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Final Fantasy 7 Rebirth director knows players "got a little bit of tired" of side quests in the JRPG's massive open world and might have "stepped away"

Final Fantasy 7 Rebirth's director, Naoki Hamaguchi, acknowledges that the game's massive open world may have led to player fatigue with its numerous side quests. He suggests that the sheer volume of content and the need to complete certain activities for rewards might have caused some players to disengage. Hamaguchi indicates that future installments, like Final Fantasy 7 Revelation, will aim for a more curated experience.

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