy 7 Rebirth are currently on sale on Steam, alongside discounts for other titles in the franchise, including Final Fantasy 16.

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Push Square

Final Fantasy 7 Remake and Rebirth Sales Seemingly Spike After Revelation Reveal

Player numbers for Final Fantasy 7 Remake and Final Fantasy 7 Rebirth have seen a significant spike on Steam, reaching their highest point since launch. This surge is attributed to the recent reveal of Final Fantasy 7 Revelation and timely discounts, suggesting renewed interest in the series ahead of the final chapter's release.

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Retro Gamer

Final Fantasy 7 Revelation will have an endgame "unlike Remake and Rebirth," teases the JRPG's lead, and I sure can't wait to have my teeth kicked in by Ruby and Emerald Weapon again

Final Fantasy 7 Revelation game director Naoki Hamaguchi revealed that the upcoming JRPG will feature endgame content distinct from Final Fantasy 7 Remake and Rebirth, including challenging optional superbosses like Ruby and Emerald Weapon. Unlike previous titles that encouraged New Game+ on hard mode, Revelation will offer dedicated endgame challenges separate from the main story.

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Eurogamer

As hype builds for Final Fantasy 7 Revelation, fans are flocking back to play (the heavily discounted) Remake and Rebirth on Steam

Following a strong trailer reveal for Final Fantasy 7 Revelation, interest in the series has surged, with both Final Fantasy 7 Remake and Final Fantasy 7 Rebirth seeing significant discounts on Steam. These sales led to over 10,000 concurrent players for Remake and over 6,700 for Rebirth, indicating strong player engagement ahead of the final installment's 2027 release. The upcoming game promises a vast world and a climactic conclusion to Cloud's story.

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Retro Gamer

Final Fantasy 7 Revelation lead thinks a potential Final Fantasy 6 remake would "be in better hands if it went to…

Naoki Hamaguchi, lead director for Final Fantasy 7 Rebirth, has stated that while he sees fan demand for a Final Fantasy 6 remake, he believes it would be better handled by another creator at Square Enix. Hamaguchi is currently focused on completing the Final Fantasy 7 Remake trilogy and anticipates continuing to work on JRPGs.

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FZ.se

Collectathon - Stjärnor, bananer och jakten på 100 procent

This article discusses the collectathon genre, where levels are designed as treasure maps for players aiming for 100% completion. It also touches upon various gaming news and discussions, including the release of Valheim on PlayStation 5 and Nintendo Switch, and the final part of the Final Fantasy VII Remake trilogy. Additionally, it mentions potential layoffs at Ubisoft.

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Gaming Bolt

Final Fantasy 7 Revelation’s Max Level is 99; Optional WEAPONs Have “Dedicated Narrative Components”

Final Fantasy 7 Revelation will feature a level cap of 99, an increase from previous titles in the trilogy. Director Naoki Hamaguchi confirmed that optional WEAPONs will have dedicated narrative components, and the game will launch in Spring 2027 for Xbox Series X/S, PlayStation 5, PC, and Nintendo Switch 2.

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Rock Paper Shotgun

Whether you believe it or not, Final Fantasy 7 Revelation director Naoki Hamaguchi says the end's been planned from the start

Final Fantasy 7 Remake trilogy director Naoki Hamaguchi stated that the ending for the series has been planned from the early stages of development. He also discussed the team's approach to player feedback, emphasizing that they do not aim to please the 'median average' to maintain the product's unique character. Hamaguchi confirmed that Final Fantasy 7 Remake: Rebirth will feature a similar number of minigames as its predecessor.

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Retro Gamer

After Final Fantasy 7 Revelation wraps up, the remake's director wants to work on another JRPG: "Whether it be…

Naoki Hamaguchi, director of the Final Fantasy 7 Remake trilogy, expressed his desire to work on another JRPG after the conclusion of Final Fantasy 7: Ever Crisis. While he is open to creating a new Final Fantasy title or an entirely new intellectual property, he is committed to continuing his work within the JRPG genre.

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My Nintendo News

Final Fantasy VII Remake director says his next project is probably going to be a RPG

Naoki Hamaguchi, director of Final Fantasy VII Remake, indicated that his next project after Final Fantasy VII: Revelation will likely be a role-playing game. He is currently focused on the development of Final Fantasy VII: Revelation.

My Nintendo News

Final Fantasy VII Revelation director was worried gamers may be satisfied just watching streams, says branching content needed in genre

Final Fantasy VII Remake director Naoki Hamaguchi expressed concern that game streaming might satisfy players without them purchasing the game, particularly for JRPGs. He believes branching content is necessary in the genre to encourage engagement beyond passive viewing.