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Final Fantasy VII Remake

News, coverage and analysis tracking Final Fantasy VII Remake across the outlets.

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Retro GamerPositive

Persona 5 Futaba actor "was terrified" when she was offered the role after thinking she was "completely…

Persona 5 voice actor Erica Lindbeck shares her initial apprehension about playing Futaba Sakura, fearing she was miscast due to their differing personalities. Despite her fears, Lindbeck's performance has been highly praised, with the game's talent director noting she is the ideal actor for the role. She reflects on the project's significance and how voicing Futaba now feels like a comfortable return.

Gaming BoltPositive

Final Fantasy 7’s Remake Being Split Into Three Games Was a Risky Business Decision, Says Director

Square Enix director Naoki Hamaguchi acknowledged that splitting the Final Fantasy 7 Remake into three games was a significant business risk, as the success of the first entry was crucial for the continuation of the trilogy. He also highlighted the logistical challenges of maintaining a consistent development team across all titles to ensure narrative and gameplay continuity. Hamaguchi believes the successful development model for the remake trilogy could serve as a 'lodestar' for future projects at Square Enix.

Gaming BoltPositive

Final Fantasy 7 Revelation Players Will Need Multiple Playthroughs to Experience Everything

Naoki Hamaguchi, director of Final Fantasy 7 Revelation, stated that players will need multiple playthroughs to experience all the game has to offer, including branching narrative paths and side quests. He indicated that a single playthrough could easily exceed 100 hours, surpassing Final Fantasy 7 Rebirth in scope. The game will feature a linear opening followed by an expansive open world with altered layouts and new content, and will be released on PC, PlayStation 5, Xbox Series X/S, and Nintendo Switch on April 8th.

Retro GamerPositive

Final Fantasy 7 Remake being split in 3 was a risk, director says, because what could Square Enix do if the first game…

Final Fantasy 7 Remake series director Naoki Hamaguchi stated that splitting the remake project into three games was a significant risk, not a business decision. He explained that the sheer scale of the original game necessitated the multi-game approach from a creative standpoint, but acknowledged the business risks involved if the first title had underperformed. Hamaguchi believes such a massive undertaking across multiple titles is rare and difficult to manage.

Retro GamerPositive

Final Fantasy 7 Remake series boss doesn't think "a game will ever compare in terms of scale across 3 titles…

Final Fantasy 7 Remake series director Naoki Hamaguchi believes the trilogy's scale will be unmatched by future game projects. He highlighted the immense challenges of developing across three titles, including team consistency and the risk of poor reception for early installments. Hamaguchi expressed pride in the Final Fantasy 7 Remake series being an outlier in terms of scope.

Retro GamerNeutral

Final Fantasy 7 Revelation has more "on-screen guidance" to stop players feeling lost, but Square Enix is already "considering options" for those who hate hand-holding, lead says

Square Enix is considering options to allow players to customize guidance features in Final Fantasy 7 Revelation, following feedback that some players prefer less hand-holding. Director Naoki Hamaguchi stated that the game will include more on-screen guidance than previous titles to help players navigate the open world, but acknowledges that not all players may want this level of assistance.

Metro UKNeutral

Games Inbox: When will Final Fantasy 17 be out?

Readers discuss upcoming games like Final Fantasy 17, expressing hopes for a return to turn-based combat and a departure from the style of Final Fantasy 16. Other topics include potential remakes of Zelda: Ocarina of Time and Majora's Mask, the direction of the Silent Hill series, and ongoing fan criticism of Sony's digital-only policies and the perceived lack of developer response to player feedback.

FZ.seNeutral

Final Fantasy VII Revelation blir runt 200 GB stort

Final Fantasy VII Rebirth, the final part of the Final Fantasy VII Remake series, will reportedly be around 200 GB. Director Naoki Hamaguchi stated that due to its size, physical versions will require a download, even though the developers aimed to deliver a physical product. The game is also set to receive post-launch DLC expansions.

Games IndustryNeutral

Tokyo Game Show 2026 celebrated the past, and an uncertain AI future | Opinion

Tokyo Game Show 2026 focused heavily on remakes and existing intellectual property, with a less prominent presence of free-to-play and mobile titles compared to previous years. The event also highlighted the growing influence and controversy surrounding generative AI in game development, alongside a burgeoning trend of transmedia strategies and indie publisher investments.

Retro GamerPositive

Final Fantasy 7 Revelation will require multiple playthroughs to experience everything, director Naoki Hamaguchi teases

Final Fantasy VII Revelation director Naoki Hamaguchi has teased that the upcoming game will require multiple playthroughs to experience everything, suggesting there is more to discover than in Final Fantasy VII Rebirth. Hamaguchi indicated that a single playthrough will offer a similar amount of gameplay to Rebirth, but the overall questing and rewards will be greater across multiple runs. This suggests a significant amount of content for players to explore in the final installment of the remake trilogy.

Gaming BoltNeutral

Final Fantasy 7 Revelation Will Automatically Raise Levels to Accommodate Story-Focused Players

Final Fantasy 7 Rebirth director Naoki Hamaguchi confirmed that an option will be available to automatically raise player levels to the recommended point for the story finale, addressing feedback from players who felt under-leveled. This feature aims to provide a more linear experience, similar to Final Fantasy 7 Remake, and caters to players with less time for optional content. The article notes this is similar to the Streamlined Progression feature added in Intergrade and Rebirth for other platforms.

Gaming BoltPositive

Final Fantasy 7 Revelation Can “Easily” Take 100+ Hours to Complete, Says Director

Final Fantasy 7 Revelation director Naoki Hamaguchi stated that a single playthrough of the game will easily exceed 100 hours. He also mentioned that the game requires a substantial 200 GB installation size across platforms like PlayStation 5 and Xbox Series X/S, with the physical edition split across multiple discs to maintain quality.

Gaming BoltNeutral

Final Fantasy 7 Revelation’s 200 GB Size “May Not Necessarily Mean a Better Game,” Says Director

Final Fantasy 7 Revelation director Naoki Hamaguchi stated that the game's large 200 GB file size does not necessarily equate to a better game. He assured fans that the title, which concludes the FF7 Remake series, represents over ten years of development and aims to meet expectations.

Gaming BoltNeutral

Final Fantasy 7 Revelation’s Cloud is Still the Protagonist, But You’ll See “Other Characters” More

Final Fantasy 7 Revelation director Naoki Hamaguchi confirmed Cloud Strife remains the main protagonist, but the game will feature other characters more prominently. The title, set to launch on April 8th, 2027, will include dedicated content for characters like Barret, Tifa, and Yuffie, aiming to balance the narrative focus while delivering on fan expectations.

Nintendo EverythingNeutral

‘Revelation’ was one of three contenders for Final Fantasy 7 Revelation’s name

Final Fantasy 7 Rebirth director Naoki Hamaguchi revealed that 'Revelation' was one of three finalist titles considered by Square Enix. While the term 'resolve' was discussed internally in Japanese as 'ketsui', it was not a contender for the English title. Hamaguchi also mentioned that the other two potential titles will not be revealed until after the game launches to avoid unnecessary online debate.

PC GamerNegative

Final Fantasy 7 Revelation is apparently a super heavyweight 200GB installation: 'We need to overcome the hardware…

Final Fantasy 7 Revelation director Naoki Hamaguchi revealed in a VGC interview that the upcoming JRPG is expected to have a 200GB installation size. Hamaguchi stated that the team needs to overcome hardware limitations to deliver the game's content, acknowledging the significant storage requirement which is larger than previous entries in the Final Fantasy 7 Remake trilogy.

GamespotNeutral

I Guess I’ll Delete Every PS5 Game I Own To Make Room For FF7 Revelation

Final Fantasy VII Rebirth is expected to have a massive file size, potentially around 200GB, according to game director Naoki Hamaguchi. This large download size raises concerns about storage space on platforms like the PlayStation 5, leading players to consider deleting existing games. Despite the digital-only nature of the download, Square Enix is committed to delivering some form of physical product.

EurogamerNeutral

Final Fantasy 7 Revelation will be "around 200GB" says game director, as he details Sephiroth and Vincent Valentine DLC plans

Final Fantasy 7 Revelation director Naoki Hamaguchi anticipates the game will be around 200GB, citing the need to overcome hardware limitations. This massive file size is significantly larger than Final Fantasy 7 Rebirth and will necessitate a digital-only release. Post-launch DLC focusing on Vincent Valentine and Sephiroth is also planned.

Retro GamerNeutral

Prepare your hard drives: Final Fantasy 7 Revelation is "probably going to be around 200 GB of game," lead…

Naoki Hamaguchi, director of Final Fantasy 7 Revelation, has warned that the game will likely be around 200 GB, necessitating an online download despite physical releases. This decision is to avoid compromising the game's quality. The large file size raises concerns for platforms with limited storage, such as the Nintendo Switch.

Retro GamerNeutral

Final Fantasy 7 Revelation DLC will "dig deeper" into Sephiroth and Vincent, but Naoki Hamaguchi is "not going to tell you" if their stories are prequels

Final Fantasy 7 Remake series director Naoki Hamaguchi stated that the upcoming DLCs for the game will delve deeper into the characters of Vincent and Sephiroth. However, he remained tight-lipped about whether these stories will serve as prequels or take place during the events of the main game.